Player Matchup

Bellona
Bellona
 
Bellona
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Marlok19
Ares
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,340 Elo+
Party 1
Agni
Agni
nagso28
Agni
Level 140
God Stats
1W - 0L
1,347 SR
Queue Stats
12W - 11L
1,395 Elo+
Party 1
Anhur
Anhur
pradasejea
Anhur
Level 155
God Stats
1W - 0L
1,493 SR
Queue Stats
41W - 32L
1,535 Elo+
Party 1
Team Averages
Level 131
1,468 SR
1,454 Elo+

VS

Team Averages
Level 119
1,595 SR
1,479 Elo+
Thoth
Thoth
Chruetli
Thoth
Level 87
God Stats
2W - 6L
1,454 SR
Queue Stats
182W - 199L
1,441 Elo+
Solo
Jormungandr
Jormungandr
Ironaeus23
Jormungandr
Level 157
God Stats
1W - 1L
1,720 SR
Queue Stats
22W - 25L
1,544 Elo+
Solo
Mulan
Mulan
JadeStorm05
Mulan
Level 125
God Stats
14W - 10L
1,592 SR
Queue Stats
69W - 72L
1,466 Elo+
Solo
Arachne
Arachne
KusikiTempaiSan
Arachne
Level 82
God Stats
23W - 14L
1,610 SR
Queue Stats
52W - 47L
1,505 Elo+
Solo
Cernunnos
Cernunnos
Shugx3
Cernunnos
Level 144
God Stats
3W - 3L
1,596 SR
Queue Stats
270W - 269L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
2 / 0 / 0
4,427
885
1,072
3,243
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
 
Thanatos
7
1 / 0 / 0
3,559
712
1,038
2,443
624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
6
1 / 0 / 2
3,558
712
1,686
3,461
2,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
nagso28
Agni
6
1 / 1 / 1
3,648
730
1,558
1,829
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Anhur
6
2 / 0 / 1
3,847
769
2,170
2,608
766
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Chruetli
Thoth
6
1 / 2 / 0
3,528
706
1,239
3,748
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Jormungandr
Ironaeus23
Jormungandr
5
0 / 1 / 0
3,317
663
1,557
3,437
1,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

2
0 / 2 / 0
2,777
555
527
1,589
379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 1 / 0
3,293
659
770
2,384
550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cernunnos
Shugx3
Cernunnos
5
0 / 1 / 0
2,954
591
1,657
2,600
474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
7
Kills
1
1
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
0
2
W
Thanatos
 
Thanatos
1
0
0
1
L
Thoth
Chruetli
Thoth
1
2
0
0.5
L
Jormungandr
Ironaeus23
Jormungandr
0
1
0
0
L
0
2
0
0
L
0
1
0
0
W
Ares
1
0
2
2
L
Cernunnos
Shugx3
Cernunnos
0
1
0
0
W
Agni
nagso28
Agni
1
1
1
1.5
W
Anhur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,524
Damage
5,750
13,584
Taken
13,758
6,163
Mitigated
3,985
7,424
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,072
492
0
2,191
3,243
1,941
0
0
3,243
0
25,652
W
Thanatos
 
Thanatos
1,038
250
0
2,526
2,443
624
0
69
2,374
0
12,903
L
Thoth
Chruetli
Thoth
1,239
90
0
1,139
3,748
868
0
1,558
2,190
13,052
0
L
Jormungandr
Ironaeus23
Jormungandr
1,557
752
0
1,201
3,437
1,714
0
855
2,582
13,353
144
L
527
152
0
63
1,589
379
0
0
1,589
0
4,825
L
770
593
0
529
2,384
550
0
234
2,150
0
11,905
W
Ares
1,686
162
0
558
3,461
2,373
0
720
2,741
9,442
0
L
Cernunnos
Shugx3
Cernunnos
1,657
787
0
1,387
2,600
474
0
597
2,003
0
10,028
W
Agni
nagso28
Agni
1,558
321
0
542
1,829
459
0
1,185
644
16,724
0
W
Anhur
2,170
1,177
0
1,607
2,608
766
0
784
1,824
0
19,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,039
Gold Earned
15,869
181
Minions Killed
111
0
Camps Cleared
0
592,550
Distance Traveled
499,838
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,427
885
54
11
0
100,419
0
W
Thanatos
3,559
712
44
9
0
141,980
2
L
Thoth
3,528
706
33
7
0
107,913
0
L
Jormungandr
3,317
663
23
5
0
106,052
0
L
Mulan
2,777
555
11
2
0
29,951
0
L
Arachne
3,293
659
30
6
0
152,752
0
W
Ares
3,558
712
19
4
0
125,871
4
L
Cernunnos
2,954
591
14
3
0
103,170
1
W
Agni
3,648
730
33
7
0
123,784
0
W
Anhur
3,847
769
31
6
0
100,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role