Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CeeSylji
Zeus
Level 143
God Stats
1W - 1L
1,306 SR
Queue Stats
85W - 65L
1,572 Elo+
Solo
Susano
Susano
Xyz-321-abc
Susano
Level 144
God Stats
9W - 12L
1,463 SR
Queue Stats
567W - 617L
1,491 Elo+
Solo
King Arthur
King Arthur
ikillstacos314
King Arthur
Level 102
God Stats
39W - 44L
1,468 SR
Queue Stats
70W - 84L
1,426 Elo+
Solo
Charybdis
Charybdis
哆啦AK梦
Charybdis
Level 156
God Stats
17W - 17L
1,497 SR
Queue Stats
622W - 679L
1,520 Elo+
Solo
Team Averages
Level 147
1,447 SR
1,502 Elo+

VS

Team Averages
Level 110
1,559 SR
1,467 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Arcanister57
Nox
Level 136
God Stats
30W - 29L
1,538 SR
Queue Stats
100W - 103L
1,503 Elo+
Solo
Danzaburou
Danzaburou
CamFam1099
Danzaburou
Level 77
God Stats
10W - 3L
1,544 SR
Queue Stats
148W - 60L
1,552 Elo+
Solo
Odin
Odin
Lord x Fen
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,297 Elo+
Solo
He Bo
He Bo
ONESaitama
He Bo
Level 86
God Stats
4W - 6L
1,714 SR
Queue Stats
58W - 50L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
1 / 0 / 2
7,976
997
1,164
1,458
906
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
13
0 / 0 / 4
8,186
1,023
5,467
2,820
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
13
1 / 2 / 2
8,068
1,009
4,870
6,860
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
ikillstacos314
King Arthur
14
0 / 1 / 3
7,961
995
7,077
10,245
15,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
哆啦AK梦
Charybdis
14
4 / 1 / 0
9,220
1,153
7,498
8,426
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

321

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 1 / 4
8,103
1,013
9,249
5,803
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 0 / 4
7,992
999
3,308
4,742
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
CamFam1099
Danzaburou
13
0 / 2 / 2
7,609
951
2,881
3,328
1,150
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 3
8,060
1,008
3,288
10,416
8,201
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
14
3 / 1 / 1
9,110
1,139
7,504
5,454
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
6
Kills
4
4
Deaths
6
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
2
2
L
Nu Wa
 
Nu Wa
0
1
4
2
L
0
0
4
2
L
Danzaburou
CamFam1099
Danzaburou
0
2
2
0.5
W
Zeus
0
0
4
2
L
1
2
3
1.25
L
He Bo
3
1
1
3.5
W
Susano
1
2
2
1
W
King Arthur
ikillstacos314
King Arthur
0
1
3
1.5
W
Charybdis
哆啦AK梦
Charybdis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,076
Damage
26,230
29,809
Taken
29,743
21,165
Mitigated
14,579
4,540
Healing
1,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
1,164
0
1,562
27
1,458
906
0
842
616
16,922
0
L
Nu Wa
 
Nu Wa
9,249
3,063
0
500
5,803
1,884
0
1,605
4,198
32,639
0
L
3,308
164
0
408
4,742
1,741
0
1,144
3,598
15,018
1,613
L
Danzaburou
CamFam1099
Danzaburou
2,881
383
0
621
3,328
1,150
0
537
2,791
0
9,507
W
Zeus
5,467
315
0
0
2,820
757
0
1,730
1,090
30,526
647
L
3,288
1,029
0
0
10,416
8,201
0
1,949
8,467
0
11,026
L
He Bo
7,504
46
0
0
5,454
1,603
0
1,239
4,215
19,970
0
W
Susano
4,870
689
0
0
6,860
1,822
0
5,698
1,162
0
16,715
W
King Arthur
ikillstacos314
King Arthur
7,077
1,403
0
2,479
10,245
15,220
0
6,687
3,558
0
24,367
W
Charybdis
哆啦AK梦
Charybdis
7,498
3,853
0
472
8,426
2,460
0
4,851
3,575
0
21,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,411
Gold Earned
40,874
195
Minions Killed
148
5
Camps Cleared
6
822,065
Distance Traveled
779,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,976
997
34
4
1
169,996
0
L
Nu Wa
8,103
1,013
40
5
2
165,114
0
L
Nox
7,992
999
49
6
0
165,891
0
L
Danzaburou
7,609
951
13
2
1
89,738
0
W
Zeus
8,186
1,023
73
9
2
164,149
0
L
Odin
8,060
1,008
24
3
0
171,888
0
L
He Bo
9,110
1,139
22
3
3
186,667
0
W
Susano
8,068
1,009
32
4
0
171,890
0
W
King Arthur
7,961
995
19
2
1
161,867
0
W
Charybdis
9,220
1,153
37
5
1
154,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role