Player Matchup

Atlas
Atlas
Frostame
Atlas
Level 82
God Stats
3W - 0L
1,816 SR
Queue Stats
30W - 31L
1,469 Elo+
Solo
Hachiman
Hachiman
MaizeData1144
Hachiman
Level 84
God Stats
2W - 1L
1,273 SR
Queue Stats
324W - 286L
1,502 Elo+
Solo
Guan Yu
Guan Yu
bubukisapisa
Guan Yu
Level 65
God Stats
5W - 4L
1,564 SR
Queue Stats
379W - 363L
1,482 Elo+
Solo
Martichoras
Martichoras
shankanapopo
Martichoras
Level 122
God Stats
12W - 15L
1,485 SR
Queue Stats
519W - 521L
1,484 Elo+
Solo
Scylla
Scylla
xMeMzzzz
Scylla
Level 65
God Stats
5W - 2L
1,631 SR
Queue Stats
97W - 101L
1,499 Elo+
Solo
Team Averages
Level 84
1,554 SR
1,487 Elo+

VS

Team Averages
Level 108
1,503 SR
1,452 Elo+
Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DasJobcenter
Freya
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 79L
1,410 Elo+
Solo
Terra
Terra
DiN0_D0NtA123
Terra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,429 Elo+
Solo
Yu Huang
Yu Huang
JayManni007
Yu Huang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 141L
1,422 Elo+
Solo
Anhur
Anhur
Papatiim
Anhur
Level 149
God Stats
2W - 5L
1,513 SR
Queue Stats
384W - 449L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Frostame
Atlas
11
0 / 3 / 8
7,269
1,038
3,957
7,607
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hachiman
MaizeData1144
Hachiman
12
1 / 2 / 3
7,457
1,065
2,189
4,356
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
bubukisapisa
Guan Yu
11
0 / 4 / 4
7,237
1,034
1,314
7,925
4,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Martichoras
shankanapopo
Martichoras
13
2 / 1 / 5
8,173
1,168
8,019
4,120
1,559
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
xMeMzzzz
Scylla
15
6 / 1 / 2
8,291
1,184
4,511
4,312
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
1
0 / 0 / 0
1,804
258
0
0
0
5
0 / 0 / 0
4,804
686
0
0
0
12
0 / 4 / 6
5,538
791
2,978
10,049
4,250
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
JayManni007
Yu Huang
12
2 / 4 / 4
5,977
854
4,191
6,272
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Papatiim
Anhur
15
6 / 1 / 2
7,228
1,033
3,951
5,022
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
9
Kills
8
11
Deaths
9
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
L
0
0
0
0
L
0
4
6
0.75
W
Atlas
Frostame
Atlas
0
3
8
1.33
L
Yu Huang
JayManni007
Yu Huang
2
4
4
1
W
Hachiman
MaizeData1144
Hachiman
1
2
3
1.25
L
Anhur
Papatiim
Anhur
6
1
2
7
W
Guan Yu
bubukisapisa
Guan Yu
0
4
4
0.5
W
Martichoras
shankanapopo
Martichoras
2
1
5
4.5
W
Scylla
xMeMzzzz
Scylla
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,990
Damage
11,120
28,320
Taken
21,343
14,230
Mitigated
8,261
7,213
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
2,978
257
1,526
1,539
10,049
4,250
0
4,204
5,845
4,872
177
W
Atlas
Frostame
Atlas
3,957
1,178
144
564
7,607
6,037
151
941
6,606
6,462
530
L
Yu Huang
JayManni007
Yu Huang
4,191
261
190
576
6,272
2,110
0
1,874
4,398
13,416
0
W
Hachiman
MaizeData1144
Hachiman
2,189
520
454
442
4,356
1,305
3,687
991
3,233
0
10,010
L
Anhur
Papatiim
Anhur
3,951
1,507
741
1,396
5,022
1,901
0
1,860
3,162
0
11,292
W
Guan Yu
bubukisapisa
Guan Yu
1,314
0
2,014
1,113
7,925
4,174
27
2,485
5,268
0
5,777
W
Martichoras
shankanapopo
Martichoras
8,019
1,496
0
833
4,120
1,559
1,404
358
3,680
0
15,993
W
Scylla
xMeMzzzz
Scylla
4,511
852
354
1,295
4,312
1,155
958
1,667
2,493
17,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,427
Gold Earned
25,351
79
Minions Killed
41
0
Camps Cleared
0
662,298
Distance Traveled
349,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
1,804
258
0
0
0
0
0
L
Freya
4,804
686
0
0
0
0
0
L
Terra
5,538
791
4
1
0
113,623
0
W
Atlas
7,269
1,038
4
1
0
108,511
0
L
Yu Huang
5,977
854
15
2
0
122,138
0
W
Hachiman
7,457
1,065
14
2
0
130,389
0
L
Anhur
7,228
1,033
22
3
0
114,150
0
W
Guan Yu
7,237
1,034
9
1
0
147,758
0
W
Martichoras
8,173
1,168
21
3
0
135,411
0
W
Scylla
8,291
1,184
31
4
0
140,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role