Player Matchup

Horus
Horus
 
Horus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Adigg
Janus
Level 245
God Stats
5W - 2L
1,894 SR
Queue Stats
321W - 82L
1,592 Elo+
Solo
Cu Chulainn
Cu Chulainn
Neobolt01
Cu Chulainn
Level 68
God Stats
7W - 3L
1,437 SR
Queue Stats
129W - 110L
1,575 Elo+
Solo
Da Ji
Da Ji
athos17pp
Da Ji
Level 158
God Stats
5W - 5L
1,429 SR
Queue Stats
143W - 139L
1,476 Elo+
Solo
Team Averages
Level 137
1,552 SR
1,529 Elo+

VS

Team Averages
Level 150
1,523 SR
1,493 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Guilx2
Sylvanus
Level 154
God Stats
17W - 13L
1,626 SR
Queue Stats
392W - 379L
1,469 Elo+
Solo
Neith
Neith
KaihouOne
Neith
Level 148
God Stats
12W - 15L
1,442 SR
Queue Stats
276W - 244L
1,464 Elo+
Solo
Janus
Janus
NanoPP
Janus
Level 194
God Stats
3W - 1L
1,545 SR
Queue Stats
280W - 254L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 1 / 2
4,747
527
2,513
7,705
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
 
Danzaburou
8
1 / 4 / 0
4,473
497
2,445
5,001
1,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Janus
Adigg
Janus
11
0 / 0 / 1
5,771
641
2,737
3,571
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Neobolt01
Cu Chulainn
9
0 / 2 / 0
5,387
599
4,906
5,157
2,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Da Ji
athos17pp
Da Ji
10
2 / 3 / 1
5,271
586
4,098
6,692
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
4 / 0 / 1
5,985
665
3,793
3,029
935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ra
 
Ra
10
1 / 0 / 2
5,461
607
2,099
5,988
2,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Guilx2
Sylvanus
9
1 / 2 / 4
5,446
605
3,806
6,739
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
KaihouOne
Neith
11
1 / 0 / 1
5,719
635
2,186
3,606
908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
NanoPP
Janus
10
3 / 1 / 3
5,191
577
3,455
6,130
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
10
10
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
2
1
L
Danzaburou
 
Danzaburou
1
4
0
0.25
W
Heimdallr
 
Heimdallr
4
0
1
4.5
W
Ra
 
Ra
1
0
2
2
L
Janus
Adigg
Janus
0
0
1
0.5
W
Sylvanus
Guilx2
Sylvanus
1
2
4
1.5
W
Neith
KaihouOne
Neith
1
0
1
1.5
W
Janus
NanoPP
Janus
3
1
3
4.5
L
Cu Chulainn
Neobolt01
Cu Chulainn
0
2
0
0
L
Da Ji
athos17pp
Da Ji
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,699
Damage
15,339
28,126
Taken
25,492
11,268
Mitigated
10,966
10,069
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,513
729
320
3,097
7,705
3,973
0
2,583
5,077
0
13,106
L
Danzaburou
 
Danzaburou
2,445
891
0
1,040
5,001
1,407
0
1,437
3,560
0
23,337
W
Heimdallr
 
Heimdallr
3,793
2,184
0
1,638
3,029
935
701
0
3,029
0
45,623
W
Ra
 
Ra
2,099
98
14
3,083
5,988
2,567
0
396
5,592
30,546
701
L
Janus
Adigg
Janus
2,737
437
0
1,115
3,571
1,010
0
1,203
2,368
54,324
1,822
W
Sylvanus
Guilx2
Sylvanus
3,806
752
409
2,527
6,739
5,305
0
487
6,212
13,742
895
W
Neith
KaihouOne
Neith
2,186
822
0
1,462
3,606
908
0
1,079
2,431
0
43,875
W
Janus
NanoPP
Janus
3,455
439
0
3,264
6,130
1,251
0
858
5,204
24,664
0
L
Cu Chulainn
Neobolt01
Cu Chulainn
4,906
527
0
1,792
5,157
2,759
0
2,447
2,312
4,066
31,460
L
Da Ji
athos17pp
Da Ji
4,098
1,141
0
2,705
6,692
2,119
0
1,048
5,609
0
28,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,649
Gold Earned
27,802
295
Minions Killed
301
0
Camps Cleared
0
928,219
Distance Traveled
878,076
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,747
527
28
3
0
203,384
2
L
Danzaburou
4,473
497
35
4
0
148,857
0
W
Heimdallr
5,985
665
85
9
0
161,480
1
W
Ra
5,461
607
58
6
0
172,157
1
L
Janus
5,771
641
113
13
0
198,173
1
W
Sylvanus
5,446
605
20
2
0
166,853
0
W
Neith
5,719
635
90
10
0
174,834
2
W
Janus
5,191
577
48
5
0
202,752
0
L
Cu Chulainn
5,387
599
60
7
0
151,783
0
L
Da Ji
5,271
586
59
7
0
226,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role