Player Matchup

Skadi
Skadi
Platinum III
 
Skadi
Platinum III
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum I
BigGGucciSοsa
Lancelot
Platinum I
Level 91
God Stats
2W - 2L
1,397 SR
Queue Stats
129W - 118L
1,826 MMR
Solo
Olorun
Olorun
Platinum III
FNO_Itachi
Olorun
Platinum III
Level 143
God Stats
29W - 18L
1,628 SR
Queue Stats
114W - 103L
1,803 MMR
Solo
Pele
Pele
Platinum III
RiverOtter7
Pele
Platinum III
Level 57
God Stats
3W - 6L
1,252 SR
Queue Stats
98W - 83L
1,790 MMR
Solo
Tyr
Tyr
Gold I
sickkick1234
Tyr
Gold I
Level 143
God Stats
18W - 14L
1,663 SR
Queue Stats
148W - 149L
1,803 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,488 SR
1,744 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,671 SR
1,808 MMR
Cupid
Cupid
Platinum III
Barbastion
Cupid
Platinum III
Level 129
God Stats
5W - 6L
1,542 SR
Queue Stats
159W - 159L
1,757 MMR
Solo
Agni
Agni
Platinum II
BlosTV
Agni
Platinum II
Level 129
God Stats
14W - 13L
1,606 SR
Queue Stats
149W - 143L
2,013 MMR
Party 1
Athena
Athena
Gold I
Il Moreno Il
Athena
Gold I
Level 155
God Stats
11W - 7L
1,671 SR
Queue Stats
55W - 47L
1,755 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
Jetvoidweller
Tsukuyomi
Platinum II
Level 148
God Stats
2W - 4L
1,559 SR
Queue Stats
85W - 78L
1,765 MMR
Solo
King Arthur
King Arthur
Platinum V
beryllium3120
King Arthur
Platinum V
Level 108
God Stats
11W - 3L
1,976 SR
Queue Stats
165W - 160L
1,751 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
1 / 1 / 0
3,734
622
3,523
2,847
735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
7
1 / 0 / 0
3,719
620
568
2,665
819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
FNO_Itachi
Olorun
8
1 / 0 / 0
4,377
730
2,198
2,884
792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
2 / 0 / 1
4,850
808
2,386
4,832
1,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 0 / 1
3,736
623
1,474
2,444
927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThanatosThorSun WukongMedusa

VS

Bans
LokiSusanoCharybdisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
7
1 / 1 / 0
3,732
622
1,344
3,585
825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
BlosTV
Agni
8
0 / 1 / 0
4,262
710
1,656
2,964
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
7
0 / 0 / 1
3,974
662
1,500
3,990
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Jetvoidweller
Tsukuyomi
5
0 / 0 / 0
3,204
534
802
2,481
568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
beryllium3120
King Arthur
7
0 / 3 / 0
3,814
636
1,873
4,525
1,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
0
1
L
Cupid
1
1
0
1
W
Lancelot
1
0
0
1
L
Agni
BlosTV
Agni
0
1
0
0
W
Olorun
FNO_Itachi
Olorun
1
0
0
1
L
Athena
0
0
1
0.5
L
Tsukuyomi
Jetvoidweller
Tsukuyomi
0
0
0
0
W
2
0
1
2.5
L
King Arthur
beryllium3120
King Arthur
0
3
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,149
Damage
7,175
15,672
Taken
17,545
4,486
Mitigated
6,000
8,140
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,523
846
0
597
2,847
735
0
786
2,061
0
22,263
L
Cupid
1,344
1,005
244
1,969
3,585
825
0
0
3,585
0
18,065
W
Lancelot
568
0
0
2,017
2,665
819
0
370
2,295
0
16,425
L
Agni
BlosTV
Agni
1,656
174
0
1,039
2,964
821
0
1,914
1,050
27,241
0
W
Olorun
FNO_Itachi
Olorun
2,198
1,264
120
1,546
2,884
792
0
1,286
1,598
29,572
1,588
L
Athena
1,500
535
0
2,080
3,990
2,382
0
0
3,990
8,314
0
L
Tsukuyomi
Jetvoidweller
Tsukuyomi
802
198
0
1,956
2,481
568
0
206
2,275
0
11,262
W
2,386
606
0
2,656
4,832
1,213
0
0
4,832
0
32,777
L
King Arthur
beryllium3120
King Arthur
1,873
560
0
536
4,525
1,404
0
0
4,525
0
22,220
W
1,474
109
0
1,204
2,444
927
0
714
1,730
0
9,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,416
Gold Earned
18,986
220
Minions Killed
195
0
Camps Cleared
0
640,785
Distance Traveled
599,727
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,734
622
33
6
0
106,852
0
L
Cupid
3,732
622
46
8
0
108,972
0
W
Lancelot
3,719
620
38
6
0
158,848
0
L
Agni
4,262
710
65
11
0
131,524
0
W
Olorun
4,377
730
69
12
0
117,314
2
L
Athena
3,974
662
16
3
0
128,661
0
L
Tsukuyomi
3,204
534
29
5
0
110,912
0
W
Pele
4,850
808
58
10
0
124,373
0
L
King Arthur
3,814
636
39
7
0
119,658
1
W
Tyr
3,736
623
22
4
0
133,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role