Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Bernal1613
Danzaburou
Level 48
God Stats
7W - 5L
1,523 SR
Queue Stats
262W - 278L
1,418 Elo+
Solo
Jormungandr
Jormungandr
ThrowP902
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
Xavius
Anubis
Level 147
God Stats
320W - 284L
1,655 SR
Queue Stats
414W - 417L
1,539 Elo+
Solo
Nu Wa
Nu Wa
shenronin
Nu Wa
Level 109
God Stats
22W - 9L
1,712 SR
Queue Stats
216W - 183L
1,507 Elo+
Solo
Team Averages
Level 111
1,578 SR
1,493 Elo+

VS

Team Averages
Level 72
1,499 SR
1,473 Elo+
Athena
Athena
McThorkle
Athena
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Hachiman
Hachiman
Mighty Thor031
Hachiman
Level 61
God Stats
21W - 22L
1,517 SR
Queue Stats
214W - 246L
1,455 Elo+
Solo
Thanatos
Thanatos
SkunkMonkey69420
Thanatos
Level 85
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 27L
1,440 Elo+
Solo
Agni
Agni
StiffTripple_X
Agni
Level 121
God Stats
14W - 12L
1,478 SR
Queue Stats
254W - 247L
1,471 Elo+
Solo
Jormungandr
Jormungandr
juface11
Jormungandr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
5 / 2 / 3
6,164
616
1,819
6,637
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Bernal1613
Danzaburou
12
4 / 2 / 2
6,448
645
3,892
6,165
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
ThrowP902
Jormungandr
9
3 / 3 / 5
6,297
630
3,543
7,194
5,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Xavius
Anubis
12
4 / 2 / 0
6,997
700
5,761
5,466
2,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nu Wa
shenronin
Nu Wa
12
2 / 1 / 0
6,559
656
6,153
4,376
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
McThorkle
Athena
9
3 / 4 / 2
5,584
558
2,175
7,786
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
7
1 / 4 / 1
4,391
439
2,668
4,807
1,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
1 / 4 / 2
5,221
522
2,140
8,373
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 1
5,215
522
2,702
6,423
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
juface11
Jormungandr
9
2 / 4 / 0
5,232
523
2,687
8,851
3,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
18
Kills
8
10
Deaths
19
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
3
3.25
W
Danzaburou
Bernal1613
Danzaburou
4
2
2
2.5
L
Athena
McThorkle
Athena
3
4
2
1
L
Hachiman
1
4
1
0.38
L
1
4
2
0.5
L
1
3
1
0.5
W
Jormungandr
ThrowP902
Jormungandr
3
3
5
1.83
W
Anubis
Xavius
Anubis
4
2
0
2
L
Jormungandr
juface11
Jormungandr
2
4
0
0.5
W
Nu Wa
shenronin
Nu Wa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,168
Damage
12,372
29,838
Taken
36,240
12,837
Mitigated
12,856
7,783
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,819
618
0
615
6,637
2,310
87
716
5,891
0
22,940
W
Danzaburou
Bernal1613
Danzaburou
3,892
1,746
0
1,958
6,165
1,815
252
630
5,535
0
45,328
L
Athena
McThorkle
Athena
2,175
712
0
1,980
7,786
5,120
0
3,419
4,367
15,054
0
L
Hachiman
2,668
1,135
0
923
4,807
1,078
56
876
3,931
0
19,330
L
2,140
479
0
5,014
8,373
2,082
0
2,082
6,291
0
26,341
L
2,702
91
0
1,804
6,423
1,474
0
3,061
3,362
31,937
0
W
Jormungandr
ThrowP902
Jormungandr
3,543
1,440
178
640
7,194
5,195
52
1,545
5,649
20,131
0
W
Anubis
Xavius
Anubis
5,761
692
0
3,142
5,466
2,452
1,611
2,302
3,164
51,667
634
L
Jormungandr
juface11
Jormungandr
2,687
906
0
1,685
8,851
3,102
49
5,703
3,148
26,640
0
W
Nu Wa
shenronin
Nu Wa
6,153
687
0
1,250
4,376
1,065
0
2,035
2,035
48,366
1,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,465
Gold Earned
25,643
330
Minions Killed
226
0
Camps Cleared
0
941,875
Distance Traveled
926,028
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,164
616
46
5
0
220,609
0
W
Danzaburou
6,448
645
73
7
0
196,947
0
L
Athena
5,584
558
30
3
0
202,775
0
L
Hachiman
4,391
439
34
3
0
135,382
0
L
Thanatos
5,221
522
49
5
0
225,012
2
L
Agni
5,215
522
63
6
0
188,276
0
W
Jormungandr
6,297
630
41
4
0
168,564
0
W
Anubis
6,997
700
88
9
0
160,333
2
L
Jormungandr
5,232
523
50
5
0
174,583
0
W
Nu Wa
6,559
656
82
8
0
195,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role