Player Matchup

Ymir
Ymir
BussyHolocst
Ymir
Level 122
God Stats
40W - 43L
1,507 SR
Queue Stats
148W - 202L
1,421 Elo+
Solo
Susano
Susano
Judeau121
Susano
Level 123
God Stats
41W - 22L
1,638 SR
Queue Stats
351W - 331L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
Tatemag4
Sun Wukong
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 226L
1,546 Elo+
Solo
Poseidon
Poseidon
Volfito9383
Poseidon
Level 155
God Stats
2W - 2L
1,199 SR
Queue Stats
278W - 250L
1,578 Elo+
Solo
Danzaburou
Danzaburou
XRapterrX
Danzaburou
Level 157
God Stats
19W - 21L
1,556 SR
Queue Stats
189W - 194L
1,514 Elo+
Solo
Team Averages
Level 141
1,480 SR
1,513 Elo+

VS

Team Averages
Level 70
1,575 SR
1,478 Elo+
Osiris
Osiris
Dadabgod
Osiris
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 20L
1,382 Elo+
Solo
Scylla
Scylla
DershBag
Scylla
Level 152
God Stats
9W - 5L
1,739 SR
Queue Stats
178W - 183L
1,537 Elo+
Solo
Artio
Artio
N3rdSquad
Artio
Level 67
God Stats
1W - 2L
1,555 SR
Queue Stats
173W - 170L
1,474 Elo+
Solo
Danzaburou
Danzaburou
RosaCrips
Danzaburou
Level 66
God Stats
7W - 5L
1,645 SR
Queue Stats
159W - 131L
1,573 Elo+
Solo
Mercury
Mercury
VampyT-T
Mercury
Level 33
God Stats
1W - 4L
1,436 SR
Queue Stats
34W - 36L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 10
9,869
581
4,025
11,339
11,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Judeau121
Susano
18
10 / 1 / 2
11,051
650
12,816
13,548
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
Tatemag4
Sun Wukong
17
1 / 1 / 8
10,829
637
11,041
11,380
8,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Volfito9383
Poseidon
15
1 / 4 / 7
9,617
566
6,915
8,583
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
XRapterrX
Danzaburou
18
9 / 1 / 5
12,038
708
14,604
10,241
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dadabgod
Osiris
15
0 / 2 / 0
9,466
557
8,039
18,183
16,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
DershBag
Scylla
16
3 / 5 / 3
9,802
577
9,694
9,614
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
N3rdSquad
Artio
12
1 / 7 / 1
8,209
483
5,095
18,081
12,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
RosaCrips
Danzaburou
13
0 / 6 / 1
7,627
449
5,944
11,476
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
VampyT-T
Mercury
16
4 / 4 / 1
9,293
547
4,005
11,037
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
24
Kills
8
8
Deaths
24
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Osiris
Dadabgod
Osiris
0
2
0
0
L
Scylla
DershBag
Scylla
3
5
3
0.9
W
Susano
Judeau121
Susano
10
1
2
11
L
Artio
N3rdSquad
Artio
1
7
1
0.21
L
Danzaburou
RosaCrips
Danzaburou
0
6
1
0.08
W
Sun Wukong
Tatemag4
Sun Wukong
1
1
8
5
L
Mercury
VampyT-T
Mercury
4
4
1
1.13
W
Poseidon
Volfito9383
Poseidon
1
4
7
1.13
W
Danzaburou
XRapterrX
Danzaburou
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,401
Damage
32,777
55,091
Taken
68,391
31,257
Mitigated
40,279
16,659
Healing
17,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,025
1,584
0
1,847
11,339
11,106
0
3,460
7,727
28,888
0
L
Osiris
Dadabgod
Osiris
8,039
3,239
0
7,666
18,183
16,540
0
1,347
16,836
0
77,929
L
Scylla
DershBag
Scylla
9,694
982
0
822
9,614
2,916
0
1,728
7,886
76,445
0
W
Susano
Judeau121
Susano
12,816
3,715
0
6,194
13,548
5,194
0
4,346
8,926
0
91,853
L
Artio
N3rdSquad
Artio
5,095
892
1,716
4,399
18,081
12,789
384
5,205
12,876
19,356
0
L
Danzaburou
RosaCrips
Danzaburou
5,944
2,320
0
2,258
11,476
3,326
682
1,402
10,074
0
58,408
W
Sun Wukong
Tatemag4
Sun Wukong
11,041
2,133
0
1,338
11,380
8,690
0
327
11,053
0
75,494
L
Mercury
VampyT-T
Mercury
4,005
1,213
0
269
11,037
4,708
0
1,035
10,002
0
60,654
W
Poseidon
Volfito9383
Poseidon
6,915
987
0
1,380
8,583
2,163
451
4,456
3,735
73,471
1,843
W
Danzaburou
XRapterrX
Danzaburou
14,604
6,730
0
5,900
10,241
4,104
1,053
1,913
8,328
0
100,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,404
Gold Earned
44,397
573
Minions Killed
533
0
Camps Cleared
0
1,766,706
Distance Traveled
1,716,599
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,869
581
38
2
0
330,629
4
L
Osiris
9,466
557
146
9
0
346,361
4
L
Scylla
9,802
577
173
10
0
328,845
7
W
Susano
11,051
650
116
7
0
420,485
3
L
Artio
8,209
483
27
2
0
304,729
4
L
Danzaburou
7,627
449
87
5
0
320,465
2
W
Sun Wukong
10,829
637
145
9
0
366,015
0
L
Mercury
9,293
547
100
6
0
416,199
0
W
Poseidon
9,617
566
127
7
0
343,493
5
W
Danzaburou
12,038
708
147
9
0
306,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role