Player Matchup

Cliodhna
Cliodhna
BidDinosaur6499
Cliodhna
Level 118
God Stats
3W - 4L
1,691 SR
Queue Stats
184W - 173L
1,522 Elo+
Party 3
Hercules
Hercules
ChrisBxD
Hercules
Level 63
God Stats
1W - 2L
1,473 SR
Queue Stats
84W - 84L
1,445 Elo+
Solo
Olorun
Olorun
HUNTZZZZ
Olorun
Level 89
God Stats
1W - 2L
1,503 SR
Queue Stats
306W - 288L
1,499 Elo+
Party 2
Janus
Janus
PH33BZ
Janus
Level 47
God Stats
78W - 69L
1,558 SR
Queue Stats
354W - 359L
1,490 Elo+
Party 2
Fenrir
Fenrir
tomasklobasa
Fenrir
Level 58
God Stats
7W - 5L
1,702 SR
Queue Stats
103W - 89L
1,495 Elo+
Party 3
Team Averages
Level 75
1,586 SR
1,490 Elo+

VS

Team Averages
Level 88
1,537 SR
1,455 Elo+
Janus
Janus
MRaul07
Janus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,460 Elo+
Solo
Surtr
Surtr
Ur A Shmuk2
Surtr
Level 108
God Stats
4W - 6L
1,390 SR
Queue Stats
23W - 26L
1,472 Elo+
Solo
Sylvanus
Sylvanus
primpheonix742
Sylvanus
Level 118
God Stats
5W - 6L
1,536 SR
Queue Stats
234W - 222L
1,448 Elo+
Solo
Awilix
Awilix
zAwilx
Awilix
Level 87
God Stats
26W - 12L
1,543 SR
Queue Stats
43W - 44L
1,428 Elo+
Party 1
Medusa
Medusa
zFnrir
Medusa
Level 62
God Stats
2W - 1L
1,716 SR
Queue Stats
25W - 24L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
0 / 5 / 0
5,249
525
3,897
9,841
2,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
ChrisBxD
Hercules
8
0 / 2 / 0
4,863
486
1,972
7,875
3,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Olorun
HUNTZZZZ
Olorun
9
0 / 3 / 0
4,956
496
6,930
6,998
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
PH33BZ
Janus
8
0 / 2 / 0
4,394
439
270
2,284
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
10
2 / 4 / 0
5,424
542
2,679
8,405
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MRaul07
Janus
11
3 / 2 / 4
6,918
692
3,740
3,831
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
3 / 0 / 4
6,766
677
6,483
7,592
3,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sylvanus
10
3 / 0 / 1
5,534
553
3,087
6,195
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
zAwilx
Awilix
13
7 / 0 / 1
7,096
710
4,975
5,457
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
zFnrir
Medusa
10
0 / 0 / 5
5,214
521
5,078
5,138
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
16
16
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
0
5
0
0
L
Hercules
ChrisBxD
Hercules
0
2
0
0
L
Olorun
HUNTZZZZ
Olorun
0
3
0
0
W
Janus
MRaul07
Janus
3
2
4
2.5
L
Janus
PH33BZ
Janus
0
2
0
0
W
3
0
4
5
W
Sylvanus
3
0
1
3.5
L
Fenrir
2
4
0
0.5
W
Awilix
zAwilx
Awilix
7
0
1
7.5
W
Medusa
zFnrir
Medusa
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,748
Damage
23,363
35,403
Taken
28,213
12,251
Mitigated
11,052
9,308
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
3,897
212
0
3,182
9,841
2,779
0
1,274
8,038
0
37,954
L
Hercules
ChrisBxD
Hercules
1,972
255
0
2,158
7,875
3,767
0
1,885
5,952
0
12,899
L
Olorun
HUNTZZZZ
Olorun
6,930
3,359
120
2,522
6,998
2,030
0
1,740
5,258
39,454
394
W
Janus
MRaul07
Janus
3,740
432
0
434
3,831
1,121
148
230
3,561
45,638
595
L
Janus
PH33BZ
Janus
270
41
0
547
2,284
471
0
591
1,639
14,422
0
W
6,483
2,320
0
2,017
7,592
3,673
114
0
7,592
749
37,013
W
Sylvanus
3,087
1,182
694
1,980
6,195
2,650
184
3,445
2,750
19,084
9,080
L
Fenrir
2,679
471
0
779
8,405
3,204
0
1,258
6,911
0
33,446
W
Awilix
zAwilx
Awilix
4,975
1,888
0
3,284
5,457
1,908
290
341
5,116
0
46,278
W
Medusa
zFnrir
Medusa
5,078
1,687
424
734
5,138
1,700
539
2,912
2,226
0
28,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,886
Gold Earned
31,528
259
Minions Killed
317
0
Camps Cleared
0
921,764
Distance Traveled
1,025,638
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,249
525
68
7
0
190,630
3
L
Hercules
4,863
486
22
2
0
225,477
2
L
Olorun
4,956
496
73
7
0
169,345
0
W
Janus
6,918
692
89
9
0
205,712
2
L
Janus
4,394
439
34
3
0
116,138
0
W
Surtr
6,766
677
63
6
0
212,700
0
W
Sylvanus
5,534
553
42
4
0
169,729
3
L
Fenrir
5,424
542
62
6
0
220,174
0
W
Awilix
7,096
710
76
8
0
242,320
0
W
Medusa
5,214
521
47
5
0
195,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role