Player Matchup

Rama
Rama
 
Rama
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Adruano9977
Hercules
Level 61
God Stats
3W - 1L
1,492 SR
Queue Stats
29W - 24L
1,428 Elo+
Solo
Sylvanus
Sylvanus
Saandro9
Sylvanus
Level 60
God Stats
16W - 15L
1,497 SR
Queue Stats
152W - 154L
1,450 Elo+
Solo
Scylla
Scylla
sinary_noah
Scylla
Level 88
God Stats
3W - 4L
1,203 SR
Queue Stats
97W - 100L
1,448 Elo+
Solo
Team Averages
Level 69
1,438 SR
1,465 Elo+

VS

Team Averages
Level 75
1,449 SR
1,449 Elo+
Hera
Hera
DKG_FrustaX
Hera
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 162L
1,401 Elo+
Party 1
Ratatoskr
Ratatoskr
ITz_Ale1388
Ratatoskr
Level 87
God Stats
1W - 1L
1,148 SR
Queue Stats
257W - 276L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
Mr GodsPlan
Danzaburou
Level 96
God Stats
3W - 10L
1,375 SR
Queue Stats
194W - 212L
1,434 Elo+
Solo
Bellona
Bellona
SHREK4S
Bellona
Level 51
God Stats
1W - 1L
1,721 SR
Queue Stats
18W - 14L
1,631 Elo+
Solo
Cthulhu
Cthulhu
antho_FRA_24
Cthulhu
Level 38
God Stats
3W - 6L
1,500 SR
Queue Stats
194W - 197L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
7 / 2 / 2
6,297
700
6,559
4,746
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
 
Achilles
9
1 / 2 / 3
4,941
549
2,802
6,914
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Adruano9977
Hercules
9
1 / 2 / 1
5,151
572
2,593
6,626
3,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
Saandro9
Sylvanus
9
3 / 0 / 4
5,940
660
2,287
5,835
3,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Scylla
9
2 / 2 / 1
5,307
590
1,284
3,608
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,082
565
4,447
4,358
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ratatoskr
ITz_Ale1388
Ratatoskr
7
1 / 2 / 2
4,496
500
722
5,313
1,683
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Mr GodsPlan
Danzaburou
5
0 / 5 / 1
4,007
445
2,839
5,132
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
SHREK4S
Bellona
9
2 / 1 / 1
5,459
607
4,223
6,727
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
antho_FRA_24
Cthulhu
8
2 / 3 / 0
5,026
558
2,364
6,718
3,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
7
8
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
2
2
4
W
Achilles
 
Achilles
1
2
3
1.25
W
Hercules
Adruano9977
Hercules
1
2
1
0.75
L
2
3
1
0.83
L
Ratatoskr
ITz_Ale1388
Ratatoskr
1
2
2
1
L
Danzaburou
Mr GodsPlan
Danzaburou
0
5
1
0.1
L
Bellona
SHREK4S
Bellona
2
1
1
2.5
W
Sylvanus
Saandro9
Sylvanus
3
0
4
5
L
Cthulhu
antho_FRA_24
Cthulhu
2
3
0
0.67
W
Scylla
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,525
Damage
14,595
27,729
Taken
28,248
10,918
Mitigated
12,333
8,818
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,559
5,442
0
505
4,746
1,266
1,144
1,177
3,569
0
28,289
W
Achilles
 
Achilles
2,802
561
0
2,849
6,914
2,167
0
1,520
5,195
0
24,162
W
Hercules
Adruano9977
Hercules
2,593
1,262
0
2,908
6,626
3,011
0
404
6,172
0
23,520
L
4,447
856
0
530
4,358
1,315
0
1,043
3,274
23,221
0
L
Ratatoskr
ITz_Ale1388
Ratatoskr
722
33
0
210
5,313
1,683
0
553
4,760
0
19,491
L
Danzaburou
Mr GodsPlan
Danzaburou
2,839
1,461
0
620
5,132
1,329
0
998
4,134
0
13,160
L
Bellona
SHREK4S
Bellona
4,223
1,788
0
2,940
6,727
4,871
0
387
6,011
0
27,210
W
Sylvanus
Saandro9
Sylvanus
2,287
866
434
1,827
5,835
3,606
356
1,108
4,727
19,963
3,023
L
Cthulhu
antho_FRA_24
Cthulhu
2,364
353
327
1,072
6,718
3,135
0
504
6,214
19,294
0
W
Scylla
1,284
0
0
295
3,608
868
246
2,038
1,255
23,249
1,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,636
Gold Earned
24,070
219
Minions Killed
181
0
Camps Cleared
0
897,236
Distance Traveled
788,390
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,297
700
48
5
0
169,252
0
W
Achilles
4,941
549
43
5
0
206,708
0
W
Hercules
5,151
572
45
5
0
178,673
1
L
Hera
5,082
565
47
5
0
161,591
0
L
Ratatoskr
4,496
500
32
4
0
160,390
0
L
Danzaburou
4,007
445
23
3
0
125,365
2
L
Bellona
5,459
607
48
5
0
150,191
5
W
Sylvanus
5,940
660
37
4
0
164,369
0
L
Cthulhu
5,026
558
31
3
0
190,853
0
W
Scylla
5,307
590
46
5
0
178,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role