Player Matchup

Horus
Horus
TWS4169
Horus
Level 108
God Stats
6W - 4L
1,473 SR
Queue Stats
323W - 305L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxStealth
Tsukuyomi
Level 97
God Stats
31W - 22L
1,568 SR
Queue Stats
474W - 458L
1,529 Elo+
Solo
Hachiman
Hachiman
kabrog
Hachiman
Level 173
God Stats
18W - 11L
1,678 SR
Queue Stats
606W - 603L
1,504 Elo+
Solo
Zeus
Zeus
malibulala92
Zeus
Level 78
God Stats
22W - 22L
1,411 SR
Queue Stats
448W - 421L
1,390 Elo+
Solo
Jormungandr
Jormungandr
rumlit
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 73L
1,593 Elo+
Solo
Team Averages
Level 117
1,526 SR
1,499 Elo+

VS

Team Averages
Level 109
1,503 SR
1,467 Elo+
Bacchus
Bacchus
Anpularasa
Bacchus
Level 107
God Stats
7W - 2L
1,811 SR
Queue Stats
25W - 27L
1,518 Elo+
Party 1
Agni
Agni
Arvoz
Agni
Level 90
God Stats
48W - 50L
1,451 SR
Queue Stats
77W - 86L
1,439 Elo+
Solo
Bakasura
Bakasura
DaveSwitch
Bakasura
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 96L
1,529 Elo+
Party 1
Izanami
Izanami
SergiDestroyer
Izanami
Level 143
God Stats
2W - 3L
1,251 SR
Queue Stats
285W - 260L
1,396 Elo+
Solo
Nut
Nut
lordpjey
Nut
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
TWS4169
Horus
14
2 / 1 / 9
8,889
523
4,534
13,442
11,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Tsukuyomi
XxStealth
Tsukuyomi
18
9 / 3 / 5
10,561
621
10,614
14,268
5,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
kabrog
Hachiman
16
3 / 3 / 3
9,694
570
9,634
11,451
3,748
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 5 / 4
9,718
572
10,898
8,899
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
rumlit
Jormungandr
14
3 / 2 / 6
9,513
560
8,791
8,778
5,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anpularasa
Bacchus
12
2 / 4 / 10
8,659
509
6,306
14,502
11,886
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Arvoz
Agni
14
3 / 8 / 3
8,491
499
10,543
11,245
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
DaveSwitch
Bakasura
16
6 / 4 / 1
8,956
527
10,783
17,207
7,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
1 / 3 / 1
8,142
479
2,295
8,075
3,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 6 / 1
7,899
465
5,854
13,327
3,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
25
Kills
14
14
Deaths
25
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Anpularasa
Bacchus
2
4
10
1.75
L
Agni
Arvoz
Agni
3
8
3
0.56
L
Bakasura
DaveSwitch
Bakasura
6
4
1
1.63
L
1
3
1
0.5
W
Horus
TWS4169
Horus
2
1
9
6.5
W
Tsukuyomi
XxStealth
Tsukuyomi
9
3
5
3.83
W
Hachiman
kabrog
Hachiman
3
3
3
1.5
L
2
6
1
0.42
W
8
5
4
2
W
Jormungandr
rumlit
Jormungandr
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,471
Damage
35,781
56,838
Taken
64,356
29,781
Mitigated
29,400
20,454
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Anpularasa
Bacchus
6,306
223
0
2,177
14,502
11,886
0
4,437
10,065
24,087
209
L
Agni
Arvoz
Agni
10,543
310
0
181
11,245
2,922
723
6,733
4,512
45,100
573
L
Bakasura
DaveSwitch
Bakasura
10,783
6,476
0
4,222
17,207
7,685
0
3,359
13,848
0
58,841
L
2,295
1,012
0
3,427
8,075
3,467
0
2,733
5,342
0
56,178
W
Horus
TWS4169
Horus
4,534
1,927
1,902
6,403
13,442
11,372
132
3,858
8,329
0
27,660
W
Tsukuyomi
XxStealth
Tsukuyomi
10,614
2,361
0
5,387
14,268
5,439
404
4,112
8,826
0
78,945
W
Hachiman
kabrog
Hachiman
9,634
5,126
0
4,679
11,451
3,748
883
776
10,535
0
76,106
L
5,854
4,261
0
2,518
13,327
3,440
0
1,517
11,810
0
46,210
W
10,898
1,122
0
975
8,899
3,247
0
5,433
3,235
63,166
2,904
W
Jormungandr
rumlit
Jormungandr
8,791
1,138
0
1,108
8,778
5,975
0
2,726
5,264
54,379
4,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,375
Gold Earned
42,147
487
Minions Killed
385
0
Camps Cleared
0
1,674,455
Distance Traveled
1,558,650
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,659
509
17
1
0
366,384
7
L
Agni
8,491
499
81
5
0
292,770
5
L
Bakasura
8,956
527
112
7
0
379,628
0
L
Izanami
8,142
479
101
6
0
234,864
0
W
Horus
8,889
523
34
2
0
388,559
0
W
Tsukuyomi
10,561
621
139
8
0
375,064
0
W
Hachiman
9,694
570
124
7
0
289,248
1
L
Nut
7,899
465
74
4
0
285,004
0
W
Zeus
9,718
572
94
6
0
321,710
0
W
Jormungandr
9,513
560
96
6
0
299,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role