Player Matchup

Janus
Janus
Mike_D_Marshall
Janus
Level 87
God Stats
5W - 10L
1,296 SR
Queue Stats
525W - 544L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Otizzle
Sylvanus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 167L
1,443 Elo+
Solo
Bastet
Bastet
ReadnRainJoe
Bastet
Level 119
God Stats
16W - 27L
1,332 SR
Queue Stats
533W - 527L
1,422 Elo+
Solo
Achilles
Achilles
T3hgr33k
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,312 Elo+
Solo
Discordia
Discordia
Zeklan
Discordia
Level 134
God Stats
1W - 3L
1,374 SR
Queue Stats
94W - 102L
1,425 Elo+
Solo
Team Averages
Level 106
1,400 SR
1,424 Elo+

VS

Team Averages
Level 133
1,587 SR
1,471 Elo+
Chaac
Chaac
Big B Dugg
Chaac
Level 157
God Stats
5W - 1L
1,822 SR
Queue Stats
181W - 188L
1,494 Elo+
Solo
Cliodhna
Cliodhna
Seayicus
Cliodhna
Level 147
God Stats
1W - 1L
1,287 SR
Queue Stats
57W - 86L
1,415 Elo+
Solo
Zeus
Zeus
guardia_silente5
Zeus
Level 116
God Stats
6W - 3L
1,584 SR
Queue Stats
556W - 590L
1,485 Elo+
Solo
Chiron
Chiron
jermelbarney
Chiron
Level 122
God Stats
1W - 0L
1,748 SR
Queue Stats
140W - 138L
1,522 Elo+
Solo
Sylvanus
Sylvanus
keybladerunlimi
Sylvanus
Level 122
God Stats
2W - 1L
1,492 SR
Queue Stats
148W - 166L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 13
8,358
836
9,652
7,213
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Otizzle
Sylvanus
14
2 / 4 / 12
7,993
799
4,362
13,147
10,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
14
6 / 6 / 8
8,244
824
8,721
11,190
3,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
T3hgr33k
Achilles
16
3 / 2 / 10
7,876
788
8,636
13,606
17,995
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Zeklan
Discordia
15
8 / 4 / 10
8,607
861
13,930
7,581
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
4 / 6 / 8
9,370
937
10,328
14,189
13,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cliodhna
Seayicus
Cliodhna
14
2 / 5 / 4
8,016
802
5,997
10,484
3,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 4 / 4
8,421
842
11,056
9,057
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
16
8 / 2 / 3
9,469
947
16,327
11,227
4,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
13
0 / 4 / 6
7,152
715
3,330
11,359
9,374
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
43
21
Kills
18
18
Deaths
21
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
6
8
1.33
L
2
2
13
4.25
L
Sylvanus
Otizzle
Sylvanus
2
4
12
2
L
Bastet
6
6
8
1.67
W
Cliodhna
Seayicus
Cliodhna
2
5
4
0.8
L
Achilles
T3hgr33k
Achilles
3
2
10
4
L
Discordia
Zeklan
Discordia
8
4
10
3.25
W
4
4
4
1.5
W
Chiron
8
2
3
4.75
W
Sylvanus
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,301
Damage
47,038
52,737
Taken
56,316
37,380
Mitigated
33,483
15,701
Healing
21,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,328
411
496
2,333
14,189
13,363
0
7,557
6,390
0
27,148
L
9,652
190
378
2,176
7,213
2,561
0
1,516
5,697
26,864
0
L
Sylvanus
Otizzle
Sylvanus
4,362
1,242
3,246
3,959
13,147
10,409
0
4,043
9,104
8,945
0
L
Bastet
8,721
1,060
621
1,618
11,190
3,861
0
1,969
9,221
0
13,203
W
Cliodhna
Seayicus
Cliodhna
5,997
200
295
869
10,484
3,684
117
3,886
6,502
0
12,972
L
Achilles
T3hgr33k
Achilles
8,636
1,229
746
2,122
13,606
17,995
0
4,648
8,958
602
15,031
L
Discordia
Zeklan
Discordia
13,930
184
269
566
7,581
2,554
0
2,210
5,371
21,925
0
W
11,056
315
1,372
1,266
9,057
3,043
64
4,206
4,802
19,896
0
W
Chiron
16,327
2,562
1,794
3,869
11,227
4,019
151
6,558
4,621
0
34,076
W
Sylvanus
3,330
264
5,937
3,066
11,359
9,374
70
6,114
4,949
4,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,078
Gold Earned
42,428
91
Minions Killed
132
0
Camps Cleared
0
1,030,696
Distance Traveled
1,000,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,370
937
41
4
0
215,680
0
L
Janus
8,358
836
46
5
0
176,434
0
L
Sylvanus
7,993
799
8
1
0
167,095
0
L
Bastet
8,244
824
7
1
0
238,718
0
W
Cliodhna
8,016
802
19
2
0
183,059
0
L
Achilles
7,876
788
18
2
0
232,993
0
L
Discordia
8,607
861
12
1
0
215,456
0
W
Zeus
8,421
842
28
3
0
191,193
0
W
Chiron
9,469
947
40
4
0
220,956
0
W
Sylvanus
7,152
715
4
0
0
189,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role