Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
MANJO ZERO
Discordia
Level 85
God Stats
3W - 3L
1,251 SR
Queue Stats
72W - 101L
1,350 Elo+
Party 2
Fenrir
Fenrir
ShadowHunter9998
Fenrir
Level 164
God Stats
8W - 5L
1,662 SR
Queue Stats
188W - 198L
1,453 Elo+
Party 2
Chaac
Chaac
Unicorn nV
Chaac
Level 69
God Stats
21W - 20L
1,576 SR
Queue Stats
240W - 301L
1,367 Elo+
Party 2
Atlas
Atlas
dragonfire21696
Atlas
Level 143
God Stats
1W - 2L
1,203 SR
Queue Stats
206W - 264L
1,343 Elo+
Party 2
Team Averages
Level 117
1,439 SR
1,403 Elo+

VS

Team Averages
Level 106
1,538 SR
1,482 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Beeretta
Cerberus
Level 103
God Stats
23W - 27L
1,420 SR
Queue Stats
304W - 284L
1,416 Elo+
Solo
Kali
Kali
LakeCQuietPills
Kali
Level 121
God Stats
2W - 3L
1,487 SR
Queue Stats
90W - 82L
1,562 Elo+
Solo
Olorun
Olorun
Meedzzee
Olorun
Level 105
God Stats
19W - 11L
1,627 SR
Queue Stats
166W - 170L
1,433 Elo+
Party 1
Medusa
Medusa
Ryan1ee
Medusa
Level 87
God Stats
29W - 14L
1,653 SR
Queue Stats
414W - 389L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
3 / 0 / 0
6,309
631
5,346
5,443
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
MANJO ZERO
Discordia
9
1 / 2 / 1
4,946
495
1,058
3,557
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 3
6,386
639
4,658
8,054
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
10
0 / 0 / 2
5,516
552
4,943
7,523
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 3
5,619
562
3,920
6,941
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 2 / 0
5,647
565
4,872
8,311
5,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Beeretta
Cerberus
8
1 / 1 / 1
5,139
514
3,194
7,156
4,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 2 / 2
4,724
472
1,827
6,913
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Meedzzee
Olorun
10
1 / 3 / 0
5,465
547
3,934
6,008
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Ryan1ee
Medusa
11
1 / 1 / 1
5,674
567
5,119
4,409
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
4
4
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
0
3
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
L
Cerberus
Beeretta
Cerberus
1
1
1
1.5
L
1
2
2
1
W
Discordia
MANJO ZERO
Discordia
1
2
1
0.75
L
Olorun
Meedzzee
Olorun
1
3
0
0.33
L
Medusa
Ryan1ee
Medusa
1
1
1
1.5
W
4
1
3
5.5
W
Chaac
0
0
2
1
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,925
Damage
18,946
31,518
Taken
32,797
14,450
Mitigated
14,983
9,711
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,346
2,484
0
3,021
5,443
1,678
243
2,744
2,699
0
44,419
L
Cu Chulainn
 
Cu Chulainn
4,872
672
0
1,888
8,311
5,223
0
0
8,311
6,304
34,731
L
Cerberus
Beeretta
Cerberus
3,194
315
0
2,634
7,156
4,142
0
2,203
4,953
13,722
0
L
1,827
635
0
1,898
6,913
2,470
0
74
6,839
0
22,979
W
Discordia
MANJO ZERO
Discordia
1,058
0
30
400
3,557
828
0
124
3,433
21,403
589
L
Olorun
Meedzzee
Olorun
3,934
1,595
60
1,652
6,008
1,760
0
1,462
4,546
32,150
3,411
L
Medusa
Ryan1ee
Medusa
5,119
685
0
1,186
4,409
1,388
0
1,239
3,170
0
41,804
W
4,658
1,585
0
2,319
8,054
3,305
0
1,280
6,774
0
45,287
W
Chaac
4,943
719
0
2,867
7,523
4,113
0
758
6,765
0
36,352
W
3,920
1,537
0
1,074
6,941
4,526
0
3,071
3,870
19,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,776
Gold Earned
26,649
292
Minions Killed
253
0
Camps Cleared
0
1,007,467
Distance Traveled
967,289
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,309
631
79
8
0
161,337
0
L
Cu Chulainn
5,647
565
64
6
0
178,940
0
L
Cerberus
5,139
514
7
1
0
216,654
2
L
Kali
4,724
472
42
4
0
163,452
0
W
Discordia
4,946
495
40
4
0
194,912
0
L
Olorun
5,465
547
65
7
0
198,204
0
L
Medusa
5,674
567
75
8
0
210,039
3
W
Fenrir
6,386
639
80
8
0
236,325
0
W
Chaac
5,516
552
59
6
0
197,260
0
W
Atlas
5,619
562
34
3
0
217,633
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role