Player Matchup

Scylla
Scylla
 
Scylla
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DalinarKhølin
Hercules
Level 158
God Stats
8W - 5L
1,676 SR
Queue Stats
239W - 233L
1,476 Elo+
Solo
Cliodhna
Cliodhna
Inushinsei
Cliodhna
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 68L
1,456 Elo+
Party 1
Medusa
Medusa
NAUTYMUSSS
Medusa
Level 133
God Stats
6W - 9L
1,359 SR
Queue Stats
87W - 82L
1,449 Elo+
Party 1
Fafnir
Fafnir
Ramonciño
Fafnir
Level 135
God Stats
6W - 3L
1,568 SR
Queue Stats
181W - 169L
1,499 Elo+
Solo
Team Averages
Level 156
1,521 SR
1,476 Elo+

VS

Team Averages
Level 131
1,545 SR
1,444 Elo+
Bakasura
Bakasura
 
Bakasura
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
DragonFranchu
Sylvanus
Level 94
God Stats
2W - 3L
1,466 SR
Queue Stats
39W - 49L
1,433 Elo+
Solo
Nut
Nut
JouDimegio
Nut
Level 122
God Stats
18W - 23L
1,485 SR
Queue Stats
86W - 104L
1,472 Elo+
Solo
King Arthur
King Arthur
Zadryel
King Arthur
Level 148
God Stats
3W - 2L
1,700 SR
Queue Stats
77W - 87L
1,416 Elo+
Party 2
Ra
Ra
kxnna7_
Ra
Level 143
God Stats
14W - 12L
1,575 SR
Queue Stats
432W - 431L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 0 / 0
3,592
718
826
1,536
305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Hercules
7
2 / 0 / 0
4,405
881
2,007
3,054
1,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
Inushinsei
Cliodhna
5
0 / 1 / 0
3,050
610
258
2,277
640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
NAUTYMUSSS
Medusa
7
2 / 0 / 0
3,647
729
3,392
1,810
422
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Fafnir
Ramonciño
Fafnir
6
0 / 0 / 2
3,795
759
1,154
4,070
3,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
1 / 0 / 0
3,620
724
437
3,654
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Sylvanus
DragonFranchu
Sylvanus
6
0 / 1 / 0
3,291
658
1,360
4,461
2,180
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 0
3,228
646
1,386
2,215
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
Zadryel
King Arthur
3
0 / 2 / 0
2,779
556
1,196
2,552
1,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 1
3,963
793
455
1,185
370
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
0
0
L
Bakasura
 
Bakasura
1
0
0
1
W
Hercules
2
0
0
2
L
Sylvanus
DragonFranchu
Sylvanus
0
1
0
0
W
Cliodhna
Inushinsei
Cliodhna
0
1
0
0
L
0
1
0
0
W
Medusa
NAUTYMUSSS
Medusa
2
0
0
2
W
Fafnir
Ramonciño
Fafnir
0
0
2
1
L
King Arthur
Zadryel
King Arthur
0
2
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,637
Damage
4,834
12,747
Taken
14,067
5,936
Mitigated
5,550
4,843
Healing
6,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
826
209
0
495
1,536
305
0
186
1,302
18,276
915
L
Bakasura
 
Bakasura
437
380
0
2,559
3,654
1,278
0
402
3,252
0
14,046
W
Hercules
2,007
1,161
0
1,472
3,054
1,550
0
0
3,043
0
24,836
L
Sylvanus
DragonFranchu
Sylvanus
1,360
705
659
1,629
4,461
2,180
0
482
3,979
6,753
528
W
Cliodhna
Inushinsei
Cliodhna
258
55
0
0
2,277
640
0
170
2,079
0
12,048
L
1,386
828
0
217
2,215
703
0
672
1,543
0
18,755
W
Medusa
NAUTYMUSSS
Medusa
3,392
1,653
0
856
1,810
422
0
760
1,050
0
18,099
W
Fafnir
Ramonciño
Fafnir
1,154
286
0
2,020
4,070
3,019
0
579
3,491
8,643
0
L
King Arthur
Zadryel
King Arthur
1,196
236
0
555
2,552
1,019
0
0
2,552
0
6,792
L
455
86
408
696
1,185
370
0
406
779
19,369
449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,489
Gold Earned
16,881
166
Minions Killed
142
0
Camps Cleared
0
521,039
Distance Traveled
494,452
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,592
718
44
9
0
87,446
1
L
Bakasura
3,620
724
47
9
0
124,944
0
W
Hercules
4,405
881
51
10
0
112,963
1
L
Sylvanus
3,291
658
12
2
0
97,694
0
W
Cliodhna
3,050
610
22
4
0
120,677
3
L
Nut
3,228
646
30
6
0
105,568
2
W
Medusa
3,647
729
32
6
0
100,207
0
W
Fafnir
3,795
759
17
3
0
99,746
0
L
King Arthur
2,779
556
13
3
0
45,716
0
L
Ra
3,963
793
40
8
0
120,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role