Player Matchup

Bacchus
Bacchus
BassKibbles8742
Bacchus
Level 65
God Stats
73W - 56L
1,644 SR
Queue Stats
96W - 90L
1,585 Elo+
Solo
Hun Batz
Hun Batz
Lombax25xx
Hun Batz
Level 155
God Stats
25W - 22L
1,594 SR
Queue Stats
182W - 187L
1,533 Elo+
Solo
Chernobog
Chernobog
Roe_BragzAlot95
Chernobog
Level 86
God Stats
3W - 2L
1,445 SR
Queue Stats
234W - 234L
1,434 Elo+
Party 1
Horus
Horus
SSBBPanther4
Horus
Level 141
God Stats
13W - 11L
1,523 SR
Queue Stats
378W - 395L
1,459 Elo+
Party 1
Sol
Sol
SirLagginton
Sol
Level 129
God Stats
3W - 3L
1,295 SR
Queue Stats
142W - 147L
1,486 Elo+
Solo
Team Averages
Level 115
1,500 SR
1,499 Elo+

VS

Team Averages
Level 127
1,543 SR
1,462 Elo+
Xbalanque
Xbalanque
Gtato
Xbalanque
Level 157
God Stats
1W - 1L
1,674 SR
Queue Stats
24W - 28L
1,431 Elo+
Party 2
Arachne
Arachne
LoST One3778
Arachne
Level 139
God Stats
63W - 67L
1,497 SR
Queue Stats
155W - 153L
1,452 Elo+
Solo
Cthulhu
Cthulhu
TheBoomBapEra
Cthulhu
Level 142
God Stats
15W - 19L
1,419 SR
Queue Stats
430W - 430L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
diclong69
Morgan Le Fay
Level 88
God Stats
25W - 12L
1,626 SR
Queue Stats
118W - 123L
1,463 Elo+
Party 2
Sol
Sol
juliogamer999
Sol
Level 107
God Stats
15W - 11L
1,500 SR
Queue Stats
240W - 208L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,899
494
3,711
9,519
8,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Lombax25xx
Hun Batz
15
7 / 1 / 1
8,996
562
6,394
9,697
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chernobog
Roe_BragzAlot95
Chernobog
15
2 / 1 / 5
8,652
541
3,397
5,458
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 1
6,732
421
1,330
9,043
8,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 0 / 2
8,699
544
8,050
9,062
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gtato
Xbalanque
13
2 / 2 / 0
7,995
500
3,102
8,129
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
LoST One3778
Arachne
9
0 / 5 / 0
5,810
363
1,917
11,634
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
15
3 / 1 / 0
8,622
539
7,050
8,842
9,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Morgan Le Fay
diclong69
Morgan Le Fay
14
0 / 2 / 0
7,695
481
5,821
7,536
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 0
7,302
456
2,600
6,916
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
6
6
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Xbalanque
Gtato
Xbalanque
2
2
0
1
L
Arachne
LoST One3778
Arachne
0
5
0
0
W
Hun Batz
Lombax25xx
Hun Batz
7
1
1
7.5
W
Chernobog
Roe_BragzAlot95
Chernobog
2
1
5
4.5
W
0
3
1
0.17
W
1
0
2
2
L
Cthulhu
3
1
0
3
L
Morgan Le Fay
diclong69
Morgan Le Fay
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,882
Damage
20,490
42,779
Taken
43,057
25,854
Mitigated
20,877
12,444
Healing
13,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,711
617
0
3,100
9,519
8,685
30
2,068
7,451
29,782
1,482
L
Xbalanque
Gtato
Xbalanque
3,102
1,604
0
2,943
8,129
3,086
610
1,771
6,358
0
48,039
L
Arachne
LoST One3778
Arachne
1,917
1,811
0
2,696
11,634
2,699
0
1,737
9,897
0
29,885
W
Hun Batz
Lombax25xx
Hun Batz
6,394
2,855
0
1,008
9,697
4,055
0
1,712
7,985
0
72,434
W
Chernobog
Roe_BragzAlot95
Chernobog
3,397
1,780
0
602
5,458
1,890
1,152
662
4,796
0
53,706
W
1,330
705
126
1,708
9,043
8,201
0
4,719
4,324
0
26,152
W
8,050
2,663
0
5,900
9,062
3,023
939
5,787
3,275
66,406
1,674
L
Cthulhu
7,050
631
0
2,153
8,842
9,140
127
2,038
6,804
62,158
1,507
L
Morgan Le Fay
diclong69
Morgan Le Fay
5,821
0
0
2,714
7,536
2,214
0
4,562
2,974
59,002
1,705
L
2,600
724
0
2,893
6,916
3,738
0
1,441
5,475
51,811
13,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,978
Gold Earned
37,424
422
Minions Killed
445
0
Camps Cleared
0
1,561,616
Distance Traveled
1,341,150
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,899
494
48
3
0
343,922
5
L
Xbalanque
7,995
500
84
5
0
250,980
1
L
Arachne
5,810
363
48
3
0
219,743
3
W
Hun Batz
8,996
562
120
8
0
369,315
0
W
Chernobog
8,652
541
99
6
0
282,731
5
W
Horus
6,732
421
44
3
0
266,202
2
W
Sol
8,699
544
111
7
0
299,446
6
L
Cthulhu
8,622
539
105
7
0
256,524
3
L
Morgan Le Fay
7,695
481
104
7
0
301,800
3
L
Sol
7,302
456
104
7
0
312,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role