Player Matchup

Agni
Agni
Erin05
Agni
Level 104
God Stats
1W - 1L
1,700 SR
Queue Stats
88W - 43L
1,602 Elo+
Party 1
Fenrir
Fenrir
HadesGatekeeper
Fenrir
Level 93
God Stats
10W - 3L
1,723 SR
Queue Stats
30W - 19L
1,607 Elo+
Party 1
Izanami
Izanami
OmegaVIPER_
Izanami
Level 158
God Stats
6W - 5L
1,538 SR
Queue Stats
560W - 505L
1,496 Elo+
Solo
Xbalanque
Xbalanque
Ultiman-TheDeath
Xbalanque
Level 158
God Stats
2W - 0L
1,706 SR
Queue Stats
276W - 251L
1,548 Elo+
Party 2
Ymir
Ymir
Ultiman-smurf
Ymir
Level 149
God Stats
5W - 8L
1,248 SR
Queue Stats
426W - 399L
1,559 Elo+
Party 2
Team Averages
Level 132
1,583 SR
1,562 Elo+

VS

Team Averages
Level 116
1,557 SR
1,565 Elo+
Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Eliasolof
Heimdallr
Level 121
God Stats
0W - 1L
1,539 SR
Queue Stats
134W - 114L
1,606 Elo+
Party 3
Nox
Nox
McMellany
Nox
Level 155
God Stats
8W - 4L
1,590 SR
Queue Stats
203W - 213L
1,508 Elo+
Solo
Kali
Kali
Moons dance
Kali
Level 124
God Stats
34W - 30L
1,702 SR
Queue Stats
821W - 809L
1,617 Elo+
Solo
Achilles
Achilles
Ostbågen34
Achilles
Level 32
God Stats
3W - 7L
1,452 SR
Queue Stats
145W - 117L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Erin05
Agni
15
6 / 2 / 7
8,819
630
8,865
6,810
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
11 / 1 / 7
8,577
613
14,045
9,507
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
OmegaVIPER_
Izanami
15
1 / 1 / 7
8,686
620
6,236
8,671
2,523
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
15
2 / 2 / 3
8,410
601
9,131
9,139
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 5
8,266
590
3,037
6,757
5,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 6 / 0
6,651
475
3,380
9,371
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Eliasolof
Heimdallr
13
2 / 3 / 1
7,234
517
4,010
11,424
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 7 / 0
6,055
433
1,586
10,458
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 0
7,135
510
5,752
12,832
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Achilles
Ostbågen34
Achilles
12
1 / 7 / 1
7,151
511
6,730
15,284
11,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
24
Kills
6
6
Deaths
25
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
6
0
0.17
L
Heimdallr
Eliasolof
Heimdallr
2
3
1
0.83
W
Agni
Erin05
Agni
6
2
7
4.75
W
11
1
7
14.5
L
0
7
0
0
L
2
2
0
1
W
Izanami
OmegaVIPER_
Izanami
1
1
7
4.5
L
Achilles
Ostbågen34
Achilles
1
7
1
0.21
W
Xbalanque
2
2
3
1.75
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,314
Damage
21,458
40,884
Taken
59,369
18,235
Mitigated
26,195
12,123
Healing
13,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,380
103
0
1,600
9,371
1,929
0
3,282
5,825
43,500
0
L
Heimdallr
Eliasolof
Heimdallr
4,010
1,811
0
1,384
11,424
4,077
0
2,117
9,271
0
48,601
W
Agni
Erin05
Agni
8,865
748
0
790
6,810
1,978
0
2,440
4,370
65,162
723
W
14,045
4,273
0
2,195
9,507
4,319
0
816
8,514
0
55,141
L
1,586
344
0
1,069
10,458
4,167
0
3,134
7,114
18,118
0
L
5,752
3,159
0
6,318
12,832
4,262
0
719
12,113
0
44,711
W
Izanami
OmegaVIPER_
Izanami
6,236
3,997
0
3,162
8,671
2,523
450
928
7,227
0
73,279
L
Achilles
Ostbågen34
Achilles
6,730
895
0
3,340
15,284
11,760
0
1,915
13,259
0
43,392
W
Xbalanque
9,131
5,722
0
4,254
9,139
3,795
575
241
8,898
0
69,267
W
3,037
795
0
1,722
6,757
5,620
87
541
6,174
24,117
1,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,758
Gold Earned
34,226
492
Minions Killed
377
0
Camps Cleared
0
1,460,096
Distance Traveled
1,339,005
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,651
475
102
7
0
255,960
2
L
Heimdallr
7,234
517
90
6
0
308,220
0
W
Agni
8,819
630
119
9
0
321,624
0
W
Fenrir
8,577
613
77
6
0
346,593
0
L
Nox
6,055
433
34
2
0
269,026
4
L
Kali
7,135
510
64
5
0
254,799
0
W
Izanami
8,686
620
129
9
0
251,306
0
L
Achilles
7,151
511
87
6
0
251,000
1
W
Xbalanque
8,410
601
124
9
0
244,992
2
W
Ymir
8,266
590
43
3
0
295,581
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role