Player Matchup

Ares
Ares
CaptinCheech553
Ares
Level 107
God Stats
6W - 8L
1,481 SR
Queue Stats
88W - 92L
1,499 Elo+
Party 2
King Arthur
King Arthur
Shanatasy
King Arthur
Level 128
God Stats
0W - 1L
1,649 SR
Queue Stats
2W - 8L
1,320 Elo+
Solo
Heimdallr
Heimdallr
TheFishyTomato
Heimdallr
Level 125
God Stats
1W - 3L
1,236 SR
Queue Stats
147W - 122L
1,528 Elo+
Party 2
He Bo
He Bo
deiviscougar1983
He Bo
Level 104
God Stats
2W - 2L
1,673 SR
Queue Stats
292W - 291L
1,530 Elo+
Solo
Ra
Ra
xBAKERxKIDx
Ra
Level 142
God Stats
17W - 23L
1,530 SR
Queue Stats
235W - 234L
1,584 Elo+
Solo
Team Averages
Level 121
1,514 SR
1,492 Elo+

VS

Team Averages
Level 118
1,433 SR
1,514 Elo+
Anhur
Anhur
AcidicPlayer381
Anhur
Level 159
God Stats
8W - 11L
1,288 SR
Queue Stats
290W - 257L
1,544 Elo+
Solo
The Morrigan
The Morrigan
Ghost God x3
The Morrigan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 91L
1,544 Elo+
Solo
Scylla
Scylla
abdur_is_awesome
Scylla
Level 125
God Stats
16W - 14L
1,486 SR
Queue Stats
235W - 254L
1,507 Elo+
Party 1
Hel
Hel
eziodarkpit
Hel
Level 100
God Stats
13W - 19L
1,335 SR
Queue Stats
204W - 210L
1,475 Elo+
Party 1
Achilles
Achilles
gavnlol-_-
Achilles
Level 89
God Stats
9W - 5L
1,553 SR
Queue Stats
474W - 464L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,081
506
4,830
13,377
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
Shanatasy
King Arthur
13
2 / 2 / 0
7,894
564
7,496
14,188
12,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
TheFishyTomato
Heimdallr
13
2 / 4 / 0
6,862
490
9,441
10,086
2,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 4 / 0
5,883
420
2,489
8,619
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 0 / 0
8,460
604
3,705
7,000
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
8,333
595
10,626
10,813
3,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Ghost God x3
The Morrigan
13
0 / 1 / 3
6,766
483
5,758
7,520
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 1
7,498
536
4,879
4,276
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 0 / 4
7,946
568
4,709
11,353
7,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
gavnlol-_-
Achilles
13
3 / 2 / 0
7,796
557
7,083
11,711
13,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
12
13
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
0
3
2
0.33
W
The Morrigan
Ghost God x3
The Morrigan
0
1
3
1.5
L
King Arthur
Shanatasy
King Arthur
2
2
0
1
L
Heimdallr
TheFishyTomato
Heimdallr
2
4
0
0.5
W
1
0
1
1.5
L
0
4
0
0
W
1
0
4
3
W
Achilles
gavnlol-_-
Achilles
3
2
0
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,961
Damage
33,055
53,270
Taken
45,673
31,366
Mitigated
28,789
15,085
Healing
25,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,626
6,318
0
4,512
10,813
3,605
797
2,131
8,682
0
68,481
L
4,830
423
357
2,850
13,377
11,766
0
5,060
8,317
30,388
31
W
The Morrigan
Ghost God x3
The Morrigan
5,758
859
0
3,684
7,520
2,526
0
2,333
5,187
45,417
971
L
King Arthur
Shanatasy
King Arthur
7,496
412
0
2,897
14,188
12,073
0
1,370
11,907
2,332
52,276
L
Heimdallr
TheFishyTomato
Heimdallr
9,441
1,330
0
1,162
10,086
2,761
0
2,023
8,063
0
61,192
W
4,879
272
0
826
4,276
1,243
0
2,309
1,967
62,364
1,066
L
2,489
160
0
3,245
8,619
2,078
8
1,753
6,866
37,934
0
W
4,709
441
5,672
8,580
11,353
7,820
210
3,962
7,391
29,521
0
W
Achilles
gavnlol-_-
Achilles
7,083
1,441
0
2,723
11,711
13,595
0
739
10,972
0
46,003
L
3,705
262
710
3,864
7,000
2,688
0
4,918
2,082
89,495
1,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,180
Gold Earned
38,339
463
Minions Killed
451
0
Camps Cleared
0
1,389,006
Distance Traveled
1,369,818
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,333
595
135
10
0
253,691
0
L
Ares
7,081
506
28
2
0
288,847
0
W
The Morrigan
6,766
483
73
5
0
288,682
0
L
King Arthur
7,894
564
89
6
0
249,172
2
L
Heimdallr
6,862
490
101
7
0
252,326
0
W
Scylla
7,498
536
131
9
0
295,417
3
L
He Bo
5,883
420
75
5
0
260,465
0
W
Hel
7,946
568
32
2
0
289,375
0
W
Achilles
7,796
557
80
6
0
242,653
0
L
Ra
8,460
604
170
12
0
338,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role