Player Matchup

Odin
Odin
 
Odin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Ekkø
Kuzenbo
Level 134
God Stats
0W - 2L
1,197 SR
Queue Stats
145W - 136L
1,529 Elo+
Party 2
Neith
Neith
Josarf
Neith
Level 106
God Stats
6W - 8L
1,494 SR
Queue Stats
226W - 219L
1,448 Elo+
Party 2
Ratatoskr
Ratatoskr
Radells
Ratatoskr
Level 75
God Stats
7W - 10L
1,535 SR
Queue Stats
147W - 150L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
SmoukRU
Kukulkan
Level 62
God Stats
8W - 5L
1,511 SR
Queue Stats
125W - 121L
1,510 Elo+
Party 1
Team Averages
Level 105
1,447 SR
1,495 Elo+

VS

Team Averages
Level 102
1,520 SR
1,512 Elo+
Ullr
Ullr
KookyPhilosopher
Ullr
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 20L
1,563 Elo+
Solo
Bastet
Bastet
LosPitros
Bastet
Level 145
God Stats
8W - 6L
1,396 SR
Queue Stats
218W - 202L
1,437 Elo+
Solo
Sylvanus
Sylvanus
MayanMaya
Sylvanus
Level 85
God Stats
35W - 35L
1,513 SR
Queue Stats
186W - 177L
1,520 Elo+
Solo
Anubis
Anubis
SenpaiiGecko
Anubis
Level 46
God Stats
30W - 15L
1,473 SR
Queue Stats
87W - 109L
1,409 Elo+
Solo
Tyr
Tyr
StarkkyyBoyy
Tyr
Level 175
God Stats
12W - 6L
1,718 SR
Queue Stats
247W - 236L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
1 / 0 / 1
7,123
548
3,707
8,559
7,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
Ekkø
Kuzenbo
10
1 / 6 / 1
5,988
461
3,964
11,732
10,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Josarf
Neith
11
1 / 6 / 2
6,100
469
7,325
9,583
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Radells
Ratatoskr
12
5 / 1 / 1
6,862
528
7,487
9,981
3,063
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
SmoukRU
Kukulkan
12
2 / 4 / 3
6,855
527
8,352
6,714
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 2 / 1
8,642
665
14,067
10,271
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
LosPitros
Bastet
13
2 / 1 / 3
7,001
539
4,380
10,235
3,900
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
MayanMaya
Sylvanus
12
1 / 1 / 8
7,553
581
5,375
14,902
9,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
12
2 / 5 / 1
7,307
562
3,972
8,708
3,621
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 1 / 0
7,592
584
4,716
8,520
7,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
10
Kills
17
17
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
0
1
1.5
L
Kuzenbo
Ekkø
Kuzenbo
1
6
1
0.25
L
Neith
Josarf
Neith
1
6
2
0.33
W
12
2
1
6.25
W
Bastet
LosPitros
Bastet
2
1
3
3.5
W
Sylvanus
MayanMaya
Sylvanus
1
1
8
5
L
Ratatoskr
Radells
Ratatoskr
5
1
1
5.5
W
Anubis
2
5
1
0.5
L
Kukulkan
SmoukRU
Kukulkan
2
4
3
0.88
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,835
Damage
32,510
46,569
Taken
52,636
26,123
Mitigated
28,444
10,083
Healing
18,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,707
968
0
3,678
8,559
7,711
0
659
7,900
0
46,719
L
Kuzenbo
Ekkø
Kuzenbo
3,964
1,603
0
1,366
11,732
10,688
0
2,540
9,192
17,419
0
L
Neith
Josarf
Neith
7,325
1,721
0
1,277
9,583
3,047
0
1,802
7,781
0
43,118
W
14,067
7,422
0
1,502
10,271
3,831
496
1,834
8,437
0
67,005
W
Bastet
LosPitros
Bastet
4,380
1,004
0
2,555
10,235
3,900
0
1,208
8,939
0
57,042
W
Sylvanus
MayanMaya
Sylvanus
5,375
1,432
3,640
6,612
14,902
9,975
420
3,897
11,005
22,000
444
L
Ratatoskr
Radells
Ratatoskr
7,487
2,041
0
3,262
9,981
3,063
0
1,892
8,089
0
49,818
W
Anubis
3,972
80
0
1,633
8,708
3,621
0
5,377
3,331
41,286
770
L
Kukulkan
SmoukRU
Kukulkan
8,352
343
0
500
6,714
1,614
0
2,830
3,884
40,842
0
W
4,716
205
0
2,999
8,520
7,117
0
0
7,754
4,382
49,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,928
Gold Earned
38,095
356
Minions Killed
445
0
Camps Cleared
0
1,381,665
Distance Traveled
1,277,758
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,123
548
100
8
0
274,629
6
L
Kuzenbo
5,988
461
22
2
0
266,469
0
L
Neith
6,100
469
70
5
0
264,888
0
W
Ullr
8,642
665
100
8
0
260,654
0
W
Bastet
7,001
539
83
6
0
315,384
2
W
Sylvanus
7,553
581
47
4
0
236,342
0
L
Ratatoskr
6,862
528
85
7
0
319,693
3
W
Anubis
7,307
562
95
7
0
214,772
0
L
Kukulkan
6,855
527
79
6
0
255,986
0
W
Tyr
7,592
584
120
9
0
250,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role