Player Matchup

Scylla
Scylla
 
Scylla
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Kypixas
Mulan
Level 128
God Stats
10W - 7L
1,662 SR
Queue Stats
91W - 75L
1,630 Elo+
Solo
Ullr
Ullr
ParaX2940
Ullr
Level 158
God Stats
1W - 1L
1,697 SR
Queue Stats
47W - 30L
1,641 Elo+
Party 1
Mercury
Mercury
panda74
Mercury
Level 148
God Stats
2W - 3L
1,554 SR
Queue Stats
26W - 44L
1,409 Elo+
Solo
Cerberus
Cerberus
wolfe980
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,502 Elo+
Solo
Team Averages
Level 146
1,582 SR
1,536 Elo+

VS

Team Averages
Level 148
1,638 SR
1,596 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Psýchoo
Medusa
Level 149
God Stats
10W - 4L
1,800 SR
Queue Stats
84W - 53L
1,602 Elo+
Solo
Ra
Ra
Rokword2137
Ra
Level 139
God Stats
18W - 10L
1,624 SR
Queue Stats
162W - 123L
1,568 Elo+
Solo
Lancelot
Lancelot
Thewoodenshark1
Lancelot
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 25L
1,714 Elo+
Solo
Horus
Horus
СrаzzуD
Horus
Level 179
God Stats
4W - 0L
1,767 SR
Queue Stats
54W - 37L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 2 / 0
5,926
593
4,528
4,462
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Kypixas
Mulan
9
1 / 3 / 0
5,014
501
4,647
9,909
4,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ullr
10
1 / 1 / 0
5,241
524
3,111
5,058
1,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mercury
panda74
Mercury
8
0 / 2 / 1
4,693
469
1,106
6,861
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
wolfe980
Cerberus
7
0 / 2 / 1
4,687
469
2,286
7,249
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 0 / 4
6,041
604
3,088
7,486
5,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Psýchoo
Medusa
11
2 / 1 / 0
6,225
623
3,742
3,464
1,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 1 / 0
6,688
669
3,623
4,100
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
10
2 / 1 / 0
5,243
524
2,982
7,144
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
11
3 / 1 / 2
6,865
687
7,460
9,853
6,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
10
10
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
0
1
W
Ares
 
Ares
0
0
4
2
L
Mulan
Kypixas
Mulan
1
3
0
0.33
L
Ullr
1
1
0
1
W
Medusa
Psýchoo
Medusa
2
1
0
2
W
3
1
0
3
W
Lancelot
2
1
0
2
L
Mercury
panda74
Mercury
0
2
1
0.25
L
Cerberus
wolfe980
Cerberus
0
2
1
0.25
W
Horus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,678
Damage
20,895
33,539
Taken
32,047
13,421
Mitigated
17,773
7,804
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,528
621
0
768
4,462
1,171
0
1,253
3,037
43,285
0
W
Ares
 
Ares
3,088
334
178
2,110
7,486
5,564
216
1,254
6,192
12,283
304
L
Mulan
Kypixas
Mulan
4,647
587
0
1,993
9,909
4,933
0
666
8,722
0
23,171
L
Ullr
3,111
1,447
0
1,396
5,058
1,314
0
1,049
4,009
0
38,672
W
Medusa
Psýchoo
Medusa
3,742
1,365
0
1,232
3,464
1,165
565
362
3,102
0
51,332
W
3,623
253
544
1,872
4,100
1,394
0
1,869
2,047
52,492
1,467
W
Lancelot
2,982
1,242
0
2,066
7,144
2,914
0
2,871
4,039
0
34,641
L
Mercury
panda74
Mercury
1,106
400
0
1,379
6,861
1,975
0
1,778
4,774
0
26,912
L
Cerberus
wolfe980
Cerberus
2,286
303
0
2,268
7,249
4,028
0
1,438
5,771
14,682
0
W
Horus
7,460
3,391
80
3,093
9,853
6,736
0
0
9,853
0
43,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,561
Gold Earned
31,062
293
Minions Killed
353
0
Camps Cleared
0
1,045,619
Distance Traveled
1,078,812
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,926
593
100
10
0
189,365
0
W
Ares
6,041
604
15
2
0
210,958
4
L
Mulan
5,014
501
37
4
0
199,841
0
L
Ullr
5,241
524
70
7
0
195,337
0
W
Medusa
6,225
623
91
9
0
212,053
2
W
Ra
6,688
669
108
11
0
223,376
0
W
Lancelot
5,243
524
59
6
0
247,434
0
L
Mercury
4,693
469
56
6
0
241,892
0
L
Cerberus
4,687
469
30
3
0
219,184
0
W
Horus
6,865
687
80
8
0
184,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role