Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ChangEBest
Chang'e
Level 149
God Stats
91W - 51L
1,647 SR
Queue Stats
188W - 163L
1,609 Elo+
Party 1
Horus
Horus
Kuroiz
Horus
Level 156
God Stats
4W - 0L
1,549 SR
Queue Stats
19W - 5L
1,720 Elo+
Party 1
Erlang Shen
Erlang Shen
PostureChec
Erlang Shen
Level 122
God Stats
2W - 2L
1,420 SR
Queue Stats
38W - 30L
1,613 Elo+
Party 1
Team Averages
Level 148
1,523 SR
1,589 Elo+

VS

Team Averages
Level 144
1,478 SR
1,562 Elo+
Thoth
Thoth
ArkAnimax
Thoth
Level 156
God Stats
64W - 71L
1,505 SR
Queue Stats
275W - 261L
1,507 Elo+
Solo
Shiva
Shiva
Drakerst
Shiva
Level 223
God Stats
5W - 6L
1,515 SR
Queue Stats
261W - 238L
1,636 Elo+
Solo
Charon
Charon
FEMBOYFISTER
Charon
Level 173
God Stats
0W - 2L
1,289 SR
Queue Stats
45W - 42L
1,517 Elo+
Solo
Charybdis
Charybdis
Pause4aSec
Charybdis
Level 73
God Stats
1W - 3L
1,329 SR
Queue Stats
214W - 172L
1,548 Elo+
Solo
Ravana
Ravana
SiniStar4k
Ravana
Level 97
God Stats
25W - 18L
1,751 SR
Queue Stats
126W - 96L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
5 / 1 / 4
6,452
645
4,487
7,048
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
 
Cabrakan
9
1 / 5 / 2
5,020
502
824
6,476
3,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
ChangEBest
Chang'e
13
5 / 1 / 2
7,320
732
3,601
5,130
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Kuroiz
Horus
11
2 / 0 / 2
6,243
624
4,468
7,286
6,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
PostureChec
Erlang Shen
10
2 / 1 / 6
5,940
594
5,407
7,664
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ArkAnimax
Thoth
10
0 / 2 / 3
5,502
550
1,559
3,458
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Drakerst
Shiva
9
0 / 4 / 0
5,186
519
4,296
9,989
8,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
8
2 / 3 / 3
5,727
573
4,220
6,137
4,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
Pause4aSec
Charybdis
9
2 / 4 / 2
5,611
561
5,183
7,533
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
SiniStar4k
Ravana
11
4 / 2 / 0
6,020
602
1,414
2,669
867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
15
Kills
8
8
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
4
7
W
Cabrakan
 
Cabrakan
1
5
2
0.4
L
Thoth
ArkAnimax
Thoth
0
2
3
0.75
W
Chang'e
ChangEBest
Chang'e
5
1
2
6
L
Shiva
Drakerst
Shiva
0
4
0
0
L
Charon
2
3
3
1.17
W
Horus
Kuroiz
Horus
2
0
2
3
L
Charybdis
Pause4aSec
Charybdis
2
4
2
0.75
W
Erlang Shen
PostureChec
Erlang Shen
2
1
6
5
L
Ravana
SiniStar4k
Ravana
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,787
Damage
16,672
33,604
Taken
29,786
18,516
Mitigated
16,115
15,055
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,487
1,529
0
4,760
7,048
2,279
0
891
6,157
0
45,820
W
Cabrakan
 
Cabrakan
824
110
45
551
6,476
3,909
0
1,142
5,334
19,137
595
L
Thoth
ArkAnimax
Thoth
1,559
46
0
1,203
3,458
815
0
1,272
2,056
42,331
0
W
Chang'e
ChangEBest
Chang'e
3,601
658
310
2,029
5,130
1,683
0
1,720
3,410
50,764
0
L
Shiva
Drakerst
Shiva
4,296
2,329
0
1,939
9,989
8,151
0
0
9,528
0
31,610
L
Charon
4,220
982
0
1,729
6,137
4,015
0
1,026
4,926
9,918
1,210
W
Horus
Kuroiz
Horus
4,468
1,914
0
3,916
7,286
6,319
0
0
7,286
0
34,507
L
Charybdis
Pause4aSec
Charybdis
5,183
2,372
0
2,610
7,533
2,267
0
354
7,102
0
34,591
W
Erlang Shen
PostureChec
Erlang Shen
5,407
3,671
0
3,444
7,664
4,326
0
1,842
5,822
0
27,408
L
Ravana
SiniStar4k
Ravana
1,414
461
0
239
2,669
867
0
1,211
1,336
0
35,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,975
Gold Earned
28,046
363
Minions Killed
283
0
Camps Cleared
0
1,107,599
Distance Traveled
1,081,191
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,452
645
87
9
0
255,616
1
W
Cabrakan
5,020
502
47
5
0
187,929
0
L
Thoth
5,502
550
94
9
0
211,067
8
W
Chang'e
7,320
732
108
11
0
237,138
1
L
Shiva
5,186
519
48
5
0
209,698
1
L
Charon
5,727
573
13
1
0
223,142
4
W
Horus
6,243
624
72
7
0
202,613
0
L
Charybdis
5,611
561
63
6
0
189,808
0
W
Erlang Shen
5,940
594
49
5
0
224,303
0
L
Ravana
6,020
602
65
7
0
247,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role