Player Matchup

Awilix
Awilix
 
Awilix
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
AmeisenZorn
Hel
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 97L
1,459 Elo+
Solo
Surtr
Surtr
Commander_Ecki
Surtr
Level 62
God Stats
3W - 0L
1,924 SR
Queue Stats
53W - 66L
1,398 Elo+
Party 2
Agni
Agni
DaveMayster
Agni
Level 98
God Stats
75W - 54L
1,525 SR
Queue Stats
239W - 235L
1,370 Elo+
Party 1
Neith
Neith
Saint B1691
Neith
Level 86
God Stats
21W - 21L
1,455 SR
Queue Stats
312W - 340L
1,435 Elo+
Party 1
Team Averages
Level 75
1,581 SR
1,433 Elo+

VS

Team Averages
Level 56
1,461 SR
1,387 Elo+
Janus
Janus
Duroeforte92
Janus
Level 83
God Stats
13W - 11L
1,591 SR
Queue Stats
265W - 274L
1,442 Elo+
Solo
Charon
Charon
PatoJB124
Charon
Level 43
God Stats
0W - 1L
1,298 SR
Queue Stats
21W - 53L
1,323 Elo+
Party 4
Pele
Pele
Zamis_lolo
Pele
Level 84
God Stats
7W - 4L
1,708 SR
Queue Stats
123W - 124L
1,400 Elo+
Party 3
Erlang Shen
Erlang Shen
leav6-dd
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 69L
1,450 Elo+
Party 3
Hou Yi
Hou Yi
xXSuphaninja_TTV
Hou Yi
Level 43
God Stats
0W - 2L
1,208 SR
Queue Stats
22W - 54L
1,318 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
5 / 4 / 1
7,298
608
8,668
10,411
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 3
6,173
514
3,267
6,147
3,812
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 4 / 2
7,036
586
8,456
14,011
12,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 3 / 1
7,072
589
5,040
4,720
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 0
7,182
599
9,546
6,345
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,286
524
2,891
8,010
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
PatoJB124
Charon
8
0 / 2 / 0
5,652
471
2,624
9,010
4,331
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 1 / 2
8,300
692
10,813
12,683
5,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Erlang Shen
leav6-dd
Erlang Shen
9
1 / 6 / 4
5,853
488
4,168
10,259
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 3 / 1
5,252
438
2,537
7,642
2,187
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
17
Kills
12
13
Deaths
17
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
4
1
1.38
W
0
2
3
0.75
W
4
4
2
1.25
W
3
3
1
1.17
L
1
5
3
0.5
L
Charon
PatoJB124
Charon
0
2
0
0
W
5
0
0
5
L
10
1
2
11
L
Erlang Shen
leav6-dd
Erlang Shen
1
6
4
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,977
Damage
23,033
41,634
Taken
47,604
22,713
Mitigated
17,414
12,376
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,668
3,225
0
1,339
10,411
3,707
0
775
9,532
0
42,930
W
3,267
753
286
2,003
6,147
3,812
210
1,457
4,690
21,033
0
W
8,456
3,811
0
5,266
14,011
12,057
596
0
14,011
386
36,648
W
5,040
205
0
849
4,720
1,123
507
1,501
2,999
33,889
0
L
2,891
242
0
1,735
8,010
2,271
0
4,064
3,550
31,132
1,272
L
Charon
PatoJB124
Charon
2,624
563
0
1,264
9,010
4,331
368
1,815
7,195
19,275
0
W
9,546
2,007
0
2,633
6,345
2,014
701
1,116
5,229
0
60,013
L
10,813
2,935
0
5,311
12,683
5,248
0
533
12,050
0
54,985
L
Erlang Shen
leav6-dd
Erlang Shen
4,168
1,954
0
1,414
10,259
3,377
0
278
9,981
0
17,646
L
2,537
1,325
0
2,123
7,642
2,187
676
1,452
6,190
0
31,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,761
Gold Earned
31,343
288
Minions Killed
273
0
Camps Cleared
0
1,070,336
Distance Traveled
1,191,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,298
608
50
4
0
273,912
0
W
Hel
6,173
514
28
2
0
188,530
0
W
Surtr
7,036
586
47
4
0
169,750
0
W
Agni
7,072
589
70
6
0
205,544
0
L
Janus
6,286
524
71
6
0
242,941
0
L
Charon
5,652
471
30
3
0
203,300
0
W
Neith
7,182
599
93
8
0
232,600
0
L
Pele
8,300
692
88
7
0
263,480
0
L
Erlang Shen
5,853
488
29
2
0
265,530
0
L
Hou Yi
5,252
438
55
5
0
216,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role