Player Matchup

Scylla
Scylla
Berillian
Scylla
Level 140
God Stats
7W - 6L
1,656 SR
Queue Stats
90W - 73L
1,521 Elo+
Solo
Fafnir
Fafnir
DarkHunter168
Fafnir
Level 119
God Stats
2W - 6L
1,653 SR
Queue Stats
116W - 100L
1,511 Elo+
Party 2
Charybdis
Charybdis
Rimsuq
Charybdis
Level 60
God Stats
0W - 6L
1,500 SR
Queue Stats
270W - 299L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
hanysku
Kukulkan
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Pele
Pele
sykkal
Pele
Level 92
God Stats
10W - 10L
1,653 SR
Queue Stats
134W - 136L
1,513 Elo+
Party 2
Team Averages
Level 89
1,592 SR
1,495 Elo+

VS

Team Averages
Level 123
1,509 SR
1,477 Elo+
Neith
Neith
Azamaticc
Neith
Level 148
God Stats
56W - 58L
1,581 SR
Queue Stats
85W - 102L
1,479 Elo+
Solo
Kukulkan
Kukulkan
IguaneFI
Kukulkan
Level 106
God Stats
11W - 19L
1,447 SR
Queue Stats
38W - 40L
1,508 Elo+
Solo
Horus
Horus
SadrA__79
Horus
Level 123
God Stats
21W - 20L
1,476 SR
Queue Stats
443W - 424L
1,493 Elo+
Solo
Arachne
Arachne
SuLLy_sTePzz
Arachne
Level 129
God Stats
5W - 4L
1,508 SR
Queue Stats
324W - 305L
1,485 Elo+
Party 1
Ao Kuang
Ao Kuang
sold_mom_for_xpp
Ao Kuang
Level 109
God Stats
3W - 1L
1,532 SR
Queue Stats
130W - 132L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Berillian
Scylla
11
2 / 1 / 0
5,970
597
4,426
3,866
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 2 / 1
6,042
604
4,328
11,167
10,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Charybdis
Rimsuq
Charybdis
10
1 / 2 / 1
5,219
522
5,454
5,608
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
hanysku
Kukulkan
8
1 / 6 / 2
4,879
488
3,519
5,368
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
sykkal
Pele
8
1 / 1 / 2
5,054
505
739
5,354
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azamaticc
Neith
11
4 / 0 / 4
6,642
664
5,613
5,666
1,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
IguaneFI
Kukulkan
11
2 / 1 / 1
6,602
660
3,055
3,738
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
SadrA__79
Horus
11
0 / 2 / 2
6,230
623
6,405
9,040
4,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
SuLLy_sTePzz
Arachne
10
3 / 0 / 1
5,752
575
862
7,505
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
3 / 3 / 3
5,831
583
2,666
9,843
4,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
12
12
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
Azamaticc
Neith
4
0
4
6
L
Scylla
Berillian
Scylla
2
1
0
2
L
1
2
1
0.75
W
Kukulkan
IguaneFI
Kukulkan
2
1
1
2.5
L
Charybdis
Rimsuq
Charybdis
1
2
1
0.75
W
Horus
SadrA__79
Horus
0
2
2
0.5
W
Arachne
SuLLy_sTePzz
Arachne
3
0
1
3.5
L
Kukulkan
hanysku
Kukulkan
1
6
2
0.33
W
3
3
3
1.5
L
Pele
sykkal
Pele
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,466
Damage
18,601
31,363
Taken
35,792
16,500
Mitigated
14,861
7,809
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Azamaticc
Neith
5,613
2,373
0
3,171
5,666
1,612
138
1,276
4,390
0
48,554
L
Scylla
Berillian
Scylla
4,426
336
0
750
3,866
1,104
0
1,676
2,190
44,085
0
L
4,328
984
0
3,919
11,167
10,593
0
39
10,406
33,995
0
W
Kukulkan
IguaneFI
Kukulkan
3,055
311
0
750
3,738
1,010
220
1,160
2,422
45,182
640
L
Charybdis
Rimsuq
Charybdis
5,454
2,471
0
2,052
5,608
1,392
0
630
4,978
0
35,854
W
Horus
SadrA__79
Horus
6,405
2,569
0
4,155
9,040
4,874
0
4,488
4,552
0
39,727
W
Arachne
SuLLy_sTePzz
Arachne
862
637
0
3,230
7,505
2,467
0
1,849
5,564
0
32,822
L
Kukulkan
hanysku
Kukulkan
3,519
1,255
0
224
5,368
1,646
0
1,968
3,400
17,113
0
W
2,666
959
0
2,352
9,843
4,898
132
3,206
6,591
14,770
1,976
L
Pele
sykkal
Pele
739
38
0
864
5,354
1,765
0
1,126
4,228
0
25,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,164
Gold Earned
31,057
281
Minions Killed
325
0
Camps Cleared
0
926,541
Distance Traveled
982,320
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,642
664
77
8
0
173,115
0
L
Scylla
5,970
597
94
9
0
220,370
3
L
Fafnir
6,042
604
61
6
0
171,427
1
W
Kukulkan
6,602
660
90
9
0
210,029
0
L
Charybdis
5,219
522
58
6
0
193,702
0
W
Horus
6,230
623
72
7
0
184,735
0
W
Arachne
5,752
575
60
6
0
246,258
2
L
Kukulkan
4,879
488
25
3
0
197,140
0
W
Ao Kuang
5,831
583
26
3
0
168,183
0
L
Pele
5,054
505
43
4
0
143,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role