Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Gold V
OneWithTheKnot
Charybdis
Gold V
Level 46
God Stats
8W - 10L
1,621 SR
Queue Stats
275W - 287L
1,397 MMR
Solo
Surtr
Surtr
Gold III
RealEsc0bar
Surtr
Gold III
Level 157
God Stats
86W - 61L
1,588 SR
Queue Stats
448W - 478L
1,443 MMR
Party 1
Cliodhna
Cliodhna
Gold IV
helios4040
Cliodhna
Gold IV
Level 87
God Stats
21W - 21L
1,582 SR
Queue Stats
96W - 105L
1,456 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
wakingthelions
Kumbhakarna
Gold V
Level 100
God Stats
2W - 1L
1,870 SR
Queue Stats
33W - 37L
1,394 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,632 SR
1,438 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,518 SR
1,399 MMR
Lancelot
Lancelot
Gold IV
 
Lancelot
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
CammyCammyCocoa
Chiron
Bronze III
Level 106
God Stats
32W - 21L
1,568 SR
Queue Stats
59W - 56L
1,392 MMR
Solo
Scylla
Scylla
Gold III
Extort
Scylla
Gold III
Level 198
God Stats
27W - 35L
1,486 SR
Queue Stats
203W - 203L
1,451 MMR
Solo
Ymir
Ymir
Gold III
Eyescreamdeth
Ymir
Gold III
Level 156
God Stats
3W - 1L
1,537 SR
Queue Stats
152W - 149L
1,384 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
wuntooo
Cthulhu
Bronze IV
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 4 / 0
5,977
460
4,709
7,797
1,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Charybdis
OneWithTheKnot
Charybdis
11
1 / 3 / 1
6,294
484
4,542
9,064
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 0
7,139
549
5,773
11,982
8,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
helios4040
Cliodhna
12
3 / 2 / 1
6,826
525
6,286
9,448
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
wakingthelions
Kumbhakarna
10
0 / 2 / 1
6,275
483
3,021
13,120
7,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
JanusAresBellonaBake Kujira

VS

Bans
KukulkanArachneXbalanqueDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
5 / 2 / 1
7,561
582
5,855
11,830
4,651
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
2 / 1 / 1
7,797
600
8,189
8,141
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Extort
Scylla
13
2 / 0 / 3
7,549
581
10,541
3,398
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 1 / 4
6,490
499
3,927
8,743
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
wuntooo
Cthulhu
14
2 / 1 / 2
7,920
609
8,402
10,186
10,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
12
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
0
0
W
Lancelot
 
Lancelot
5
2
1
2.75
W
2
1
1
2.5
W
Scylla
Extort
Scylla
2
0
3
3.5
W
1
1
4
3
L
Charybdis
OneWithTheKnot
Charybdis
1
3
1
0.5
L
1
2
0
0.5
L
Cliodhna
helios4040
Cliodhna
3
2
1
1.75
L
Kumbhakarna
wakingthelions
Kumbhakarna
0
2
1
0.25
W
Cthulhu
wuntooo
Cthulhu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,331
Damage
36,914
51,411
Taken
42,298
23,631
Mitigated
25,647
18,074
Healing
12,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,709
1,608
0
2,533
7,797
1,937
0
4,548
2,723
33,805
4,994
W
Lancelot
 
Lancelot
5,855
1,128
0
5,255
11,830
4,651
0
2,919
8,911
0
65,607
W
8,189
2,927
226
2,327
8,141
2,590
990
1,140
7,001
0
66,834
W
Scylla
Extort
Scylla
10,541
492
0
1,000
3,398
1,024
0
1,677
1,721
54,255
1,376
W
3,927
1,117
0
2,216
8,743
6,396
0
1,866
6,877
13,509
2,414
L
Charybdis
OneWithTheKnot
Charybdis
4,542
2,736
0
3,279
9,064
2,615
0
977
8,047
0
43,405
L
5,773
2,644
0
4,675
11,982
8,698
0
5,814
5,130
632
48,465
L
Cliodhna
helios4040
Cliodhna
6,286
1,022
0
3,404
9,448
3,012
0
2,990
6,368
0
47,801
L
Kumbhakarna
wakingthelions
Kumbhakarna
3,021
378
0
4,183
13,120
7,369
0
5,393
7,341
20,688
0
W
Cthulhu
wuntooo
Cthulhu
8,402
1,149
281
1,410
10,186
10,986
0
682
9,504
61,568
2,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,511
Gold Earned
37,317
375
Minions Killed
465
0
Camps Cleared
0
1,310,088
Distance Traveled
1,354,194
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,977
460
74
6
0
224,121
4
W
Lancelot
7,561
582
98
8
0
330,627
0
W
Chiron
7,797
600
107
8
0
247,541
2
W
Scylla
7,549
581
109
8
0
250,225
0
W
Ymir
6,490
499
25
2
0
270,946
0
L
Charybdis
6,294
484
77
6
0
250,216
0
L
Surtr
7,139
549
86
7
0
247,951
4
L
Cliodhna
6,826
525
98
8
0
309,081
0
L
Kumbhakarna
6,275
483
40
3
0
278,719
0
W
Cthulhu
7,920
609
126
10
0
254,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role