Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
 
Tsukuyomi
Gold V
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
CayeHerman00
Skadi
Gold IV
Level 104
God Stats
4W - 5L
1,595 SR
Queue Stats
86W - 74L
1,445 MMR
Solo
Sol
Sol
Gold IV
GoVEGANorG0NoHom
Sol
Gold IV
Level 88
God Stats
156W - 143L
1,486 SR
Queue Stats
642W - 642L
1,464 MMR
Solo
Xing Tian
Xing Tian
Gold III
RASTAADADDY
Xing Tian
Gold III
Level 207
God Stats
4W - 1L
1,707 SR
Queue Stats
300W - 304L
1,461 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,558 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,578 SR
1,420 MMR
Athena
Athena
Gold V
Amaziahh
Athena
Gold V
Level 144
God Stats
2W - 2L
1,335 SR
Queue Stats
45W - 43L
1,489 MMR
Solo
Chaac
Chaac
Gold IV
HueLight
Chaac
Gold IV
Level 80
God Stats
13W - 12L
1,574 SR
Queue Stats
262W - 268L
1,488 MMR
Solo
Medusa
Medusa
Silver II
MichaelScoppied
Medusa
Silver II
Level 66
God Stats
18W - 15L
1,597 SR
Queue Stats
33W - 43L
1,291 MMR
Party 1
Ra
Ra
Gold IV
Rtxwz
Ra
Gold IV
Level 125
God Stats
10W - 5L
1,584 SR
Queue Stats
223W - 237L
1,502 MMR
Solo
Mercury
Mercury
Silver II
sylas5777
Mercury
Silver II
Level 66
God Stats
2W - 2L
1,800 SR
Queue Stats
32W - 41L
1,328 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 5 / 7
10,352
609
11,786
13,335
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
 
Tsukuyomi
17
9 / 3 / 6
10,240
602
13,558
14,226
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

18
9 / 2 / 3
11,254
662
11,286
8,954
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
8 / 2 / 2
11,965
704
15,702
14,753
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
RASTAADADDY
Xing Tian
15
2 / 1 / 8
9,467
557
4,254
13,728
9,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
Ao KuangAgniBacchus

VS

Bans
KaliMorgan Le FayMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Amaziahh
Athena
12
1 / 3 / 6
8,070
475
3,443
11,572
9,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chaac
HueLight
Chaac
13
1 / 5 / 1
8,027
472
8,473
15,011
6,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 10 / 0
7,659
451
6,598
14,564
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
15
5 / 7 / 4
9,795
576
10,084
13,720
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Mercury
sylas5777
Mercury
14
5 / 8 / 5
8,645
509
8,248
17,886
6,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
33
Kills
13
13
Deaths
33
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
5
7
1.7
W
Tsukuyomi
 
Tsukuyomi
9
3
6
4
L
Athena
Amaziahh
Athena
1
3
6
1.33
W
9
2
3
5.25
W
8
2
2
4.5
L
Chaac
HueLight
Chaac
1
5
1
0.3
L
1
10
0
0.1
W
Xing Tian
RASTAADADDY
Xing Tian
2
1
8
6
L
Ra
5
7
4
1
L
Mercury
sylas5777
Mercury
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,586
Damage
36,846
64,996
Taken
72,753
26,633
Mitigated
31,243
21,808
Healing
15,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,786
1,250
0
939
13,335
3,942
931
7,511
5,824
69,976
1,321
W
Tsukuyomi
 
Tsukuyomi
13,558
3,914
0
5,203
14,226
4,877
0
3,465
10,761
0
78,067
L
Athena
Amaziahh
Athena
3,443
695
0
1,884
11,572
9,799
0
4,635
6,753
27,165
166
W
11,286
4,276
0
1,478
8,954
3,559
2,400
747
8,207
0
97,390
W
15,702
3,603
0
10,194
14,753
4,621
2,351
1,192
13,561
93,852
12,124
L
Chaac
HueLight
Chaac
8,473
537
0
4,556
15,011
6,141
0
7,988
6,961
0
53,573
L
6,598
2,059
0
1,177
14,564
4,240
0
3,874
10,648
0
47,777
W
Xing Tian
RASTAADADDY
Xing Tian
4,254
465
1,673
2,321
13,728
9,634
58
2,057
11,671
27,971
0
L
Ra
10,084
794
1,294
4,482
13,720
5,053
0
6,205
7,305
74,391
575
L
Mercury
sylas5777
Mercury
8,248
4,785
0
1,708
17,886
6,010
0
7,609
10,149
0
55,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,278
Gold Earned
42,196
583
Minions Killed
440
0
Camps Cleared
0
1,706,059
Distance Traveled
1,743,428
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,352
609
134
8
0
349,190
0
W
Tsukuyomi
10,240
602
96
6
0
375,838
2
L
Athena
8,070
475
50
3
0
362,878
8
W
Skadi
11,254
662
156
9
0
330,129
2
W
Sol
11,965
704
168
10
0
299,276
0
L
Chaac
8,027
472
84
5
0
308,642
0
L
Medusa
7,659
451
80
5
0
341,643
0
W
Xing Tian
9,467
557
29
2
0
351,626
4
L
Ra
9,795
576
136
8
0
345,503
3
L
Mercury
8,645
509
90
5
0
384,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role