Player Matchup

Cu Chulainn
Cu Chulainn
Diamond IV
MontimeOnYT
Cu Chulainn
Diamond IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 79L
2,024 MMR
Solo
Ra
Ra
Platinum IV
Mythicss
Ra
Platinum IV
Level 165
God Stats
3W - 3L
1,831 SR
Queue Stats
147W - 142L
1,768 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
Olvatar
Baron Samedi
Platinum III
Level 166
God Stats
0W - 2L
1,500 SR
Queue Stats
419W - 395L
1,785 MMR
Solo
Loki
Loki
Diamond V
Rezzii-i
Loki
Diamond V
Level 129
God Stats
239W - 191L
1,676 SR
Queue Stats
504W - 514L
2,048 MMR
Solo
Skadi
Skadi
Platinum IV
WHYrMEXSbad
Skadi
Platinum IV
Level 87
God Stats
10W - 12L
1,605 SR
Queue Stats
146W - 138L
1,817 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,622 SR
1,888 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,526 SR
1,848 MMR
Izanami
Izanami
Platinum II
Deedjeee
Izanami
Platinum II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 129L
1,772 MMR
Solo
Poseidon
Poseidon
Platinum IV
DeezDreadz26
Poseidon
Platinum IV
Level 150
God Stats
27W - 26L
1,515 SR
Queue Stats
443W - 455L
1,766 MMR
Solo
Arachne
Arachne
Platinum V
MyTeamCostme
Arachne
Platinum V
Level 66
God Stats
16W - 20L
1,500 SR
Queue Stats
187W - 157L
1,983 MMR
Solo
Bacchus
Bacchus
Platinum III
SlaggySackMcGee
Bacchus
Platinum III
Level 212
God Stats
20W - 20L
1,521 SR
Queue Stats
483W - 478L
1,682 MMR
Solo
Achilles
Achilles
Diamond IV
UrLocalThugAqua
Achilles
Diamond IV
Level 155
God Stats
50W - 54L
1,593 SR
Queue Stats
473W - 445L
2,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MontimeOnYT
Cu Chulainn
9
2 / 6 / 1
6,023
502
4,616
12,756
4,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 3 / 4
6,924
577
4,361
6,766
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Olvatar
Baron Samedi
11
3 / 3 / 4
6,303
525
2,909
6,618
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
14
6 / 2 / 5
7,697
641
9,577
8,114
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 2
6,856
571
3,160
8,042
3,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
GilgameshJanusAthenaCliodhna

VS

Bans
Ao KuangAresLancelotAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deedjeee
Izanami
14
0 / 2 / 6
8,147
679
5,520
6,761
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
DeezDreadz26
Poseidon
13
2 / 3 / 1
7,119
593
2,667
5,022
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
MyTeamCostme
Arachne
14
9 / 4 / 2
8,573
714
7,061
10,770
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 2 / 6
7,255
605
4,776
8,856
7,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
13
4 / 4 / 4
7,685
640
9,331
11,532
5,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
15
Kills
17
17
Deaths
15
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
Deedjeee
Izanami
0
2
6
1.5
W
Poseidon
DeezDreadz26
Poseidon
2
3
1
0.83
L
Cu Chulainn
MontimeOnYT
Cu Chulainn
2
6
1
0.42
W
Arachne
MyTeamCostme
Arachne
9
4
2
2.5
L
4
3
4
2
L
Baron Samedi
Olvatar
Baron Samedi
3
3
4
1.67
L
Loki
6
2
5
4.25
W
2
2
6
2.5
W
Achilles
4
4
4
1.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,623
Damage
29,355
42,296
Taken
42,941
17,164
Mitigated
21,474
11,195
Healing
12,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Deedjeee
Izanami
5,520
3,251
0
1,625
6,761
2,463
2,140
501
6,260
0
68,063
W
Poseidon
DeezDreadz26
Poseidon
2,667
261
0
651
5,022
1,583
0
1,716
3,204
53,542
0
L
Cu Chulainn
MontimeOnYT
Cu Chulainn
4,616
1,442
0
1,887
12,756
4,624
0
1,658
10,598
955
30,407
W
Arachne
MyTeamCostme
Arachne
7,061
4,604
0
4,469
10,770
3,999
1,230
1,526
9,186
0
45,138
L
4,361
647
291
1,847
6,766
2,488
0
2,456
4,264
48,256
0
L
Baron Samedi
Olvatar
Baron Samedi
2,909
122
611
1,753
6,618
3,947
0
1,638
4,890
22,278
1,311
L
Loki
9,577
3,075
0
2,958
8,114
2,747
0
766
7,266
0
49,961
W
4,776
730
0
2,038
8,856
7,995
0
1,444
7,285
16,609
2,769
W
Achilles
9,331
3,049
0
4,170
11,532
5,434
0
2,021
9,419
0
45,090
L
3,160
1,217
0
1,848
8,042
3,358
0
449
7,593
0
51,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,803
Gold Earned
38,779
392
Minions Killed
392
0
Camps Cleared
0
1,190,930
Distance Traveled
1,234,911
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,147
679
132
11
0
227,011
1
W
Poseidon
7,119
593
96
8
0
260,653
1
L
Cu Chulainn
6,023
502
68
6
0
184,042
0
W
Arachne
8,573
714
68
6
0
245,240
0
L
Ra
6,924
577
93
8
0
245,157
2
L
Baron Samedi
6,303
525
34
3
0
234,129
2
L
Loki
7,697
641
82
7
0
304,943
0
W
Bacchus
7,255
605
24
2
0
251,516
4
W
Achilles
7,685
640
72
6
0
250,491
2
L
Skadi
6,856
571
115
10
0
222,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role