Player Matchup

Bacchus
Bacchus
Platinum III
CGUL
Bacchus
Platinum III
Level 159
God Stats
9W - 7L
1,616 SR
Queue Stats
300W - 289L
1,749 MMR
Solo
Rama
Rama
Platinum IV
Datcritthoo
Rama
Platinum IV
Level 61
God Stats
5W - 5L
1,485 SR
Queue Stats
120W - 136L
1,763 MMR
Solo
Bastet
Bastet
Gold IV
INetzah
Bastet
Gold IV
Level 44
God Stats
13W - 10L
1,818 SR
Queue Stats
249W - 242L
1,669 MMR
Party 1
Mulan
Mulan
Platinum II
Melxuop
Mulan
Platinum II
Level 244
God Stats
14W - 5L
1,724 SR
Queue Stats
359W - 333L
1,757 MMR
Solo
Yu Huang
Yu Huang
Platinum IV
TΉΣVΣПGΣDFΛLLΣП
Yu Huang
Platinum IV
Level 63
God Stats
10W - 5L
1,490 SR
Queue Stats
121W - 94L
1,817 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,627 SR
1,751 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,610 SR
1,751 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold II
MurasakiKisame
Ah Muzen Cab
Gold II
Level 42
God Stats
1W - 1L
1,420 SR
Queue Stats
71W - 65L
1,737 MMR
Solo
Lancelot
Lancelot
Gold II
TheXeO
Lancelot
Gold II
Level 57
God Stats
1W - 1L
1,750 SR
Queue Stats
30W - 23L
1,766 MMR
Solo
Chaac
Chaac
Gold I
k1kerbol
Chaac
Gold I
Level 157
God Stats
1W - 1L
1,759 SR
Queue Stats
89W - 93L
1,744 MMR
Solo
Janus
Janus
Platinum V
peralbo_sb
Janus
Platinum V
Level 161
God Stats
5W - 6L
1,513 SR
Queue Stats
55W - 52L
1,755 MMR
Solo
Nox
Nox
Platinum V
从此放下了离愁生生世世敬自由
Nox
Platinum V
Level 260
God Stats
13W - 24L
1,607 SR
Queue Stats
1,196W - 1,211L
1,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CGUL
Bacchus
10
0 / 0 / 3
5,930
539
2,346
4,038
3,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 2 / 1
6,735
612
2,990
7,290
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
INetzah
Bastet
12
3 / 0 / 3
6,662
606
3,799
5,772
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Melxuop
Mulan
14
6 / 0 / 0
8,358
760
6,478
6,783
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 0 / 2
7,087
644
2,495
1,782
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AgniLokiAthena

VS

Bans
KaliThanatosCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MurasakiKisame
Ah Muzen Cab
11
2 / 3 / 0
6,217
565
7,934
8,213
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
TheXeO
Lancelot
8
0 / 1 / 0
4,462
406
331
3,556
1,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
k1kerbol
Chaac
9
0 / 6 / 0
4,821
438
2,792
9,557
7,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
12
0 / 2 / 0
5,423
493
406
4,932
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 1
4,896
445
767
1,481
759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
2
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CGUL
Bacchus
0
0
3
1.5
W
2
2
1
1.25
W
Bastet
INetzah
Bastet
3
0
3
4.5
W
Mulan
Melxuop
Mulan
6
0
0
6
L
Ah Muzen Cab
MurasakiKisame
Ah Muzen Cab
2
3
0
0.67
L
Lancelot
TheXeO
Lancelot
0
1
0
0
W
1
0
2
2
L
Chaac
k1kerbol
Chaac
0
6
0
0
L
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,108
Damage
12,230
25,665
Taken
27,739
10,493
Mitigated
13,614
11,329
Healing
6,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CGUL
Bacchus
2,346
79
0
1,802
4,038
3,076
0
473
3,565
14,232
1,273
W
2,990
2,029
0
2,422
7,290
2,407
0
294
6,996
0
45,824
W
Bastet
INetzah
Bastet
3,799
888
0
3,390
5,772
1,605
0
352
5,325
0
38,277
W
Mulan
Melxuop
Mulan
6,478
1,483
0
3,452
6,783
2,840
231
0
6,435
0
57,733
L
Ah Muzen Cab
MurasakiKisame
Ah Muzen Cab
7,934
3,188
0
1,182
8,213
2,401
0
856
7,357
0
50,479
L
Lancelot
TheXeO
Lancelot
331
162
0
1,667
3,556
1,075
0
1,007
2,549
0
22,565
W
2,495
216
0
263
1,782
565
286
0
1,782
64,098
0
L
Chaac
k1kerbol
Chaac
2,792
473
0
2,463
9,557
7,926
0
0
9,557
0
27,118
L
Janus
406
0
0
672
4,932
1,453
0
2,370
2,562
42,346
0
L
767
38
0
646
1,481
759
0
431
1,050
6,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,772
Gold Earned
25,819
468
Minions Killed
270
0
Camps Cleared
0
1,150,004
Distance Traveled
945,236
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,930
539
26
2
0
242,699
1
W
Rama
6,735
612
107
10
0
202,534
4
W
Bastet
6,662
606
75
7
0
273,607
1
W
Mulan
8,358
760
119
11
0
204,610
0
L
Ah Muzen Cab
6,217
565
81
7
0
198,592
3
L
Lancelot
4,462
406
50
5
0
192,864
0
W
Yu Huang
7,087
644
141
13
0
226,554
5
L
Chaac
4,821
438
41
4
0
197,594
0
L
Janus
5,423
493
84
8
0
209,984
0
L
Nox
4,896
445
14
1
0
146,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role