Player Matchup

Chiron
Chiron
Bronze III
CammyCammyCocoa
Chiron
Bronze III
Level 106
God Stats
32W - 21L
1,614 SR
Queue Stats
59W - 56L
1,438 MMR
Solo
Jormungandr
Jormungandr
Silver III
DerekRedbird2
Jormungandr
Silver III
Level 189
God Stats
8W - 13L
1,530 SR
Queue Stats
18W - 32L
1,439 MMR
Solo
Fafnir
Fafnir
Gold IV
Shuckle lvl 92
Fafnir
Gold IV
Level 172
God Stats
208W - 181L
1,594 SR
Queue Stats
337W - 345L
1,403 MMR
Solo
Susano
Susano
Gold IV
YngBeef
Susano
Gold IV
Level 55
God Stats
8W - 1L
1,566 SR
Queue Stats
112W - 110L
1,426 MMR
Solo
Cliodhna
Cliodhna
Gold IV
Yqshqr
Cliodhna
Gold IV
Level 141
God Stats
2W - 0L
1,288 SR
Queue Stats
227W - 223L
1,404 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,518 SR
1,422 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,466 SR
1,422 MMR
Geb
Geb
Gold IV
CertifiedPark
Geb
Gold IV
Level 64
God Stats
14W - 22L
1,402 SR
Queue Stats
327W - 341L
1,385 MMR
Solo
Osiris
Osiris
Bronze III
Nickywrestler10
Osiris
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 MMR
Party 1
Loki
Loki
Silver III
WhosVas
Loki
Silver III
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
19W - 27L
1,404 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
XpectdefectzV2
Baron Samedi
Gold IV
Level 106
God Stats
9W - 8L
1,645 SR
Queue Stats
461W - 468L
1,431 MMR
Solo
Charybdis
Charybdis
Gold V
pavement123
Charybdis
Gold V
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
417W - 438L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 4
12,267
646
9,285
11,362
4,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
DerekRedbird2
Jormungandr
17
6 / 3 / 2
11,471
604
8,757
13,379
11,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 0 / 9
10,773
567
12,242
10,167
7,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Susano
YngBeef
Susano
16
8 / 1 / 9
10,799
568
13,513
13,328
4,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
Yqshqr
Cliodhna
17
3 / 2 / 8
10,382
546
11,309
12,877
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
ThanatosCu ChulainnThoth

VS

Bans
BacchusPelePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
8,126
428
6,126
14,600
12,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 2 / 2
8,574
451
6,836
16,924
18,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
WhosVas
Loki
14
5 / 5 / 1
8,854
466
5,980
14,637
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
XpectdefectzV2
Baron Samedi
16
2 / 6 / 2
9,431
496
6,022
12,132
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
pavement123
Charybdis
14
0 / 9 / 1
8,201
432
4,292
15,376
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
26
Kills
8
8
Deaths
26
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
0
4
3
0.38
W
Jormungandr
DerekRedbird2
Jormungandr
6
3
2
2.33
L
1
2
2
1
W
3
0
9
7.5
L
Loki
WhosVas
Loki
5
5
1
1.1
L
Baron Samedi
XpectdefectzV2
Baron Samedi
2
6
2
0.5
W
Susano
YngBeef
Susano
8
1
9
12.5
W
Cliodhna
Yqshqr
Cliodhna
3
2
8
3.5
L
Charybdis
pavement123
Charybdis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,106
Damage
29,256
61,113
Taken
73,669
32,364
Mitigated
44,479
20,120
Healing
19,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,285
3,170
404
3,756
11,362
4,140
3,925
2,690
8,672
0
92,480
L
6,126
410
0
3,112
14,600
12,201
0
3,515
10,825
31,612
673
W
Jormungandr
DerekRedbird2
Jormungandr
8,757
1,704
0
1,897
13,379
11,455
264
1,731
11,648
67,543
2,457
L
6,836
2,446
0
4,361
16,924
18,308
0
7,497
9,234
0
58,735
W
12,242
2,281
0
5,117
10,167
7,435
0
2,931
7,236
58,486
2,262
L
Loki
WhosVas
Loki
5,980
1,122
0
5,522
14,637
4,334
0
4,130
10,247
0
53,815
L
Baron Samedi
XpectdefectzV2
Baron Samedi
6,022
132
285
2,100
12,132
5,429
0
2,154
9,774
68,463
0
W
Susano
YngBeef
Susano
13,513
4,396
0
789
13,328
4,606
0
3,997
9,331
0
59,214
W
Cliodhna
Yqshqr
Cliodhna
11,309
1,110
0
8,157
12,877
4,728
203
2,295
10,582
0
86,856
L
Charybdis
pavement123
Charybdis
4,292
1,441
0
3,676
15,376
4,207
0
1,753
13,477
0
57,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,692
Gold Earned
43,186
560
Minions Killed
452
0
Camps Cleared
0
1,937,970
Distance Traveled
1,821,747
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,267
646
143
8
0
362,519
3
L
Geb
8,126
428
46
2
0
384,556
4
W
Jormungandr
11,471
604
134
7
0
331,639
12
L
Osiris
8,574
451
94
5
0
352,396
0
W
Fafnir
10,773
567
87
5
0
415,216
4
L
Loki
8,854
466
86
5
0
405,382
1
L
Baron Samedi
9,431
496
128
7
0
333,569
6
W
Susano
10,799
568
71
4
0
401,575
4
W
Cliodhna
10,382
546
125
7
0
427,021
4
L
Charybdis
8,201
432
98
5
0
345,844
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role