Player Matchup

Ao Kuang
Ao Kuang
Masters
AutοSpeed
Ao Kuang
Masters
Level 204
God Stats
139W - 106L
1,746 SR
Queue Stats
797W - 729L
2,589 MMR
Party 1
Sobek
Sobek
Masters
FaygoQ
Sobek
Masters
Level 241
God Stats
16W - 15L
1,658 SR
Queue Stats
531W - 457L
2,620 MMR
Party 1
Cliodhna
Cliodhna
Masters
ItzStαllone
Cliodhna
Masters
Level 194
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 125L
2,590 MMR
Solo
King Arthur
King Arthur
Masters
Shmovin
King Arthur
Masters
Level 159
God Stats
1W - 3L
1,775 SR
Queue Stats
187W - 157L
2,529 MMR
Solo
Susano
Susano
Masters
Wαddles
Susano
Masters
Level 196
God Stats
22W - 24L
1,562 SR
Queue Stats
272W - 220L
2,565 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 199
1,648 SR
2,578 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 165
1,663 SR
2,579 MMR
Ares
Ares
Diamond I
ConnorBedardSZN
Ares
Diamond I
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 86L
2,407 MMR
Party 2
Camazotz
Camazotz
Masters
Elder
Camazotz
Masters
Level 145
God Stats
54W - 35L
1,741 SR
Queue Stats
291W - 253L
2,638 MMR
Party 3
Vamana
Vamana
Masters
Inbowned
Vamana
Masters
Level 213
God Stats
9W - 5L
1,780 SR
Queue Stats
426W - 330L
2,630 MMR
Party 2
Danzaburou
Danzaburou
Masters
Trellirelli
Danzaburou
Masters
Level 258
God Stats
3W - 2L
1,500 SR
Queue Stats
179W - 151L
2,509 MMR
Solo
Ra
Ra
Masters
urmumsgood
Ra
Masters
Level 108
God Stats
4W - 1L
1,797 SR
Queue Stats
106W - 74L
2,709 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AutοSpeed
Ao Kuang
15
2 / 1 / 2
8,492
566
6,208
9,758
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
FaygoQ
Sobek
12
1 / 2 / 3
7,387
492
3,857
11,630
8,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
ItzStαllone
Cliodhna
14
1 / 5 / 4
8,116
541
7,375
10,346
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

King Arthur
Shmovin
King Arthur
11
0 / 7 / 0
7,140
476
5,219
14,122
9,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
Wαddles
Susano
15
4 / 4 / 2
8,250
550
5,208
13,801
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
HorusUllrCu Chulainn

VS

Bans
LancelotThorNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 4
8,826
588
10,191
13,437
12,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Camazotz
Elder
Camazotz
15
6 / 0 / 3
8,685
579
5,812
11,146
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vamana
Inbowned
Vamana
16
4 / 3 / 4
9,995
666
9,189
14,219
12,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Trellirelli
Danzaburou
17
2 / 1 / 1
10,078
672
7,582
7,003
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 6
9,455
630
8,636
7,189
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
19
19
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AutοSpeed
Ao Kuang
2
1
2
3
W
6
2
4
4
W
Camazotz
Elder
Camazotz
6
0
3
7.5
L
Sobek
FaygoQ
Sobek
1
2
3
1.25
W
Vamana
Inbowned
Vamana
4
3
4
2
L
Cliodhna
ItzStαllone
Cliodhna
1
5
4
0.6
L
King Arthur
Shmovin
King Arthur
0
7
0
0
W
Danzaburou
Trellirelli
Danzaburou
2
1
1
2.5
L
Susano
Wαddles
Susano
4
4
2
1.25
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,867
Damage
41,410
59,657
Taken
52,994
29,120
Mitigated
34,276
16,263
Healing
18,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AutοSpeed
Ao Kuang
6,208
813
0
4,585
9,758
2,864
0
1,449
8,269
51,929
0
W
10,191
1,034
0
1,521
13,437
12,694
0
2,504
10,933
25,456
2,477
W
Camazotz
Elder
Camazotz
5,812
1,679
0
3,729
11,146
4,328
0
143
11,003
0
60,958
L
Sobek
FaygoQ
Sobek
3,857
482
0
3,781
11,630
8,287
0
5,062
6,225
21,442
0
W
Vamana
Inbowned
Vamana
9,189
5,359
0
5,957
14,219
12,000
319
3,256
10,963
0
83,207
L
Cliodhna
ItzStαllone
Cliodhna
7,375
685
0
958
10,346
2,765
0
4,656
5,334
0
63,608
L
King Arthur
Shmovin
King Arthur
5,219
884
0
658
14,122
9,928
0
4,192
9,930
225
47,434
W
Danzaburou
Trellirelli
Danzaburou
7,582
3,121
0
3,280
7,003
2,615
2,310
2,415
4,588
0
97,362
L
Susano
Wαddles
Susano
5,208
1,339
0
6,281
13,801
5,276
0
2,261
11,295
0
60,769
W
8,636
599
1,309
2,533
7,189
2,639
150
1,787
5,402
82,346
324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,385
Gold Earned
47,039
463
Minions Killed
599
0
Camps Cleared
0
1,611,646
Distance Traveled
1,615,640
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,492
566
106
7
0
342,829
0
W
Ares
8,826
588
32
2
0
303,960
2
W
Camazotz
8,685
579
75
5
0
386,607
5
L
Sobek
7,387
492
20
1
0
357,606
1
W
Vamana
9,995
666
153
10
0
286,503
0
L
Cliodhna
8,116
541
140
9
0
330,962
6
L
King Arthur
7,140
476
91
6
0
235,011
0
W
Danzaburou
10,078
672
171
11
0
305,062
4
L
Susano
8,250
550
106
7
0
345,238
0
W
Ra
9,455
630
168
11
0
333,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role