Player Matchup

Athena
Athena
Gold II
Hayeseyyyy
Athena
Gold II
Level 159
God Stats
3W - 1L
1,433 SR
Queue Stats
43W - 52L
1,727 MMR
Party 2
Bellona
Bellona
Diamond IV
Hydrollo
Bellona
Diamond IV
Level 60
God Stats
6W - 3L
1,845 SR
Queue Stats
159W - 143L
1,950 MMR
Solo
Izanami
Izanami
Platinum II
Melxuop
Izanami
Platinum II
Level 244
God Stats
5W - 5L
1,609 SR
Queue Stats
351W - 327L
1,803 MMR
Solo
Scylla
Scylla
Platinum II
Toximaus
Scylla
Platinum II
Level 158
God Stats
8W - 4L
1,706 SR
Queue Stats
302W - 293L
1,892 MMR
Solo
Loki
Loki
Platinum I
xLittleSausagex
Loki
Platinum I
Level 188
God Stats
39W - 30L
1,648 SR
Queue Stats
50W - 40L
2,086 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,648 SR
1,892 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,556 SR
1,745 MMR
Janus
Janus
Platinum II
 
Janus
Platinum II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum III
 
Geb
Platinum III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum IV
CostelacionX
Chaac
Platinum IV
Level 158
God Stats
2W - 2L
1,887 SR
Queue Stats
57W - 47L
1,915 MMR
Party 1
Charybdis
Charybdis
Platinum III
Jedi141
Charybdis
Platinum III
Level 157
God Stats
5W - 5L
1,482 SR
Queue Stats
57W - 47L
1,925 MMR
Party 1
Arachne
Arachne
Platinum II
Perseus998
Arachne
Platinum II
Level 121
God Stats
1W - 3L
1,411 SR
Queue Stats
59W - 52L
1,887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hayeseyyyy
Athena
10
2 / 0 / 7
6,653
554
3,082
8,449
6,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Hydrollo
Bellona
13
2 / 0 / 2
7,648
637
6,693
11,186
8,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Melxuop
Izanami
13
1 / 1 / 3
7,091
591
4,407
6,743
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Toximaus
Scylla
14
5 / 0 / 5
8,234
686
5,843
4,689
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 1 / 4
7,596
633
6,959
7,794
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
FenrirThanatosMaman BrigitteThor

VS

Bans
Ao KuangCthulhuMedusaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 3 / 0
6,573
548
2,336
4,188
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
9
1 / 4 / 0
5,954
496
4,814
10,083
4,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
0 / 4 / 1
5,957
496
5,182
11,074
7,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Jedi141
Charybdis
11
0 / 4 / 0
6,050
504
6,349
7,535
1,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Perseus998
Arachne
11
1 / 3 / 0
5,634
470
2,796
8,518
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
18
Kills
2
2
Deaths
18
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
Geb
 
Geb
1
4
0
0.25
L
0
4
1
0.13
W
Athena
Hayeseyyyy
Athena
2
0
7
5.5
W
Bellona
Hydrollo
Bellona
2
0
2
3
L
Charybdis
Jedi141
Charybdis
0
4
0
0
W
Izanami
Melxuop
Izanami
1
1
3
2.5
L
Arachne
Perseus998
Arachne
1
3
0
0.33
W
Scylla
Toximaus
Scylla
5
0
5
7.5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,984
Damage
21,477
38,861
Taken
41,398
19,988
Mitigated
17,200
10,905
Healing
9,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,336
81
0
310
4,188
1,222
0
1,824
2,364
48,711
800
L
Geb
 
Geb
4,814
331
694
1,465
10,083
4,204
0
3,318
6,765
19,613
1,105
L
5,182
861
0
2,034
11,074
7,527
0
857
9,461
104
40,095
W
Athena
Hayeseyyyy
Athena
3,082
1,064
0
1,786
8,449
6,008
0
2,629
5,778
7,584
0
W
Bellona
Hydrollo
Bellona
6,693
2,310
0
3,860
11,186
8,263
63
428
10,758
0
49,273
L
Charybdis
Jedi141
Charybdis
6,349
3,585
0
1,632
7,535
1,778
0
901
6,634
0
51,222
W
Izanami
Melxuop
Izanami
4,407
3,011
0
1,388
6,743
2,073
920
556
6,187
0
62,034
L
Arachne
Perseus998
Arachne
2,796
1,741
0
3,467
8,518
2,469
0
1,998
6,478
0
38,242
W
Scylla
Toximaus
Scylla
5,843
725
0
488
4,689
1,203
823
1,979
2,626
62,089
1,237
W
6,959
2,736
0
3,383
7,794
2,441
0
1,159
6,595
0
46,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,222
Gold Earned
30,168
429
Minions Killed
384
0
Camps Cleared
0
1,296,307
Distance Traveled
1,162,335
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,573
548
119
10
0
212,526
3
L
Geb
5,954
496
31
3
0
234,386
0
L
Chaac
5,957
496
66
6
0
237,001
4
W
Athena
6,653
554
9
1
0
270,835
2
W
Bellona
7,648
637
95
8
0
238,817
4
L
Charybdis
6,050
504
96
8
0
218,768
2
W
Izanami
7,091
591
123
10
0
243,264
0
L
Arachne
5,634
470
72
6
0
259,654
1
W
Scylla
8,234
686
125
10
0
246,502
4
W
Loki
7,596
633
77
6
0
296,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role