Player Matchup

Vamana
Vamana
Jdakk
Vamana
Level 119
God Stats
0W - 2L
1,335 SR
Queue Stats
355W - 366L
1,502 Elo+
Solo
Terra
Terra
PiramydScheme
Terra
Level 158
God Stats
2W - 2L
1,506 SR
Queue Stats
54W - 66L
1,490 Elo+
Solo
Anhur
Anhur
TorchMeister
Anhur
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,322 Elo+
Solo
Nox
Nox
WillianSWOD
Nox
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,462 Elo+
Solo
Geb
Geb
its just Kyle d
Geb
Level 168
God Stats
12W - 4L
1,695 SR
Queue Stats
193W - 159L
1,519 Elo+
Solo
Team Averages
Level 118
1,507 SR
1,459 Elo+

VS

Team Averages
Level 108
1,445 SR
1,530 Elo+
Neith
Neith
Caddeyy
Neith
Level 88
God Stats
1W - 2L
1,216 SR
Queue Stats
93W - 75L
1,570 Elo+
Party 1
Fafnir
Fafnir
CancelThis
Fafnir
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
401W - 420L
1,421 Elo+
Solo
Charon
Charon
CompactTR
Charon
Level 124
God Stats
1W - 1L
1,304 SR
Queue Stats
100W - 90L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
LCfury
Sylvanus
Level 153
God Stats
4W - 1L
1,706 SR
Queue Stats
183W - 172L
1,580 Elo+
Solo
Cernunnos
Cernunnos
StaticReaper
Cernunnos
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 44L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Jdakk
Vamana
14
1 / 3 / 1
7,634
694
9,589
17,515
20,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 2 / 2
8,170
743
5,310
16,871
19,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 2 / 3
8,293
754
6,839
9,620
4,383
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 1
7,373
670
5,877
6,826
3,473
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 3 / 4
8,013
728
7,239
13,838
13,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caddeyy
Neith
15
3 / 0 / 9
9,243
840
11,198
4,855
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fafnir
CancelThis
Fafnir
14
0 / 1 / 13
8,881
807
7,932
10,922
10,262
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
CompactTR
Charon
14
0 / 2 / 12
9,385
853
10,239
13,247
14,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
LCfury
Sylvanus
15
1 / 1 / 10
9,502
864
7,429
12,687
12,041
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
StaticReaper
Cernunnos
17
9 / 1 / 4
10,390
945
19,990
9,113
4,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
4
Kills
13
13
Deaths
5
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Neith
Caddeyy
Neith
3
0
9
7.5
W
Fafnir
CancelThis
Fafnir
0
1
13
6.5
W
Charon
CompactTR
Charon
0
2
12
3
L
Vamana
Jdakk
Vamana
1
3
1
0.5
W
Sylvanus
LCfury
Sylvanus
1
1
10
6
L
1
2
2
1
W
Cernunnos
StaticReaper
Cernunnos
9
1
4
11
L
1
2
3
1.25
L
1
3
1
0.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,854
Damage
56,788
64,670
Taken
50,824
61,265
Mitigated
44,064
32,318
Healing
31,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Caddeyy
Neith
11,198
3,361
803
2,155
4,855
2,145
1,208
1,251
3,604
0
29,899
W
Fafnir
CancelThis
Fafnir
7,932
204
1,058
3,116
10,922
10,262
586
4,381
6,541
10,605
0
W
Charon
CompactTR
Charon
10,239
1,446
2,829
1,863
13,247
14,838
718
3,624
9,623
23,011
0
L
Vamana
Jdakk
Vamana
9,589
3,933
2,670
5,672
17,515
20,709
78
6,208
10,755
0
18,138
W
Sylvanus
LCfury
Sylvanus
7,429
312
11,965
6,946
12,687
12,041
746
4,637
8,050
11,365
1,553
L
5,310
215
7,989
6,521
16,871
19,204
0
5,603
10,761
9,957
0
W
Cernunnos
StaticReaper
Cernunnos
19,990
10,395
0
1,220
9,113
4,778
3,494
3,971
5,142
0
44,086
L
6,839
2,258
1,192
2,125
9,620
4,383
0
3,117
6,247
0
20,973
L
5,877
312
661
118
6,826
3,473
0
2,418
4,286
19,052
0
L
7,239
178
3,437
1,933
13,838
13,496
0
5,561
7,342
12,365
1,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,483
Gold Earned
47,401
120
Minions Killed
123
0
Camps Cleared
0
1,000,785
Distance Traveled
1,055,474
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,243
840
48
4
0
198,444
0
W
Fafnir
8,881
807
10
1
0
238,080
0
W
Charon
9,385
853
18
2
0
209,939
5
L
Vamana
7,634
694
25
2
0
208,790
0
W
Sylvanus
9,502
864
10
1
0
227,827
0
L
Terra
8,170
743
13
1
0
214,552
0
W
Cernunnos
10,390
945
37
3
0
181,184
0
L
Anhur
8,293
754
46
4
0
195,265
0
L
Nox
7,373
670
25
2
0
179,461
0
L
Geb
8,013
728
11
1
0
202,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role