Player Matchup

Horus
Horus
AudioBubbles7
Horus
Level 126
God Stats
2W - 5L
1,230 SR
Queue Stats
206W - 243L
1,431 Elo+
Party 1
Pele
Pele
Derpapoluzathon
Pele
Level 145
God Stats
0W - 1L
1,652 SR
Queue Stats
75W - 58L
1,554 Elo+
Solo
Jormungandr
Jormungandr
Reign4039
Jormungandr
Level 109
God Stats
168W - 144L
1,593 SR
Queue Stats
246W - 260L
1,447 Elo+
Party 1
Ah Puch
Ah Puch
Retzer
Ah Puch
Level 159
God Stats
23W - 18L
1,644 SR
Queue Stats
655W - 601L
1,575 Elo+
Solo
Ullr
Ullr
mrlg66
Ullr
Level 109
God Stats
0W - 1L
1,307 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 1
Team Averages
Level 130
1,485 SR
1,502 Elo+

VS

Team Averages
Level 129
1,600 SR
1,542 Elo+
Horus
Horus
AleiMJ
Horus
Level 90
God Stats
18W - 15L
1,564 SR
Queue Stats
341W - 300L
1,518 Elo+
Solo
Susano
Susano
Jhonnysins32
Susano
Level 128
God Stats
67W - 54L
1,624 SR
Queue Stats
474W - 450L
1,556 Elo+
Solo
The Morrigan
The Morrigan
Masktokill17
The Morrigan
Level 172
God Stats
7W - 6L
1,564 SR
Queue Stats
145W - 139L
1,552 Elo+
Solo
Skadi
Skadi
Umbriel_Freyr
Skadi
Level 125
God Stats
33W - 20L
1,709 SR
Queue Stats
107W - 88L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
ungaybailarin
Zhong Kui
Level 128
God Stats
163W - 134L
1,541 SR
Queue Stats
173W - 154L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
7,709
482
6,424
16,369
13,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
5 / 3 / 5
8,069
504
9,442
15,371
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Reign4039
Jormungandr
13
2 / 1 / 1
8,428
527
3,994
11,046
5,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Retzer
Ah Puch
16
1 / 4 / 4
8,857
554
10,719
10,425
3,133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ullr
mrlg66
Ullr
16
1 / 4 / 2
8,532
533
1,902
9,253
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AleiMJ
Horus
13
4 / 1 / 6
9,153
572
6,870
12,602
11,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Susano
16
5 / 5 / 4
9,125
570
10,465
16,860
6,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Masktokill17
The Morrigan
15
3 / 1 / 3
9,092
568
5,465
6,336
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 1 / 6
9,735
608
6,068
6,434
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
ungaybailarin
Zhong Kui
17
6 / 3 / 2
11,063
691
15,267
16,226
12,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
11
Kills
19
19
Deaths
11
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
AleiMJ
Horus
4
1
6
7
L
2
7
4
0.57
L
5
3
5
2.5
W
Susano
5
5
4
1.4
W
The Morrigan
Masktokill17
The Morrigan
3
1
3
4.5
L
Jormungandr
Reign4039
Jormungandr
2
1
1
2.5
L
Ah Puch
Retzer
Ah Puch
1
4
4
0.75
W
1
1
6
4
L
Ullr
mrlg66
Ullr
1
4
2
0.5
W
Zhong Kui
ungaybailarin
Zhong Kui
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,481
Damage
44,135
62,464
Taken
58,458
30,102
Mitigated
34,598
10,514
Healing
26,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AleiMJ
Horus
6,870
3,025
1,666
5,067
12,602
11,657
395
3,469
9,133
0
23,726
L
6,424
1,887
480
2,570
16,369
13,230
84
4,816
11,553
0
30,073
L
9,442
2,051
0
1,301
15,371
5,162
0
4,266
11,105
0
57,104
W
Susano
10,465
3,586
0
7,112
16,860
6,361
121
2,733
14,127
0
75,642
W
The Morrigan
Masktokill17
The Morrigan
5,465
493
0
870
6,336
1,908
0
3,253
3,083
52,370
3,713
L
Jormungandr
Reign4039
Jormungandr
3,994
786
273
2,271
11,046
5,996
0
5,751
5,295
46,721
0
L
Ah Puch
Retzer
Ah Puch
10,719
461
0
2,747
10,425
3,133
270
3,366
7,059
75,631
0
W
6,068
2,055
0
1,238
6,434
2,197
765
1,072
5,362
0
88,738
L
Ullr
mrlg66
Ullr
1,902
342
0
872
9,253
2,581
0
940
8,313
0
70,222
W
Zhong Kui
ungaybailarin
Zhong Kui
15,267
2,149
0
10,226
16,226
12,475
2,913
4,402
11,824
88,961
3,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,595
Gold Earned
48,168
482
Minions Killed
555
0
Camps Cleared
0
1,559,863
Distance Traveled
1,617,613
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,153
572
25
2
0
350,539
4
L
Horus
7,709
482
43
3
0
288,546
2
L
Pele
8,069
504
88
6
0
358,068
0
W
Susano
9,125
570
116
7
0
363,850
2
W
The Morrigan
9,092
568
114
7
0
321,181
5
L
Jormungandr
8,428
527
87
5
0
328,902
2
L
Ah Puch
8,857
554
127
8
0
272,733
4
W
Skadi
9,735
608
165
10
0
324,174
0
L
Ullr
8,532
533
137
9
0
311,614
2
W
Zhong Kui
11,063
691
135
8
0
257,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role