Player Matchup

Rama
Rama
Bloovotina
Rama
Level 64
God Stats
15W - 11L
1,644 SR
Queue Stats
269W - 312L
1,373 Elo+
Solo
Bellona
Bellona
Devilkon
Bellona
Level 49
God Stats
2W - 1L
1,522 SR
Queue Stats
2W - 1L
1,314 Elo+
Party 1
Kukulkan
Kukulkan
FeketeLáng
Kukulkan
Level 29
God Stats
1W - 1L
1,320 SR
Queue Stats
1W - 1L
1,125 Elo+
Party 1
Team Averages
Level 47
1,495 SR
1,271 Elo+

VS

Team Averages
Level 49
1,439 SR
1,277 Elo+
Bastet
Bastet
Eliels
Bastet
Level 68
God Stats
104W - 105L
1,418 SR
Queue Stats
373W - 404L
1,313 Elo+
Solo
Vamana
Vamana
KopfnussHDx
Vamana
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 38L
1,445 Elo+
Solo
Thoth
Thoth
WolfCry777
Thoth
Level 39
God Stats
0W - 1L
1,399 SR
Queue Stats
0W - 2L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 3
12,011
924
11,707
9,552
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Devilkon
Bellona
16
4 / 2 / 12
10,920
840
10,461
14,154
15,655
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
FeketeLáng
Kukulkan
15
5 / 2 / 8
10,515
809
8,987
5,582
1,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Eliels
Bastet
15
6 / 6 / 0
10,543
811
8,691
16,012
5,846
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Vamana
14
0 / 8 / 6
9,062
697
7,115
15,865
17,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thoth
12
0 / 6 / 2
8,094
623
2,984
8,077
2,430
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
20
Kills
6
6
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
2
3
6.25
W
Bellona
Devilkon
Bellona
4
2
12
5
L
Bastet
Eliels
Bastet
6
6
0
1
W
Kukulkan
FeketeLáng
Kukulkan
5
2
8
4.5
L
Vamana
0
8
6
0.38
L
Thoth
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,155
Damage
18,790
29,288
Taken
39,954
20,853
Mitigated
25,844
1,706
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,707
6,698
0
1,008
9,552
3,318
757
1,027
8,510
0
61,434
W
Bellona
Devilkon
Bellona
10,461
3,276
0
698
14,154
15,655
969
1,543
12,604
242
19,298
L
Bastet
Eliels
Bastet
8,691
3,247
0
5,044
16,012
5,846
0
3,085
12,877
0
28,207
W
Kukulkan
FeketeLáng
Kukulkan
8,987
1,690
0
0
5,582
1,880
245
608
4,969
30,063
0
L
Vamana
7,115
3,464
0
1,641
15,865
17,568
0
3,971
11,851
0
26,821
L
Thoth
2,984
393
0
0
8,077
2,430
0
2,217
5,858
20,911
582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,446
Gold Earned
27,699
175
Minions Killed
112
0
Camps Cleared
0
655,928
Distance Traveled
624,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,011
924
109
8
0
212,678
0
W
Bellona
10,920
840
19
1
0
239,313
0
L
Bastet
10,543
811
38
3
0
235,130
0
W
Kukulkan
10,515
809
47
4
0
203,937
0
L
Vamana
9,062
697
32
2
0
214,049
0
L
Thoth
8,094
623
42
3
0
175,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role