Player Matchup

Nox
Nox
Gonzalo_edu_24
Nox
Level 129
God Stats
119W - 109L
1,540 SR
Queue Stats
173W - 168L
1,518 Elo+
Solo
Ravana
Ravana
LuilliGamerYT
Ravana
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,365 Elo+
Solo
Danzaburou
Danzaburou
brantii
Danzaburou
Level 116
God Stats
3W - 2L
1,479 SR
Queue Stats
71W - 67L
1,434 Elo+
Solo
Terra
Terra
eatdisaxx_23
Terra
Level 136
God Stats
1W - 2L
1,225 SR
Queue Stats
100W - 94L
1,446 Elo+
Solo
Kukulkan
Kukulkan
macsnakwrap
Kukulkan
Level 108
God Stats
2W - 4L
1,360 SR
Queue Stats
64W - 65L
1,481 Elo+
Solo
Team Averages
Level 129
1,421 SR
1,449 Elo+

VS

Team Averages
Level 72
1,353 SR
1,548 Elo+
Bakasura
Bakasura
 
Bakasura
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DMARdagod
Loki
Level 89
God Stats
1W - 1L
1,423 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 1
Janus
Janus
spookyblunts
Janus
Level 69
God Stats
35W - 32L
1,511 SR
Queue Stats
399W - 400L
1,549 Elo+
Solo
Chang'e
Chang'e
umm bell
Chang'e
Level 40
God Stats
1W - 3L
1,113 SR
Queue Stats
22W - 24L
1,498 Elo+
Solo
Ares
Ares
zZ-KiLLaZz
Ares
Level 6
God Stats
0W - 1L
1,215 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,137
1,190
5,372
3,258
1,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 4
6,586
1,098
3,813
1,729
828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
brantii
Danzaburou
12
0 / 0 / 8
6,554
1,092
2,250
592
190
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 1 / 6
6,961
1,160
2,740
4,735
3,393
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
macsnakwrap
Kukulkan
13
3 / 0 / 4
7,323
1,221
5,264
971
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

383

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 1 / 1
6,153
1,026
1,108
5,013
2,132
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
10
0 / 4 / 0
5,925
988
2,845
6,815
2,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 1 / 0
6,720
1,120
4,604
2,426
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
umm bell
Chang'e
10
0 / 0 / 0
5,493
916
0
0
0
11
0 / 4 / 1
6,149
1,025
1,229
9,569
7,551
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
10
Kills
1
1
Deaths
10
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
1
0.5
L
Loki
0
4
0
0
W
3
0
5
5.5
W
2
0
4
4
W
Danzaburou
brantii
Danzaburou
0
0
8
4
W
2
1
6
5
W
Kukulkan
macsnakwrap
Kukulkan
3
0
4
5
L
1
1
0
1
L
Chang'e
umm bell
Chang'e
0
0
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,439
Damage
9,786
11,285
Taken
23,823
5,771
Mitigated
12,436
839
Healing
2,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,108
916
0
1,525
5,013
2,132
0
1,353
3,540
0
7,508
L
Loki
2,845
648
0
290
6,815
2,225
0
3,041
3,651
0
12,420
W
5,372
126
0
0
3,258
1,023
0
901
2,153
10,132
241
W
3,813
444
0
99
1,729
828
0
824
776
0
8,989
W
Danzaburou
brantii
Danzaburou
2,250
559
0
214
592
190
0
151
441
0
13,021
W
2,740
189
16
420
4,735
3,393
0
2,520
1,945
5,381
631
W
Kukulkan
macsnakwrap
Kukulkan
5,264
303
0
90
971
337
0
788
169
30,947
718
L
4,604
0
0
0
2,426
528
0
1,375
998
21,400
453
L
Chang'e
umm bell
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
1,229
164
0
1,027
9,569
7,551
0
6,782
2,742
7,970
569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,561
Gold Earned
30,440
128
Minions Killed
111
7
Camps Cleared
5
562,988
Distance Traveled
468,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,153
1,026
27
5
4
130,069
0
L
Loki
5,925
988
17
3
1
116,839
0
W
Nox
7,137
1,190
12
2
2
118,116
0
W
Ravana
6,586
1,098
17
3
1
103,379
0
W
Danzaburou
6,554
1,092
26
4
2
115,284
0
W
Terra
6,961
1,160
8
1
0
105,417
0
W
Kukulkan
7,323
1,221
65
11
2
120,792
0
L
Janus
6,720
1,120
48
8
0
124,900
0
L
Chang'e
5,493
916
0
0
0
120
0
L
Ares
6,149
1,025
19
3
0
96,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role