Player Matchup

Sylvanus
Sylvanus
Silver V
 
Sylvanus
Silver V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze III
Nïghtmarez
Hel
Bronze III
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 236L
1,413 MMR
Solo
Odin
Odin
Gold V
Scyll1234567
Odin
Gold V
Level 151
God Stats
7W - 4L
1,682 SR
Queue Stats
264W - 283L
1,301 MMR
Solo
Loki
Loki
Gold IV
thorhapa06
Loki
Gold IV
Level 157
God Stats
4W - 4L
1,608 SR
Queue Stats
144W - 143L
1,416 MMR
Solo
Neith
Neith
Silver I
wakingthelions
Neith
Silver I
Level 100
God Stats
1W - 1L
1,761 SR
Queue Stats
33W - 37L
1,348 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 151
1,610 SR
1,396 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,527 SR
1,352 MMR
Bakasura
Bakasura
Gold II
ADominantDuck
Bakasura
Gold II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 138L
1,430 MMR
Solo
Terra
Terra
Gold V
CarpetDamon
Terra
Gold V
Level 102
God Stats
1W - 1L
1,563 SR
Queue Stats
53W - 55L
1,337 MMR
Solo
Hades
Hades
Gold III
Chunkpotomus
Hades
Gold III
Level 197
God Stats
3W - 1L
1,708 SR
Queue Stats
322W - 311L
1,281 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
DRPHlL
Zhong Kui
Bronze III
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
40W - 43L
1,344 MMR
Solo
Hachiman
Hachiman
Platinum V
TracerBurnout
Hachiman
Platinum V
Level 140
God Stats
7W - 10L
1,362 SR
Queue Stats
336W - 333L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 3 / 0
7,411
463
5,948
8,962
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 3
7,563
473
7,044
11,596
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
6,602
413
3,395
13,269
6,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
4 / 5 / 1
8,168
511
6,157
11,424
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 3
7,746
484
4,193
9,626
3,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
PoseidonBellonaThorOlorunAres

VS

Bans
ThanatosErlang ShenChaacTsukuyomiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ADominantDuck
Bakasura
16
4 / 1 / 5
9,294
581
6,878
12,405
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 1 / 4
7,424
464
4,728
11,424
9,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 0 / 1
10,865
679
6,057
8,139
3,564
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
DRPHlL
Zhong Kui
16
6 / 2 / 4
10,170
636
13,707
14,568
10,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
TracerBurnout
Hachiman
16
3 / 2 / 1
9,560
598
6,758
7,534
2,539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
18
18
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Bakasura
ADominantDuck
Bakasura
4
1
5
6.5
W
1
1
4
3
W
4
0
1
4.5
W
Zhong Kui
DRPHlL
Zhong Kui
6
2
4
4
L
1
5
3
0.5
L
1
2
0
0.5
W
Hachiman
TracerBurnout
Hachiman
3
2
1
1.75
L
4
5
1
0.9
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,737
Damage
38,128
54,877
Taken
54,070
22,221
Mitigated
31,681
16,017
Healing
25,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,948
1,824
153
2,580
8,962
4,514
0
4,950
3,802
46,162
8,823
W
Bakasura
ADominantDuck
Bakasura
6,878
4,307
0
3,765
12,405
5,215
246
2,767
9,638
0
58,383
W
4,728
1,018
632
3,200
11,424
9,589
340
1,396
10,028
29,096
0
W
6,057
83
230
6,579
8,139
3,564
147
2,725
5,414
74,799
3,744
W
Zhong Kui
DRPHlL
Zhong Kui
13,707
3,635
0
7,895
14,568
10,774
781
5,756
8,812
82,146
1,572
L
7,044
193
787
4,618
11,596
3,833
0
6,166
4,871
59,887
0
L
3,395
1,096
0
2,044
13,269
6,938
0
7,090
5,844
0
19,727
W
Hachiman
TracerBurnout
Hachiman
6,758
4,807
0
3,001
7,534
2,539
278
0
7,534
0
78,021
L
6,157
1,358
0
3,449
11,424
3,829
0
3,475
7,449
0
56,707
L
4,193
1,770
0
2,386
9,626
3,107
0
2,166
7,280
0
66,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,490
Gold Earned
47,313
451
Minions Killed
585
0
Camps Cleared
0
1,561,893
Distance Traveled
1,525,075
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,411
463
94
6
0
268,815
7
W
Bakasura
9,294
581
114
7
0
338,972
3
W
Terra
7,424
464
40
3
0
336,224
2
W
Hades
10,865
679
148
9
0
275,899
0
W
Zhong Kui
10,170
636
147
9
0
291,473
0
L
Hel
7,563
473
111
7
0
304,959
6
L
Odin
6,602
413
29
2
0
319,860
0
W
Hachiman
9,560
598
136
9
0
282,507
7
L
Loki
8,168
511
96
6
0
358,395
0
L
Neith
7,746
484
121
8
0
309,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role