Player Matchup

Danzaburou
Danzaburou
AlvaroGuti3
Danzaburou
Level 109
God Stats
1W - 2L
1,384 SR
Queue Stats
29W - 19L
1,604 Elo+
Party 2
Hades
Hades
CrowndKing
Hades
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GAS1339
Kuzenbo
Level 81
God Stats
18W - 19L
1,564 SR
Queue Stats
42W - 48L
1,458 Elo+
Party 2
Da Ji
Da Ji
Llamas19
Da Ji
Level 114
God Stats
3W - 2L
1,859 SR
Queue Stats
37W - 26L
1,579 Elo+
Party 2
Chaac
Chaac
alexlion27
Chaac
Level 8
God Stats
0W - 2L
1,732 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 72
1,608 SR
1,528 Elo+

VS

Team Averages
Level 139
1,558 SR
1,476 Elo+
Medusa
Medusa
A-killer-nugget
Medusa
Level 91
God Stats
71W - 57L
1,588 SR
Queue Stats
491W - 483L
1,445 Elo+
Party 1
Anubis
Anubis
AuthenticShyness
Anubis
Level 154
God Stats
14W - 4L
1,497 SR
Queue Stats
296W - 281L
1,510 Elo+
Party 1
Bacchus
Bacchus
Larzen_91
Bacchus
Level 195
God Stats
110W - 129L
1,493 SR
Queue Stats
505W - 502L
1,478 Elo+
Party 1
Cliodhna
Cliodhna
Skizzyi
Cliodhna
Level 98
God Stats
4W - 2L
1,778 SR
Queue Stats
66W - 50L
1,489 Elo+
Solo
Osiris
Osiris
zSuperWasya
Osiris
Level 158
God Stats
2W - 0L
1,435 SR
Queue Stats
94W - 100L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlvaroGuti3
Danzaburou
6
0 / 1 / 0
3,581
716
2,096
3,381
842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
2
0 / 0 / 0
2,584
517
33
822
171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kuzenbo
GAS1339
Kuzenbo
5
0 / 0 / 0
3,180
636
705
2,124
1,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Llamas19
Da Ji
6
0 / 0 / 0
3,269
654
1,175
4,020
1,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
5
0 / 1 / 0
3,130
626
1,046
2,823
1,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,503
701
2,047
2,657
611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
4,169
834
521
785
271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bacchus
Larzen_91
Bacchus
6
0 / 0 / 1
3,773
755
1,093
3,575
1,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Skizzyi
Cliodhna
6
1 / 0 / 0
3,621
724
1,488
3,238
970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
7
0 / 0 / 1
3,958
792
1,607
3,895
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Danzaburou
AlvaroGuti3
Danzaburou
0
1
0
0
W
0
0
0
0
L
Hades
0
0
0
0
L
Kuzenbo
GAS1339
Kuzenbo
0
0
0
0
W
Bacchus
Larzen_91
Bacchus
0
0
1
0.5
L
Da Ji
Llamas19
Da Ji
0
0
0
0
W
Cliodhna
Skizzyi
Cliodhna
1
0
0
1
L
Chaac
0
1
0
0
W
Osiris
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,055
Damage
6,756
13,170
Taken
14,150
4,411
Mitigated
5,813
3,361
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,047
710
0
435
2,657
611
0
246
2,411
0
22,545
L
Danzaburou
AlvaroGuti3
Danzaburou
2,096
1,371
0
1,417
3,381
842
0
595
2,786
0
21,753
W
521
267
0
476
785
271
0
158
627
26,854
2,052
L
Hades
33
33
0
76
822
171
0
344
478
924
0
L
Kuzenbo
GAS1339
Kuzenbo
705
402
0
734
2,124
1,130
0
417
1,707
4,669
0
W
Bacchus
Larzen_91
Bacchus
1,093
96
584
1,991
3,575
1,494
0
334
3,241
7,005
968
L
Da Ji
Llamas19
Da Ji
1,175
225
0
750
4,020
1,252
0
158
3,862
0
15,901
W
Cliodhna
Skizzyi
Cliodhna
1,488
207
0
962
3,238
970
0
0
3,238
0
15,137
L
Chaac
1,046
101
0
384
2,823
1,016
0
0
2,823
0
8,877
W
Osiris
1,607
530
0
2,349
3,895
2,467
0
0
3,895
0
20,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,744
Gold Earned
19,024
111
Minions Killed
180
0
Camps Cleared
0
425,975
Distance Traveled
548,266
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,503
701
38
8
0
103,149
0
L
Danzaburou
3,581
716
40
8
0
108,397
0
W
Anubis
4,169
834
66
13
0
96,608
0
L
Hades
2,584
517
2
0
0
29,330
0
L
Kuzenbo
3,180
636
13
3
0
73,477
0
W
Bacchus
3,773
755
15
3
0
110,545
1
L
Da Ji
3,269
654
36
7
0
122,155
0
W
Cliodhna
3,621
724
29
6
0
139,079
0
L
Chaac
3,130
626
20
4
0
92,616
0
W
Osiris
3,958
792
32
6
0
98,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role