Player Matchup

Ullr
Ullr
Grandmaster
Attire
Ullr
Grandmaster
Level 174
God Stats
106W - 16L
2,097 SR
Queue Stats
2,119W - 315L
3,500 MMR
Party 1
Sol
Sol
Grandmaster
SexyApollo
Sol
Grandmaster
Level 206
God Stats
2W - 1L
1,872 SR
Queue Stats
371W - 91L
3,377 MMR
Party 1
Osiris
Osiris
Grandmaster
Unsuccess
Osiris
Grandmaster
Level 128
God Stats
73W - 6L
2,159 SR
Queue Stats
2,124W - 230L
3,500 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 169
2,042 SR
3,459 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 192
1,521 SR
2,160 MMR
Achilles
Achilles
Platinum II
Rèyzi
Achilles
Platinum II
Level 157
God Stats
1W - 4L
1,233 SR
Queue Stats
82W - 89L
2,200 MMR
Solo
Agni
Agni
Diamond II
Sysyfo
Agni
Diamond II
Level 272
God Stats
33W - 26L
1,745 SR
Queue Stats
249W - 219L
2,279 MMR
Solo
Anhur
Anhur
Platinum I
cristianblu95
Anhur
Platinum I
Level 148
God Stats
27W - 29L
1,585 SR
Queue Stats
79W - 85L
2,003 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Attire
Ullr
12
6 / 3 / 2
8,327
833
9,863
9,483
2,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 3 / 7
9,243
924
13,593
10,407
2,647
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Unsuccess
Osiris
14
4 / 0 / 6
8,826
883
6,979
7,439
6,939
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
OdinKuzenboSerqetThothSobek

VS

Bans
AresBacchusPersephoneCamazotzVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Rèyzi
Achilles
13
5 / 5 / 0
8,241
824
8,228
15,803
15,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
Sysyfo
Agni
13
1 / 4 / 4
7,495
750
6,718
7,669
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 7 / 2
6,258
626
2,609
11,176
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
6
6
Deaths
16
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
Attire
Ullr
6
3
2
2.33
L
Achilles
Rèyzi
Achilles
5
5
0
1
W
6
3
7
3.17
L
Agni
Sysyfo
Agni
1
4
4
0.75
W
Osiris
Unsuccess
Osiris
4
0
6
7
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,435
Damage
17,555
27,329
Taken
34,648
12,394
Mitigated
20,403
10,651
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Attire
Ullr
9,863
4,275
0
1,993
9,483
2,808
51
2,591
6,512
0
32,330
L
Achilles
Rèyzi
Achilles
8,228
2,108
0
2,648
15,803
15,073
0
7,019
8,470
0
19,780
W
13,593
8,341
0
5,362
10,407
2,647
1,805
2,830
7,318
41,444
0
L
Agni
Sysyfo
Agni
6,718
388
0
660
7,669
2,348
0
3,560
3,952
23,556
0
W
Osiris
Unsuccess
Osiris
6,979
1,050
0
3,296
7,439
6,939
329
1,433
5,846
0
44,755
L
2,609
1,418
0
963
11,176
2,982
0
3,042
7,879
0
16,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,396
Gold Earned
21,994
168
Minions Killed
80
0
Camps Cleared
0
524,014
Distance Traveled
469,958
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,327
833
59
6
0
167,518
0
L
Achilles
8,241
824
20
2
0
171,495
2
W
Sol
9,243
924
49
5
0
146,603
0
L
Agni
7,495
750
26
3
0
153,788
1
W
Osiris
8,826
883
60
6
0
209,893
1
L
Anhur
6,258
626
34
3
0
144,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role