Player Matchup

Atlas
Atlas
OGking5445
Atlas
Level 74
God Stats
1W - 2L
1,722 SR
Queue Stats
264W - 267L
1,512 Elo+
Party 1
Chaac
Chaac
Tristian314
Chaac
Level 123
God Stats
0W - 1L
1,473 SR
Queue Stats
56W - 48L
1,540 Elo+
Solo
Loki
Loki
ZeroDoesThingz
Loki
Level 147
God Stats
3W - 2L
1,885 SR
Queue Stats
366W - 374L
1,511 Elo+
Solo
Cernunnos
Cernunnos
campguzzler25
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 98L
1,568 Elo+
Party 1
Janus
Janus
dean130
Janus
Level 147
God Stats
1W - 2L
1,668 SR
Queue Stats
63W - 73L
1,428 Elo+
Solo
Team Averages
Level 104
1,650 SR
1,512 Elo+

VS

Team Averages
Level 114
1,541 SR
1,468 Elo+
Izanami
Izanami
FlukyProphet
Izanami
Level 128
God Stats
2W - 1L
1,729 SR
Queue Stats
114W - 115L
1,446 Elo+
Solo
Horus
Horus
VDM348
Horus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 177L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kidsparks1
Morgan Le Fay
Level 148
God Stats
17W - 20L
1,586 SR
Queue Stats
54W - 56L
1,524 Elo+
Solo
Ymir
Ymir
vml2003
Ymir
Level 86
God Stats
1W - 3L
1,290 SR
Queue Stats
310W - 292L
1,472 Elo+
Solo
Bastet
Bastet
xFinesseSznn
Bastet
Level 82
God Stats
24W - 14L
1,602 SR
Queue Stats
101W - 98L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
1 / 5 / 4
6,244
480
2,428
11,585
6,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 0
6,777
521
5,971
12,130
9,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 4 / 2
6,808
524
4,014
9,928
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
campguzzler25
Cernunnos
13
2 / 1 / 4
7,470
575
3,565
7,164
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
dean130
Janus
13
2 / 3 / 4
7,088
545
3,597
5,859
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlukyProphet
Izanami
12
5 / 2 / 1
8,219
632
3,990
4,469
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Horus
VDM348
Horus
13
1 / 1 / 3
7,770
598
7,496
12,041
12,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
kidsparks1
Morgan Le Fay
13
1 / 0 / 5
7,526
579
5,200
3,257
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
vml2003
Ymir
12
2 / 5 / 6
7,045
542
6,361
10,633
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
12
6 / 3 / 4
7,229
556
7,129
9,651
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
15
15
Deaths
11
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
FlukyProphet
Izanami
5
2
1
2.75
L
Atlas
1
5
4
0.6
L
1
2
0
0.5
W
Horus
VDM348
Horus
1
1
3
2.5
L
3
4
2
1
L
Cernunnos
campguzzler25
Cernunnos
2
1
4
4
L
Janus
dean130
Janus
2
3
4
1.33
W
Morgan Le Fay
kidsparks1
Morgan Le Fay
1
0
5
3.5
W
Ymir
vml2003
Ymir
2
5
6
1
W
Bastet
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,575
Damage
30,176
46,666
Taken
40,051
23,284
Mitigated
22,306
14,495
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FlukyProphet
Izanami
3,990
1,904
0
1,737
4,469
1,160
29
628
3,841
0
51,973
L
Atlas
2,428
995
942
685
11,585
6,467
0
5,194
5,727
14,103
0
L
5,971
934
0
4,614
12,130
9,982
0
197
10,984
0
43,170
W
Horus
VDM348
Horus
7,496
3,787
301
5,380
12,041
12,205
39
0
12,041
0
46,346
L
4,014
1,158
0
3,728
9,928
2,909
0
2,074
7,534
0
42,882
L
Cernunnos
campguzzler25
Cernunnos
3,565
2,113
0
3,408
7,164
2,221
0
1,190
5,838
0
55,554
L
Janus
dean130
Janus
3,597
47
0
1,118
5,859
1,705
0
1,369
4,342
58,124
19
W
Morgan Le Fay
kidsparks1
Morgan Le Fay
5,200
477
0
315
3,257
1,083
402
1,047
2,210
51,193
1,065
W
Ymir
vml2003
Ymir
6,361
1,705
0
2,130
10,633
4,800
0
3,833
6,800
30,792
1,719
W
Bastet
7,129
1,664
0
3,764
9,651
3,058
10
500
9,151
0
29,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,387
Gold Earned
37,789
390
Minions Killed
378
0
Camps Cleared
0
1,306,281
Distance Traveled
1,337,530
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,219
632
99
8
0
269,787
0
L
Atlas
6,244
480
18
1
0
264,774
0
L
Chaac
6,777
521
83
6
0
244,746
1
W
Horus
7,770
598
88
7
0
252,245
0
L
Loki
6,808
524
71
5
0
281,536
0
L
Cernunnos
7,470
575
100
8
0
245,065
0
L
Janus
7,088
545
118
9
0
270,160
1
W
Morgan Le Fay
7,526
579
95
7
0
278,236
0
W
Ymir
7,045
542
58
4
0
245,314
0
W
Bastet
7,229
556
38
3
0
291,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role