Player Matchup

Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ByRazoRR
Loki
Level 146
God Stats
78W - 59L
1,840 SR
Queue Stats
328W - 263L
1,597 Elo+
Solo
Ra
Ra
RaegoShah
Ra
Level 208
God Stats
1W - 0L
2,074 SR
Queue Stats
38W - 24L
1,646 Elo+
Party 1
Hachiman
Hachiman
Reptikor
Hachiman
Level 65
God Stats
5W - 1L
1,721 SR
Queue Stats
90W - 67L
1,523 Elo+
Party 1
Cabrakan
Cabrakan
starbrain
Cabrakan
Level 169
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 90L
1,577 Elo+
Party 1
Team Averages
Level 121
1,727 SR
1,569 Elo+

VS

Team Averages
Level 133
1,535 SR
1,530 Elo+
Thanatos
Thanatos
ArcticSteve
Thanatos
Level 149
God Stats
6W - 8L
1,526 SR
Queue Stats
210W - 211L
1,536 Elo+
Party 2
Bacchus
Bacchus
MADM0F0
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 90L
1,463 Elo+
Party 2
Bellona
Bellona
Reapr153
Bellona
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,537 Elo+
Party 2
Raijin
Raijin
Whitebullets522
Raijin
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
141W - 144L
1,493 Elo+
Solo
Medusa
Medusa
wzn14k
Medusa
Level 159
God Stats
21W - 14L
1,650 SR
Queue Stats
266W - 237L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 2 / 6
6,930
495
2,117
9,361
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Loki
14
2 / 2 / 1
8,239
589
3,966
8,024
2,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
4 / 2 / 3
8,039
574
5,260
6,057
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Reptikor
Hachiman
11
2 / 3 / 2
6,758
483
3,680
10,064
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
starbrain
Cabrakan
15
4 / 0 / 3
7,943
567
5,312
6,748
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArcticSteve
Thanatos
7
0 / 3 / 1
5,227
373
785
6,117
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
MADM0F0
Bacchus
12
1 / 1 / 3
7,125
509
4,218
8,644
7,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Reapr153
Bellona
9
1 / 1 / 2
6,167
441
2,134
6,357
4,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 6 / 0
7,008
501
5,251
10,015
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
wzn14k
Medusa
16
4 / 1 / 0
8,346
596
8,735
6,541
2,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
8
9
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
6
1.5
L
Thanatos
ArcticSteve
Thanatos
0
3
1
0.17
W
Loki
2
2
1
1.25
L
Bacchus
MADM0F0
Bacchus
1
1
3
2.5
W
4
2
3
2.75
L
Bellona
Reapr153
Bellona
1
1
2
2
W
Hachiman
Reptikor
Hachiman
2
3
2
1
L
2
6
0
0.33
W
Cabrakan
starbrain
Cabrakan
4
0
3
5.5
L
Medusa
wzn14k
Medusa
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,335
Damage
21,123
40,254
Taken
37,674
18,705
Mitigated
19,146
14,603
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,117
70
0
1,761
9,361
7,031
0
3,678
5,417
14,465
930
L
Thanatos
ArcticSteve
Thanatos
785
163
0
3,594
6,117
1,431
0
2,751
3,366
0
13,375
W
Loki
3,966
923
0
2,150
8,024
2,399
193
0
7,814
0
59,329
L
Bacchus
MADM0F0
Bacchus
4,218
348
0
2,512
8,644
7,746
0
3,838
4,806
27,779
0
W
5,260
539
976
1,560
6,057
2,163
0
3,382
2,455
60,941
543
L
Bellona
Reapr153
Bellona
2,134
219
0
2,266
6,357
4,653
0
0
6,357
30
20,680
W
Hachiman
Reptikor
Hachiman
3,680
1,848
0
3,758
10,064
2,773
0
1,175
8,849
0
38,398
L
5,251
415
0
440
10,015
2,926
0
4,802
5,170
50,925
0
W
Cabrakan
starbrain
Cabrakan
5,312
777
0
4,398
6,748
4,339
0
695
5,969
65,958
1,131
L
Medusa
wzn14k
Medusa
8,735
2,410
0
1,620
6,541
2,390
449
921
5,620
0
80,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,909
Gold Earned
33,873
428
Minions Killed
356
0
Camps Cleared
0
1,460,321
Distance Traveled
1,278,289
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,930
495
20
1
0
287,802
0
L
Thanatos
5,227
373
36
3
0
201,162
0
W
Loki
8,239
589
111
8
0
287,252
0
L
Bacchus
7,125
509
54
4
0
301,201
0
W
Ra
8,039
574
105
8
0
294,656
3
L
Bellona
6,167
441
40
3
0
243,837
1
W
Hachiman
6,758
483
76
5
0
251,824
2
L
Raijin
7,008
501
102
7
0
249,032
0
W
Cabrakan
7,943
567
116
8
0
338,787
0
L
Medusa
8,346
596
124
9
0
283,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role