Player Matchup

Kali
Kali
Quntake
Kali
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 62L
1,585 Elo+
Party 1
Freya
Freya
Rithrum
Freya
Level 207
God Stats
8W - 11L
1,247 SR
Queue Stats
123W - 123L
1,600 Elo+
Party 1
Cabrakan
Cabrakan
SquishyClapper
Cabrakan
Level 167
God Stats
2W - 2L
1,371 SR
Queue Stats
138W - 118L
1,578 Elo+
Solo
Achilles
Achilles
Såir
Achilles
Level 148
God Stats
1W - 0L
1,747 SR
Queue Stats
61W - 65L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
crág
Danzaburou
Level 148
God Stats
1W - 1L
1,325 SR
Queue Stats
63W - 75L
1,573 Elo+
Party 1
Team Averages
Level 159
1,438 SR
1,585 Elo+

VS

Team Averages
Level 129
1,544 SR
1,481 Elo+
Bakasura
Bakasura
 
Bakasura
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
iamSens
Artio
Level 64
God Stats
0W - 6L
1,570 SR
Queue Stats
68W - 78L
1,457 Elo+
Party 2
Serqet
Serqet
the_true_street
Serqet
Level 189
God Stats
23W - 23L
1,555 SR
Queue Stats
113W - 144L
1,482 Elo+
Party 2
Neith
Neith
tim1283
Neith
Level 182
God Stats
18W - 31L
1,459 SR
Queue Stats
95W - 173L
1,446 Elo+
Party 2
Eset
Eset
xXAngelofVenusXx
Eset
Level 109
God Stats
2W - 5L
1,634 SR
Queue Stats
103W - 120L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Quntake
Kali
10
7 / 2 / 3
6,141
614
4,454
8,709
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Freya
Rithrum
Freya
11
2 / 1 / 1
6,050
605
4,141
7,282
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Cabrakan
10
1 / 0 / 5
5,820
582
3,040
7,662
5,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Såir
Achilles
12
1 / 0 / 3
6,920
692
5,958
7,302
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
crág
Danzaburou
11
5 / 1 / 1
6,726
673
6,591
5,671
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
1 / 4 / 0
5,062
506
3,473
10,556
4,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
iamSens
Artio
8
0 / 3 / 1
4,858
486
2,079
8,528
5,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 0 / 0
5,963
596
3,600
6,480
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
tim1283
Neith
8
0 / 4 / 2
4,858
486
4,915
6,144
1,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 2
5,163
516
3,656
5,813
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
4
4
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
4
0
0.25
W
Kali
Quntake
Kali
7
2
3
4.25
W
Freya
Rithrum
Freya
2
1
1
2.5
W
Cabrakan
1
0
5
3.5
W
Achilles
Såir
Achilles
1
0
3
2.5
W
Danzaburou
crág
Danzaburou
5
1
1
5.5
L
Artio
iamSens
Artio
0
3
1
0.17
L
3
0
0
3
L
Neith
tim1283
Neith
0
4
2
0.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,184
Damage
17,723
36,626
Taken
37,521
19,866
Mitigated
16,087
21,490
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,473
2,694
0
3,618
10,556
4,917
0
0
9,830
0
15,514
W
Kali
Quntake
Kali
4,454
3,192
0
5,298
8,709
3,205
0
1,300
6,987
0
29,300
W
Freya
Rithrum
Freya
4,141
777
0
4,239
7,282
2,380
0
2,117
4,721
37,069
3,715
W
Cabrakan
3,040
644
235
2,829
7,662
5,664
0
978
6,684
15,148
0
W
Achilles
Såir
Achilles
5,958
2,167
0
5,074
7,302
6,756
0
0
6,937
0
52,296
W
Danzaburou
crág
Danzaburou
6,591
3,440
0
3,815
5,671
1,861
0
726
4,945
0
50,969
L
Artio
iamSens
Artio
2,079
425
280
2,178
8,528
5,509
0
2,419
6,109
9,155
273
L
3,600
587
0
4,294
6,480
2,451
0
1,318
5,162
0
34,672
L
Neith
tim1283
Neith
4,915
1,894
0
615
6,144
1,534
0
663
5,481
0
33,680
L
3,656
257
0
821
5,813
1,676
11
2,422
3,391
29,754
506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,657
Gold Earned
25,904
359
Minions Killed
264
0
Camps Cleared
0
1,015,404
Distance Traveled
1,037,813
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,062
506
46
5
0
193,531
0
W
Kali
6,141
614
54
5
0
229,688
0
W
Freya
6,050
605
78
8
0
197,634
0
W
Cabrakan
5,820
582
29
3
0
194,779
6
W
Achilles
6,920
692
101
10
0
187,370
0
W
Danzaburou
6,726
673
97
10
0
205,933
1
L
Artio
4,858
486
16
2
0
213,475
5
L
Serqet
5,963
596
90
9
0
261,869
0
L
Neith
4,858
486
54
5
0
190,117
0
L
Eset
5,163
516
58
6
0
178,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role