Player Matchup

Scylla
Scylla
Aspirinaz
Scylla
Level 151
God Stats
1W - 5L
1,336 SR
Queue Stats
9W - 13L
1,337 Elo+
Solo
Achilles
Achilles
LB6340
Achilles
Level 69
God Stats
7W - 8L
1,362 SR
Queue Stats
12W - 15L
1,363 Elo+
Solo
Thanatos
Thanatos
SYmAsHeDsH1Y
Thanatos
Level 36
God Stats
3W - 2L
1,764 SR
Queue Stats
131W - 145L
1,393 Elo+
Solo
Sobek
Sobek
THEJackfroot
Sobek
Level 68
God Stats
35W - 20L
1,601 SR
Queue Stats
131W - 98L
1,586 Elo+
Solo
Apollo
Apollo
ericanilox
Apollo
Level 103
God Stats
21W - 17L
1,499 SR
Queue Stats
575W - 555L
1,491 Elo+
Solo
Team Averages
Level 85
1,512 SR
1,434 Elo+

VS

Team Averages
Level 88
1,569 SR
1,470 Elo+
Cerberus
Cerberus
MRsieni
Cerberus
Level 121
God Stats
2W - 0L
1,908 SR
Queue Stats
137W - 128L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
MrMango331
Cthulhu
Level 60
God Stats
5W - 3L
1,509 SR
Queue Stats
57W - 50L
1,502 Elo+
Party 2
The Morrigan
The Morrigan
Rimsuq
The Morrigan
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
270W - 299L
1,397 Elo+
Party 1
Medusa
Medusa
sputniik
Medusa
Level 105
God Stats
23W - 22L
1,520 SR
Queue Stats
108W - 109L
1,462 Elo+
Solo
Pele
Pele
sykkal
Pele
Level 93
God Stats
10W - 10L
1,407 SR
Queue Stats
134W - 136L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aspirinaz
Scylla
11
3 / 1 / 0
5,909
591
1,972
3,785
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
LB6340
Achilles
7
0 / 6 / 0
4,235
424
3,186
9,335
4,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
SYmAsHeDsH1Y
Thanatos
10
1 / 3 / 3
5,227
523
3,217
7,118
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 1
4,520
452
2,514
6,638
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
ericanilox
Apollo
10
1 / 0 / 0
4,996
500
2,900
4,051
1,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MRsieni
Cerberus
10
0 / 1 / 0
5,410
541
3,101
8,409
4,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
MrMango331
Cthulhu
11
5 / 0 / 2
6,609
661
6,435
6,924
4,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Rimsuq
The Morrigan
11
3 / 2 / 0
6,173
617
3,114
4,151
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
sputniik
Medusa
10
0 / 0 / 1
5,291
529
2,694
2,716
698
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Pele
sykkal
Pele
11
2 / 2 / 3
5,848
585
3,382
6,899
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
10
10
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aspirinaz
Scylla
3
1
0
3
L
Achilles
LB6340
Achilles
0
6
0
0
W
Cerberus
MRsieni
Cerberus
0
1
0
0
W
Cthulhu
MrMango331
Cthulhu
5
0
2
6
W
The Morrigan
Rimsuq
The Morrigan
3
2
0
1.5
L
Thanatos
SYmAsHeDsH1Y
Thanatos
1
3
3
0.83
L
0
0
1
0.5
L
Apollo
ericanilox
Apollo
1
0
0
1
W
Medusa
sputniik
Medusa
0
0
1
0.5
W
Pele
sykkal
Pele
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,789
Damage
18,726
30,927
Taken
29,099
13,370
Mitigated
12,383
10,099
Healing
13,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aspirinaz
Scylla
1,972
370
0
995
3,785
933
0
1,569
2,216
34,192
1,367
L
Achilles
LB6340
Achilles
3,186
997
0
1,450
9,335
4,569
0
4,905
3,861
0
17,477
W
Cerberus
MRsieni
Cerberus
3,101
261
878
3,483
8,409
4,225
0
1,207
6,794
19,698
0
W
Cthulhu
MrMango331
Cthulhu
6,435
1,190
0
3,136
6,924
4,538
0
0
6,536
37,883
1,060
W
The Morrigan
Rimsuq
The Morrigan
3,114
326
0
500
4,151
1,192
0
1,285
2,764
33,155
3,193
L
Thanatos
SYmAsHeDsH1Y
Thanatos
3,217
514
0
4,557
7,118
1,959
0
1,247
5,751
0
27,436
L
2,514
230
0
1,576
6,638
4,862
84
1,610
5,028
16,371
0
L
Apollo
ericanilox
Apollo
2,900
2,262
0
1,521
4,051
1,047
279
1,491
2,560
0
34,999
W
Medusa
sputniik
Medusa
2,694
714
0
1,239
2,716
698
0
757
1,817
0
41,878
W
Pele
sykkal
Pele
3,382
575
0
3,810
6,899
1,730
0
451
6,303
0
37,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,887
Gold Earned
29,331
244
Minions Killed
352
0
Camps Cleared
0
941,184
Distance Traveled
1,027,997
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,909
591
63
6
0
173,607
2
L
Achilles
4,235
424
25
3
0
155,640
0
W
Cerberus
5,410
541
61
6
0
196,080
3
W
Cthulhu
6,609
661
73
7
0
216,927
0
W
The Morrigan
6,173
617
65
7
0
198,584
1
L
Thanatos
5,227
523
54
5
0
229,965
0
L
Sobek
4,520
452
44
4
0
192,769
0
L
Apollo
4,996
500
58
6
0
189,203
6
W
Medusa
5,291
529
83
8
0
201,662
2
W
Pele
5,848
585
70
7
0
214,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role