Player Matchup

Ne Zha
Ne Zha
Datadan
Ne Zha
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,353 Elo+
Party 1
Chang'e
Chang'e
syrnikk
Chang'e
Level 43
God Stats
33W - 46L
1,453 SR
Queue Stats
48W - 60L
1,489 Elo+
Solo
Cupid
Cupid
zLxcky
Cupid
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,353 Elo+
Party 1
Team Averages
Level 49
1,484 SR
1,398 Elo+

VS

Team Averages
Level 86
1,458 SR
1,478 Elo+
Tyr
Tyr
 
Tyr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Barthahn
Scylla
Level 124
God Stats
1W - 4L
1,347 SR
Queue Stats
166W - 175L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Провокатор2007
Ah Muzen Cab
Level 47
God Stats
5W - 6L
1,527 SR
Queue Stats
140W - 141L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Datadan
Ne Zha
13
2 / 1 / 3
7,273
727
4,839
5,254
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
syrnikk
Chang'e
12
2 / 1 / 2
6,917
692
4,554
5,703
1,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
zLxcky
Cupid
12
1 / 1 / 3
7,381
738
5,135
4,368
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 3 / 2
6,401
640
2,679
7,952
5,235
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Barthahn
Scylla
13
2 / 1 / 0
7,345
735
4,019
5,744
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
0 / 1 / 3
6,796
680
4,240
5,232
2,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
5
Kills
3
3
Deaths
5
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
2
0.67
L
Scylla
Barthahn
Scylla
2
1
0
2
W
Ne Zha
Datadan
Ne Zha
2
1
3
3.5
W
Chang'e
syrnikk
Chang'e
2
1
2
3
W
Cupid
zLxcky
Cupid
1
1
3
2.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,528
Damage
10,938
15,325
Taken
18,928
4,806
Mitigated
9,154
8,247
Healing
2,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,679
0
0
919
7,952
5,235
0
2,133
5,819
0
8,700
L
Scylla
Barthahn
Scylla
4,019
235
0
1,000
5,744
1,598
0
1,131
4,613
47,817
0
W
Ne Zha
Datadan
Ne Zha
4,839
764
0
1,661
5,254
1,909
0
1,141
4,059
0
19,186
W
Chang'e
syrnikk
Chang'e
4,554
295
1,207
2,913
5,703
1,560
130
1,600
4,085
22,752
615
W
Cupid
zLxcky
Cupid
5,135
2,546
571
1,895
4,368
1,337
165
1,224
3,106
0
24,512
L
4,240
1,036
196
733
5,232
2,321
0
1,299
3,933
0
17,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,571
Gold Earned
20,542
145
Minions Killed
137
0
Camps Cleared
0
556,431
Distance Traveled
553,893
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,401
640
11
1
0
169,717
0
L
Scylla
7,345
735
98
10
0
183,646
0
W
Ne Zha
7,273
727
27
3
0
188,964
0
W
Chang'e
6,917
692
55
6
0
206,661
5
W
Cupid
7,381
738
63
6
0
160,806
0
L
Ah Muzen Cab
6,796
680
28
3
0
200,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role