Player Matchup

Horus
Horus
Gold V
 
Horus
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver IV
Aarrgon
Hachiman
Silver IV
Level 87
God Stats
4W - 3L
1,607 SR
Queue Stats
34W - 35L
1,364 MMR
Solo
Apollo
Apollo
Silver II
Itachi-kuun
Apollo
Silver II
Level 142
God Stats
3W - 3L
1,403 SR
Queue Stats
123W - 137L
1,204 MMR
Solo
Ra
Ra
Silver II
JMoney159146
Ra
Silver II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,223 MMR
Solo
Kali
Kali
Silver I
Squad_BMG
Kali
Silver I
Level 178
God Stats
6W - 17L
1,357 SR
Queue Stats
300W - 322L
1,195 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,473 SR
1,297 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,437 SR
1,231 MMR
Bastet
Bastet
Silver II
Davyn907
Bastet
Silver II
Level 143
God Stats
1W - 2L
1,328 SR
Queue Stats
81W - 76L
1,145 MMR
Solo
Kukulkan
Kukulkan
Gold V
Kriegito
Kukulkan
Gold V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 58L
1,342 MMR
Solo
Surtr
Surtr
Silver I
foxwarrior112
Surtr
Silver I
Level 143
God Stats
122W - 79L
1,539 SR
Queue Stats
977W - 996L
1,137 MMR
Solo
Sobek
Sobek
Gold V
mcflyguy233
Sobek
Gold V
Level 116
God Stats
98W - 98L
1,514 SR
Queue Stats
504W - 508L
1,321 MMR
Solo
Hercules
Hercules
Silver II
superior_yam319
Hercules
Silver II
Level 150
God Stats
7W - 8L
1,303 SR
Queue Stats
229W - 255L
1,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 4 / 1
6,256
447
3,576
13,114
9,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
Aarrgon
Hachiman
13
3 / 2 / 0
7,266
519
12,050
9,892
3,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
12
0 / 7 / 0
7,198
514
5,068
13,395
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 5 / 0
7,687
549
5,821
7,502
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
12
0 / 2 / 2
6,507
465
2,754
11,296
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
CthulhuBellonaDanzaburouPoseidon

VS

Bans
IzanamiHou YiThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Davyn907
Bastet
15
6 / 1 / 3
8,184
585
10,697
9,482
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Kukulkan
Kriegito
Kukulkan
14
3 / 2 / 4
7,942
567
4,939
8,020
2,647
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 3 / 2
7,489
535
6,427
12,565
7,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
2 / 0 / 5
7,949
568
4,045
9,297
7,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
15
8 / 0 / 2
9,581
684
12,240
13,090
12,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
20
20
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
1
0.13
L
Hachiman
Aarrgon
Hachiman
3
2
0
1.5
W
Bastet
Davyn907
Bastet
6
1
3
7.5
L
Apollo
0
7
0
0
L
3
5
0
0.6
W
Kukulkan
Kriegito
Kukulkan
3
2
4
2.5
L
Kali
0
2
2
0.5
W
1
3
2
0.67
W
2
0
5
4.5
W
Hercules
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,269
Damage
38,348
55,199
Taken
52,454
24,476
Mitigated
34,608
18,797
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,576
1,777
861
3,468
13,114
9,196
13
3,208
9,869
0
15,450
L
Hachiman
Aarrgon
Hachiman
12,050
7,254
0
3,752
9,892
3,117
0
847
8,930
0
64,693
W
Bastet
Davyn907
Bastet
10,697
3,512
0
3,056
9,482
3,719
0
670
8,784
0
68,011
L
Apollo
5,068
3,186
0
4,166
13,395
4,958
913
1,472
11,923
0
50,856
L
5,821
77
228
1,771
7,502
3,084
0
3,216
4,286
58,121
724
W
Kukulkan
Kriegito
Kukulkan
4,939
1,117
0
1,122
8,020
2,647
44
3,484
4,452
53,886
1,845
L
Kali
2,754
1,217
0
4,551
11,296
4,121
0
1,562
9,721
0
35,903
W
6,427
2,851
0
4,867
12,565
7,882
0
0
12,565
924
52,125
W
4,045
366
0
4,890
9,297
7,648
0
695
8,481
26,586
2,049
W
Hercules
12,240
2,224
0
2,428
13,090
12,712
507
625
12,351
11,909
61,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,914
Gold Earned
41,145
447
Minions Killed
463
0
Camps Cleared
0
1,333,451
Distance Traveled
1,484,733
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,256
447
26
2
0
272,726
1
L
Hachiman
7,266
519
129
9
0
253,538
3
W
Bastet
8,184
585
98
7
0
341,430
2
L
Apollo
7,198
514
102
7
0
237,574
0
L
Ra
7,687
549
118
8
0
284,247
0
W
Kukulkan
7,942
567
95
7
0
267,735
0
L
Kali
6,507
465
72
5
0
285,366
0
W
Surtr
7,489
535
102
7
0
304,145
0
W
Sobek
7,949
568
44
3
0
283,648
2
W
Hercules
9,581
684
124
9
0
287,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role