Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ichedt
Kukulkan
Level 156
God Stats
8W - 9L
1,427 SR
Queue Stats
365W - 374L
1,442 Elo+
Party 1
Fenrir
Fenrir
Malvakrai
Fenrir
Level 149
God Stats
53W - 38L
1,469 SR
Queue Stats
421W - 446L
1,520 Elo+
Solo
Artemis
Artemis
MrLusca
Artemis
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,509 Elo+
Party 1
Vulcan
Vulcan
Rodrigofarias5
Vulcan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,519 Elo+
Solo
Team Averages
Level 133
1,479 SR
1,498 Elo+

VS

Team Averages
Level 139
1,460 SR
1,468 Elo+
Kali
Kali
Chapita
Kali
Level 145
God Stats
3W - 1L
1,230 SR
Queue Stats
24W - 21L
1,525 Elo+
Solo
Skadi
Skadi
Gatovosk
Skadi
Level 128
God Stats
21W - 18L
1,515 SR
Queue Stats
52W - 47L
1,476 Elo+
Solo
Aphrodite
Aphrodite
ImFirst
Aphrodite
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,271 Elo+
Solo
Cu Chulainn
Cu Chulainn
Móhamedd
Cu Chulainn
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 126L
1,533 Elo+
Solo
Hel
Hel
Vickslayer
Hel
Level 120
God Stats
4W - 3L
1,553 SR
Queue Stats
122W - 107L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
2 / 4 / 2
7,526
502
8,320
12,588
5,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
Ichedt
Kukulkan
15
3 / 3 / 0
8,506
567
4,925
8,166
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Malvakrai
Fenrir
15
6 / 3 / 2
9,421
628
14,129
16,871
7,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
MrLusca
Artemis
10
1 / 4 / 1
6,458
431
3,275
5,701
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 6 / 2
5,780
385
3,459
8,833
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Chapita
Kali
16
9 / 1 / 3
9,991
666
11,034
12,119
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Skadi
Gatovosk
Skadi
15
4 / 3 / 5
8,923
595
6,954
12,014
4,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
ImFirst
Aphrodite
14
3 / 1 / 4
9,309
621
3,668
9,639
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Móhamedd
Cu Chulainn
14
1 / 5 / 2
8,960
597
9,639
19,998
17,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 3 / 4
8,775
585
5,591
10,279
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
12
Kills
19
20
Deaths
13
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
2
0.75
W
Kali
Chapita
Kali
9
1
3
10.5
W
Skadi
Gatovosk
Skadi
4
3
5
2.17
L
Kukulkan
Ichedt
Kukulkan
3
3
0
1
W
Aphrodite
ImFirst
Aphrodite
3
1
4
5
L
Fenrir
Malvakrai
Fenrir
6
3
2
2.33
L
Artemis
MrLusca
Artemis
1
4
1
0.38
W
Cu Chulainn
Móhamedd
Cu Chulainn
1
5
2
0.4
L
0
6
2
0.17
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,108
Damage
36,886
52,159
Taken
64,049
20,915
Mitigated
34,419
9,900
Healing
30,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,320
2,029
0
1,930
12,588
5,417
0
1,602
10,910
0
61,417
W
Kali
Chapita
Kali
11,034
5,146
0
7,476
12,119
4,458
0
3,327
8,792
0
62,120
W
Skadi
Gatovosk
Skadi
6,954
2,805
0
1,461
12,014
4,354
1,049
3,709
8,305
0
60,876
L
Kukulkan
Ichedt
Kukulkan
4,925
661
0
403
8,166
2,937
0
2,744
5,166
62,658
0
W
Aphrodite
ImFirst
Aphrodite
3,668
811
5,582
5,359
9,639
4,509
1,696
1,807
7,832
47,389
0
L
Fenrir
Malvakrai
Fenrir
14,129
4,705
0
5,757
16,871
7,949
0
2,199
14,584
0
68,518
L
Artemis
MrLusca
Artemis
3,275
1,552
0
810
5,701
1,542
0
1,075
4,595
0
25,571
W
Cu Chulainn
Móhamedd
Cu Chulainn
9,639
2,049
0
3,088
19,998
17,710
976
2,835
17,163
4,804
51,316
L
3,459
143
0
1,000
8,833
3,070
0
1,888
6,877
24,706
469
W
5,591
371
3,120
4,508
10,279
3,388
945
3,358
6,921
52,358
1,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,691
Gold Earned
45,958
436
Minions Killed
454
0
Camps Cleared
0
1,387,612
Distance Traveled
1,530,031
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,526
502
89
6
0
341,104
2
W
Kali
9,991
666
81
5
0
371,307
0
W
Skadi
8,923
595
100
7
0
274,961
1
L
Kukulkan
8,506
567
126
8
0
299,999
2
W
Aphrodite
9,309
621
65
4
0
299,575
4
L
Fenrir
9,421
628
132
9
0
287,164
0
L
Artemis
6,458
431
50
3
0
185,458
0
W
Cu Chulainn
8,960
597
96
6
0
281,987
7
L
Vulcan
5,780
385
39
3
0
273,887
0
W
Hel
8,775
585
112
7
0
302,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role