Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
CLCO
Nike
Level 146
God Stats
4W - 0L
1,774 SR
Queue Stats
73W - 56L
1,642 Elo+
Party 1
Kukulkan
Kukulkan
Chabo_Chickano
Kukulkan
Level 45
God Stats
2W - 2L
1,746 SR
Queue Stats
6W - 10L
1,268 Elo+
Solo
Mulan
Mulan
Starkiller06064
Mulan
Level 66
God Stats
7W - 3L
1,848 SR
Queue Stats
77W - 62L
1,625 Elo+
Party 1
Ishtar
Ishtar
ibsz
Ishtar
Level 156
God Stats
2W - 2L
1,554 SR
Queue Stats
329W - 167L
1,577 Elo+
Party 2
Team Averages
Level 111
1,684 SR
1,522 Elo+

VS

Team Averages
Level 105
1,448 SR
1,527 Elo+
Discordia
Discordia
Enma2wz
Discordia
Level 67
God Stats
86W - 60L
1,650 SR
Queue Stats
382W - 396L
1,532 Elo+
Solo
Janus
Janus
HeldenHorst0010
Janus
Level 149
God Stats
0W - 3L
1,377 SR
Queue Stats
26W - 30L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Vito63Outlaws
Tsukuyomi
Level 151
God Stats
1W - 3L
1,298 SR
Queue Stats
16W - 13L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
ceyloo
Baron Samedi
Level 157
God Stats
106W - 78L
1,417 SR
Queue Stats
1,673W - 1,723L
1,603 Elo+
Solo
Jing Wei
Jing Wei
qp_Mr_Swezzy_qp
Jing Wei
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
7 / 1 / 19
12,527
1,253
16,574
10,402
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
CLCO
Nike
18
8 / 7 / 20
12,462
1,246
18,695
18,222
12,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Kukulkan
18
7 / 3 / 14
11,836
1,184
10,128
9,626
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
14 / 2 / 17
13,900
1,390
19,094
18,779
20,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
ibsz
Ishtar
16
2 / 6 / 11
10,310
1,031
4,679
11,564
3,341
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

211

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Enma2wz
Discordia
16
4 / 11 / 11
10,911
1,091
11,195
14,940
4,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
8 / 7 / 8
12,832
1,283
14,775
15,001
4,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Vito63Outlaws
Tsukuyomi
17
5 / 4 / 9
11,533
1,153
13,382
16,298
5,936
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
ceyloo
Baron Samedi
17
1 / 9 / 14
10,599
1,060
19,431
17,311
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
16
1 / 7 / 9
10,026
1,003
5,629
11,784
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
70
38
Kills
19
19
Deaths
38
81
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
1
19
16.5
W
Nike
CLCO
Nike
8
7
20
2.57
W
Kukulkan
7
3
14
4.67
L
Discordia
Enma2wz
Discordia
4
11
11
0.86
L
8
7
8
1.71
W
14
2
17
11.25
L
Tsukuyomi
Vito63Outlaws
Tsukuyomi
5
4
9
2.38
L
Baron Samedi
ceyloo
Baron Samedi
1
9
14
0.89
W
Ishtar
ibsz
Ishtar
2
6
11
1.25
L
Jing Wei
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,170
Damage
64,412
68,593
Taken
75,334
41,397
Mitigated
26,583
14,716
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,574
1,628
5,019
3,908
10,402
2,431
0
8,072
2,150
32,373
700
W
Nike
CLCO
Nike
18,695
807
0
0
18,222
12,266
0
10,741
7,366
4,380
26,762
W
Kukulkan
10,128
240
0
46
9,626
2,664
0
6,768
2,648
37,016
0
L
Discordia
Enma2wz
Discordia
11,195
1,054
0
0
14,940
4,470
0
5,897
8,742
32,292
525
L
14,775
598
0
394
15,001
4,747
0
6,521
8,480
40,830
0
W
19,094
1,359
0
4,083
18,779
20,695
0
11,277
7,156
0
26,287
L
Tsukuyomi
Vito63Outlaws
Tsukuyomi
13,382
2,956
0
1,330
16,298
5,936
0
4,660
11,537
0
34,528
L
Baron Samedi
ceyloo
Baron Samedi
19,431
1,149
2,477
2,763
17,311
7,023
0
6,451
10,456
27,053
0
W
Ishtar
ibsz
Ishtar
4,679
1,652
282
1,378
11,564
3,341
0
7,511
3,899
0
22,978
L
Jing Wei
5,629
4,203
0
1,043
11,784
4,407
0
4,844
6,810
0
13,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,035
Gold Earned
55,901
202
Minions Killed
188
6
Camps Cleared
6
892,090
Distance Traveled
884,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,527
1,253
38
4
2
211,915
0
W
Nike
12,462
1,246
23
2
0
141,422
0
W
Kukulkan
11,836
1,184
82
8
0
195,188
0
L
Discordia
10,911
1,091
39
4
0
145,243
0
L
Janus
12,832
1,283
69
7
3
187,816
0
W
Mulan
13,900
1,390
16
2
1
202,213
0
L
Tsukuyomi
11,533
1,153
48
5
1
193,980
0
L
Baron Samedi
10,599
1,060
14
1
1
187,748
0
W
Ishtar
10,310
1,031
43
4
3
141,352
0
L
Jing Wei
10,026
1,003
18
2
1
169,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role