Player Matchup

Khepri
Khepri
MajimaGoro152
Khepri
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 16L
1,514 Elo+
Party 1
Ra
Ra
UncleMonteCristo
Ra
Level 17
God Stats
1W - 1L
1,243 SR
Queue Stats
32W - 23L
1,477 Elo+
Party 1
Chernobog
Chernobog
Waesthiemer
Chernobog
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,479 Elo+
Party 1
Team Averages
Level 26
1,414 SR
1,490 Elo+

VS

Team Averages
Level 74
1,359 SR
1,431 Elo+
Terra
Terra
Ciryandyl
Terra
Level 105
God Stats
5W - 3L
1,546 SR
Queue Stats
187W - 182L
1,457 Elo+
Party 2
Vulcan
Vulcan
SCP-Deadman
Vulcan
Level 29
God Stats
2W - 4L
1,203 SR
Queue Stats
24W - 25L
1,374 Elo+
Party 2
Mercury
Mercury
jagernnog
Mercury
Level 87
God Stats
4W - 5L
1,329 SR
Queue Stats
190W - 188L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 9
10,328
738
5,334
11,682
11,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 3 / 9
10,740
767
9,859
11,225
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Waesthiemer
Chernobog
16
10 / 1 / 2
11,412
815
10,296
11,660
5,334
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ciryandyl
Terra
15
3 / 2 / 1
9,146
653
11,443
15,588
16,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
15
0 / 5 / 2
9,040
646
10,666
7,468
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
jagernnog
Mercury
11
1 / 9 / 0
8,586
613
5,995
11,787
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
15
Kills
4
5
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Terra
Ciryandyl
Terra
3
2
1
1.75
W
2
1
9
6.5
L
Vulcan
0
5
2
0.2
W
3
3
9
2.5
W
Chernobog
Waesthiemer
Chernobog
10
1
2
11
L
Mercury
jagernnog
Mercury
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,489
Damage
28,104
34,567
Taken
34,843
21,895
Mitigated
22,410
6,373
Healing
2,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Ciryandyl
Terra
11,443
1,355
264
1,843
15,588
16,293
82
8,483
6,816
22,443
1,994
W
5,334
787
0
250
11,682
11,798
342
6,115
5,201
10,233
1,655
L
Vulcan
10,666
743
0
0
7,468
2,585
600
3,092
4,345
44,080
0
W
9,859
1,142
2,134
2,253
11,225
4,763
244
8,230
2,661
44,908
0
W
Chernobog
Waesthiemer
Chernobog
10,296
7,656
0
1,736
11,660
5,334
2,006
6,180
5,272
0
35,306
L
Mercury
jagernnog
Mercury
5,995
2,942
0
0
11,787
3,532
266
3,249
8,514
0
42,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,480
Gold Earned
26,772
165
Minions Killed
167
0
Camps Cleared
0
733,958
Distance Traveled
690,883
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,146
653
32
2
0
249,342
0
W
Khepri
10,328
738
18
1
0
282,007
0
L
Vulcan
9,040
646
76
5
0
204,185
0
W
Ra
10,740
767
97
7
0
229,384
0
W
Chernobog
11,412
815
50
4
0
222,567
0
L
Mercury
8,586
613
59
4
0
237,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role