Player Matchup

He Bo
He Bo
 
He Bo
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lucky2142
Tsukuyomi
Level 34
God Stats
1W - 1L
1,523 SR
Queue Stats
9W - 14L
1,438 Elo+
Solo
Mercury
Mercury
UwUDiscordKitten
Mercury
Level 129
God Stats
1W - 3L
1,553 SR
Queue Stats
93W - 89L
1,549 Elo+
Party 1
Team Averages
Level 126
1,515 SR
1,497 Elo+

VS

Team Averages
Level 158
1,597 SR
1,495 Elo+
Medusa
Medusa
BlackManChima
Medusa
Level 231
God Stats
1W - 1L
1,722 SR
Queue Stats
54W - 94L
1,455 Elo+
Party 3
Sun Wukong
Sun Wukong
NutsackJones
Sun Wukong
Level 159
God Stats
3W - 0L
1,211 SR
Queue Stats
133W - 113L
1,504 Elo+
Solo
Amaterasu
Amaterasu
the_true_street
Amaterasu
Level 189
God Stats
3W - 4L
1,766 SR
Queue Stats
202W - 275L
1,472 Elo+
Party 3
Chang'e
Chang'e
xXAngelofVenusXx
Chang'e
Level 110
God Stats
16W - 19L
1,672 SR
Queue Stats
238W - 289L
1,505 Elo+
Party 3
Sylvanus
Sylvanus
xxMikeMan
Sylvanus
Level 99
God Stats
18W - 19L
1,614 SR
Queue Stats
205W - 179L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
3 / 1 / 0
5,533
692
4,480
3,718
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
 
Xbalanque
8
1 / 4 / 0
4,627
578
3,129
6,317
1,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
 
Sylvanus
8
0 / 3 / 1
4,572
572
2,622
4,382
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Lucky2142
Tsukuyomi
5
0 / 4 / 0
4,004
501
1,760
5,240
1,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 2 / 2
4,508
564
2,515
6,805
1,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
5,785
723
3,071
4,165
1,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
NutsackJones
Sun Wukong
11
4 / 0 / 0
6,726
841
4,625
5,817
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
the_true_street
Amaterasu
10
2 / 1 / 1
5,519
690
1,174
7,521
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 1
5,880
735
3,586
4,663
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
xxMikeMan
Sylvanus
9
3 / 0 / 2
5,470
684
3,312
6,192
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
13
14
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
1
0
3
L
Xbalanque
 
Xbalanque
1
4
0
0.25
L
Sylvanus
 
Sylvanus
0
3
1
0.17
W
2
1
3
3.5
L
Tsukuyomi
Lucky2142
Tsukuyomi
0
4
0
0
W
Sun Wukong
NutsackJones
Sun Wukong
4
0
0
4
L
0
2
2
0.5
W
Amaterasu
the_true_street
Amaterasu
2
1
1
2.5
W
2
2
1
1.25
W
Sylvanus
xxMikeMan
Sylvanus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,506
Damage
15,768
26,462
Taken
28,358
6,843
Mitigated
12,222
5,220
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,480
168
0
1,215
3,718
777
0
1,408
2,122
31,744
0
L
Xbalanque
 
Xbalanque
3,129
1,205
0
2,182
6,317
1,557
0
1,510
4,807
0
23,572
L
Sylvanus
 
Sylvanus
2,622
1,075
60
796
4,382
1,620
0
673
3,709
15,845
7,918
W
3,071
1,005
0
725
4,165
1,292
163
823
3,246
0
30,511
L
Tsukuyomi
Lucky2142
Tsukuyomi
1,760
579
0
532
5,240
1,006
0
0
5,240
0
13,013
W
Sun Wukong
NutsackJones
Sun Wukong
4,625
1,107
0
1,824
5,817
2,518
60
793
5,024
0
49,126
L
2,515
2,011
0
435
6,805
1,883
0
2,558
4,015
0
22,851
W
Amaterasu
the_true_street
Amaterasu
1,174
381
0
1,903
7,521
3,175
0
1,938
5,583
0
34,540
W
3,586
113
594
1,513
4,663
1,455
0
2,542
2,121
32,235
927
W
Sylvanus
xxMikeMan
Sylvanus
3,312
1,366
616
2,498
6,192
3,782
524
905
5,071
18,188
8,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,244
Gold Earned
29,380
222
Minions Killed
304
0
Camps Cleared
0
832,681
Distance Traveled
909,287
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,533
692
81
10
0
185,915
0
L
Xbalanque
4,627
578
37
5
0
167,981
0
L
Sylvanus
4,572
572
43
5
0
172,235
0
W
Medusa
5,785
723
56
7
0
167,755
0
L
Tsukuyomi
4,004
501
25
3
0
103,795
0
W
Sun Wukong
6,726
841
79
10
0
179,520
0
L
Mercury
4,508
564
36
5
0
202,755
0
W
Amaterasu
5,519
690
71
9
0
200,004
0
W
Chang'e
5,880
735
64
8
0
196,998
2
W
Sylvanus
5,470
684
34
4
0
165,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role