Player Matchup

Arachne
Arachne
CheriGame
Arachne
Level 45
God Stats
50W - 68L
1,408 SR
Queue Stats
163W - 185L
1,467 Elo+
Solo
Nut
Nut
GreedsLastSin
Nut
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,396 Elo+
Solo
Danzaburou
Danzaburou
OkGunnerZ
Danzaburou
Level 47
God Stats
36W - 33L
1,580 SR
Queue Stats
61W - 65L
1,504 Elo+
Solo
Amaterasu
Amaterasu
ZeroTrex33
Amaterasu
Level 75
God Stats
1W - 2L
1,593 SR
Queue Stats
9W - 8L
1,535 Elo+
Solo
Charon
Charon
ghillieandknive
Charon
Level 139
God Stats
3W - 4L
1,635 SR
Queue Stats
202W - 181L
1,515 Elo+
Solo
Team Averages
Level 90
1,543 SR
1,483 Elo+

VS

Team Averages
Level 89
1,582 SR
1,558 Elo+
Bacchus
Bacchus
Dzeus4
Bacchus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,723 Elo+
Solo
Anubis
Anubis
Hzpandy
Anubis
Level 104
God Stats
14W - 4L
1,552 SR
Queue Stats
98W - 89L
1,550 Elo+
Solo
Anhur
Anhur
Jokerr4469
Anhur
Level 65
God Stats
4W - 3L
1,711 SR
Queue Stats
41W - 38L
1,419 Elo+
Solo
Fenrir
Fenrir
Wendigo89654
Fenrir
Level 97
God Stats
15W - 14L
1,503 SR
Queue Stats
54W - 49L
1,545 Elo+
Party 1
Bellona
Bellona
rafaelscamargo
Bellona
Level 85
God Stats
5W - 6L
1,642 SR
Queue Stats
52W - 46L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CheriGame
Arachne
10
0 / 3 / 2
5,246
525
2,722
6,473
2,125
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 2 / 0
3,824
382
469
1,664
256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
OkGunnerZ
Danzaburou
10
5 / 3 / 1
6,017
602
8,139
6,391
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ZeroTrex33
Amaterasu
10
2 / 5 / 1
5,714
571
2,707
9,271
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 3 / 2
5,925
593
5,461
7,775
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dzeus4
Bacchus
8
0 / 1 / 6
5,499
550
2,662
6,534
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Hzpandy
Anubis
12
4 / 1 / 2
7,515
752
6,210
5,233
2,200
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
9
2 / 4 / 2
5,595
560
1,248
7,087
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
8 / 2 / 3
7,002
700
5,043
9,315
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 0
7,287
729
4,658
6,864
5,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
9
Kills
16
16
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
CheriGame
Arachne
0
3
2
0.33
W
Bacchus
Dzeus4
Bacchus
0
1
6
3
L
0
2
0
0
W
Anubis
Hzpandy
Anubis
4
1
2
5
W
Anhur
2
4
2
0.75
L
Danzaburou
OkGunnerZ
Danzaburou
5
3
1
1.83
W
Fenrir
8
2
3
4.75
L
Amaterasu
ZeroTrex33
Amaterasu
2
5
1
0.5
L
2
3
2
1
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,498
Damage
19,821
31,574
Taken
35,033
11,281
Mitigated
18,816
7,278
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CheriGame
Arachne
2,722
2,448
0
1,757
6,473
2,125
0
713
5,760
0
25,157
W
Bacchus
Dzeus4
Bacchus
2,662
179
0
1,245
6,534
6,177
63
951
5,324
12,210
0
L
469
390
0
85
1,664
256
0
717
947
0
3,878
W
Anubis
Hzpandy
Anubis
6,210
292
0
3,117
5,233
2,200
1,649
685
4,496
59,214
626
W
Anhur
1,248
822
0
2,134
7,087
1,579
0
964
5,873
0
19,455
L
Danzaburou
OkGunnerZ
Danzaburou
8,139
3,722
0
2,129
6,391
1,739
380
833
5,558
0
35,261
W
Fenrir
5,043
808
0
2,185
9,315
3,520
1,020
1,047
8,160
0
36,882
L
Amaterasu
ZeroTrex33
Amaterasu
2,707
1,203
0
1,441
9,271
3,024
0
3,746
5,525
0
23,670
L
5,461
1,434
51
1,815
7,775
4,137
162
2,560
5,215
19,339
1,489
W
4,658
1,985
0
3,198
6,864
5,340
0
1,527
5,160
0
51,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,726
Gold Earned
32,898
190
Minions Killed
302
0
Camps Cleared
0
844,162
Distance Traveled
978,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,246
525
44
4
0
212,644
0
W
Bacchus
5,499
550
12
1
0
223,739
0
L
Nut
3,824
382
2
0
0
49,077
0
W
Anubis
7,515
752
103
10
0
157,986
0
W
Anhur
5,595
560
31
3
0
189,484
0
L
Danzaburou
6,017
602
48
5
0
181,346
0
W
Fenrir
7,002
700
59
6
0
219,071
0
L
Amaterasu
5,714
571
48
5
0
224,040
0
L
Charon
5,925
593
48
5
0
177,055
0
W
Bellona
7,287
729
97
10
0
188,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role