Player Matchup

Nut
Nut
Cever78
Nut
Level 97
God Stats
30W - 31L
1,500 SR
Queue Stats
241W - 241L
1,407 Elo+
Solo
Sol
Sol
RoronoaSSJ
Sol
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,423 Elo+
Party 1
Erlang Shen
Erlang Shen
titovnikita34
Erlang Shen
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 150L
1,431 Elo+
Solo
Sylvanus
Sylvanus
zAwilx
Sylvanus
Level 87
God Stats
4W - 7L
1,142 SR
Queue Stats
43W - 44L
1,434 Elo+
Party 1
Awilix
Awilix
zFnrir
Awilix
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 24L
1,494 Elo+
Party 1
Team Averages
Level 63
1,428 SR
1,438 Elo+

VS

Team Averages
Level 73
1,583 SR
1,460 Elo+
Sol
Sol
Amneziaa_hazee
Sol
Level 49
God Stats
36W - 24L
1,606 SR
Queue Stats
82W - 84L
1,464 Elo+
Solo
Nemesis
Nemesis
Chemyname
Nemesis
Level 106
God Stats
7W - 3L
1,613 SR
Queue Stats
114W - 101L
1,459 Elo+
Solo
Vulcan
Vulcan
ErMichz
Vulcan
Level 99
God Stats
6W - 4L
1,597 SR
Queue Stats
32W - 32L
1,476 Elo+
Solo
Olorun
Olorun
devtri1606
Olorun
Level 46
God Stats
75W - 60L
1,557 SR
Queue Stats
250W - 244L
1,468 Elo+
Solo
Xbalanque
Xbalanque
titled-inside7
Xbalanque
Level 67
God Stats
1W - 1L
1,541 SR
Queue Stats
16W - 15L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
11
1 / 5 / 4
7,041
440
6,401
11,929
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
0 / 4 / 3
7,715
482
5,086
13,309
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
titovnikita34
Erlang Shen
13
0 / 7 / 0
7,637
477
3,677
14,442
11,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
zAwilx
Sylvanus
13
2 / 4 / 3
8,476
530
5,825
17,468
12,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
zFnrir
Awilix
13
4 / 7 / 1
7,785
487
7,867
16,246
5,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 4
11,645
728
14,292
14,285
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Chemyname
Nemesis
17
6 / 1 / 8
9,632
602
10,361
12,827
5,521
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
ErMichz
Vulcan
16
4 / 1 / 4
9,718
607
13,390
6,451
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Olorun
devtri1606
Olorun
17
7 / 2 / 5
9,853
616
6,857
10,152
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
titled-inside7
Xbalanque
13
1 / 2 / 11
8,570
536
10,518
7,420
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
7
Kills
27
27
Deaths
7
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
Nut
1
5
4
0.6
W
Nemesis
Chemyname
Nemesis
6
1
8
10
W
Vulcan
ErMichz
Vulcan
4
1
4
6
L
0
4
3
0.38
W
Olorun
devtri1606
Olorun
7
2
5
4.75
W
Xbalanque
titled-inside7
Xbalanque
1
2
11
3.25
L
Erlang Shen
titovnikita34
Erlang Shen
0
7
0
0
L
Sylvanus
zAwilx
Sylvanus
2
4
3
0.88
L
Awilix
zFnrir
Awilix
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,856
Damage
55,418
73,394
Taken
51,135
35,755
Mitigated
18,541
21,831
Healing
22,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,292
7,086
0
9,329
14,285
4,760
4,706
2,282
12,003
82,174
10,995
L
Nut
6,401
3,233
0
1,884
11,929
3,614
164
2,930
8,958
0
36,967
W
Nemesis
Chemyname
Nemesis
10,361
4,532
0
3,610
12,827
5,521
0
1,941
10,886
0
68,292
W
Vulcan
ErMichz
Vulcan
13,390
420
0
1,470
6,451
2,263
240
2,692
3,759
72,092
477
L
5,086
967
232
3,683
13,309
3,477
160
7,125
5,712
49,158
4,986
W
Olorun
devtri1606
Olorun
6,857
3,518
649
4,146
10,152
3,423
1,581
2,818
7,334
68,293
0
W
Xbalanque
titled-inside7
Xbalanque
10,518
4,383
0
3,259
7,420
2,574
675
1,483
5,937
0
47,894
L
Erlang Shen
titovnikita34
Erlang Shen
3,677
2,346
0
3,449
14,442
11,106
497
8,163
6,279
0
40,267
L
Sylvanus
zAwilx
Sylvanus
5,825
1,149
3,696
4,369
17,468
12,140
0
8,693
8,499
27,645
0
L
Awilix
zFnrir
Awilix
7,867
3,246
81
4,437
16,246
5,418
0
5,288
10,760
0
55,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,654
Gold Earned
49,418
354
Minions Killed
570
0
Camps Cleared
0
1,427,724
Distance Traveled
1,649,320
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,645
728
154
10
0
282,449
0
L
Nut
7,041
440
69
4
0
261,343
0
W
Nemesis
9,632
602
104
7
0
395,932
0
W
Vulcan
9,718
607
126
8
0
353,124
6
L
Sol
7,715
482
105
7
0
303,920
0
W
Olorun
9,853
616
112
7
0
301,265
4
W
Xbalanque
8,570
536
74
5
0
316,550
0
L
Erlang Shen
7,637
477
63
4
0
262,901
0
L
Sylvanus
8,476
530
36
2
0
265,731
0
L
Awilix
7,785
487
81
5
0
333,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role