Player Matchup

Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
SlickSloth24
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
TheTirelessWiper
Heimdallr
Level 147
God Stats
1W - 4L
1,841 SR
Queue Stats
344W - 339L
1,519 Elo+
Solo
Pele
Pele
dken4159
Pele
Level 148
God Stats
1W - 6L
1,508 SR
Queue Stats
151W - 176L
1,411 Elo+
Solo
Team Averages
Level 141
1,570 SR
1,486 Elo+

VS

Team Averages
Level 145
1,564 SR
1,475 Elo+
Cu Chulainn
Cu Chulainn
Bloonjutsu2300
Cu Chulainn
Level 159
God Stats
1W - 3L
1,254 SR
Queue Stats
216W - 198L
1,553 Elo+
Solo
Hel
Hel
Hell Luzbel
Hel
Level 140
God Stats
7W - 7L
1,652 SR
Queue Stats
523W - 478L
1,535 Elo+
Solo
Maman Brigitte
Maman Brigitte
WorthyProduct65
Maman Brigitte
Level 159
God Stats
6W - 9L
1,456 SR
Queue Stats
209W - 181L
1,539 Elo+
Solo
Medusa
Medusa
aphyde50
Medusa
Level 147
God Stats
5W - 0L
1,958 SR
Queue Stats
12W - 21L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
llPHILAGODll
Sylvanus
Level 121
God Stats
4W - 8L
1,500 SR
Queue Stats
7W - 11L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
0 / 1 / 1
3,759
752
883
3,460
837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
 
Atlas
6
0 / 0 / 0
3,230
646
2,537
3,966
1,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 0
3,159
632
1,924
5,686
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heimdallr
1
0 / 0 / 0
1,029
206
0
0
0
Pele
6
1 / 2 / 0
3,257
651
1,108
3,948
918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bloonjutsu2300
Cu Chulainn
8
3 / 0 / 0
4,696
939
3,787
4,595
1,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
2 / 0 / 0
4,249
850
2,453
1,567
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maman Brigitte
WorthyProduct65
Maman Brigitte
7
1 / 1 / 2
3,859
772
2,041
5,118
1,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
aphyde50
Medusa
6
0 / 0 / 0
3,399
680
970
2,243
538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
llPHILAGODll
Sylvanus
6
0 / 0 / 0
3,803
761
987
3,126
1,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
6
6
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
1
0.5
L
Atlas
 
Atlas
0
0
0
0
W
Cu Chulainn
Bloonjutsu2300
Cu Chulainn
3
0
0
3
W
2
0
0
2
L
0
3
0
0
L
Heimdallr
0
0
0
0
W
Maman Brigitte
WorthyProduct65
Maman Brigitte
1
1
2
2
W
Medusa
aphyde50
Medusa
0
0
0
0
L
Pele
1
2
0
0.5
W
Sylvanus
llPHILAGODll
Sylvanus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,452
Damage
10,238
17,060
Taken
16,649
5,477
Mitigated
4,913
5,646
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
883
361
0
713
3,460
837
0
2,154
1,064
24,226
0
L
Atlas
 
Atlas
2,537
1,186
0
1,633
3,966
1,932
0
1,300
2,666
14,832
0
W
Cu Chulainn
Bloonjutsu2300
Cu Chulainn
3,787
777
0
1,619
4,595
1,291
0
0
4,595
0
27,887
W
2,453
185
254
964
1,567
371
0
404
1,163
18,591
1,274
L
1,924
412
0
2,042
5,686
1,790
0
0
5,686
0
13,998
L
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Maman Brigitte
WorthyProduct65
Maman Brigitte
2,041
223
0
2,435
5,118
1,166
0
1,089
4,029
18,991
0
W
Medusa
aphyde50
Medusa
970
379
0
537
2,243
538
0
755
1,488
0
22,288
L
Pele
1,108
448
0
1,258
3,948
918
0
1,597
2,273
0
10,382
W
Sylvanus
llPHILAGODll
Sylvanus
987
182
264
1,396
3,126
1,547
0
1,172
1,954
10,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,434
Gold Earned
20,006
109
Minions Killed
196
0
Camps Cleared
0
435,351
Distance Traveled
523,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,759
752
57
11
0
108,696
0
L
Atlas
3,230
646
7
1
0
112,166
0
W
Cu Chulainn
4,696
939
52
10
0
107,343
0
W
Hel
4,249
850
37
7
0
107,850
0
L
Chaac
3,159
632
22
4
0
92,968
0
L
Heimdallr
1,029
206
0
0
0
0
0
W
Maman Brigitte
3,859
772
45
9
0
116,227
0
W
Medusa
3,399
680
43
9
0
104,664
0
L
Pele
3,257
651
23
5
0
121,521
0
W
Sylvanus
3,803
761
19
4
0
87,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role