Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
I OniKuma I
Geb
Level 128
God Stats
2W - 0L
1,714 SR
Queue Stats
10W - 2L
1,635 Elo+
Party 1
Thor
Thor
MyBlxdez
Thor
Level 140
God Stats
2W - 0L
1,872 SR
Queue Stats
31W - 24L
1,635 Elo+
Solo
Horus
Horus
Robinderen
Horus
Level 120
God Stats
5W - 3L
1,698 SR
Queue Stats
99W - 73L
1,637 Elo+
Solo
Janus
Janus
n0ahweaver
Janus
Level 124
God Stats
1W - 2L
1,174 SR
Queue Stats
43W - 30L
1,554 Elo+
Party 1
Team Averages
Level 133
1,592 SR
1,592 Elo+

VS

Team Averages
Level 140
1,523 SR
1,550 Elo+
Khepri
Khepri
Arkrathos
Khepri
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 293L
1,563 Elo+
Solo
Agni
Agni
B1bek
Agni
Level 144
God Stats
1W - 3L
1,563 SR
Queue Stats
57W - 58L
1,590 Elo+
Solo
Izanami
Izanami
Bradient
Izanami
Level 126
God Stats
2W - 4L
1,435 SR
Queue Stats
203W - 203L
1,421 Elo+
Solo
Kali
Kali
Bulletspeed
Kali
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 98L
1,556 Elo+
Solo
Mulan
Mulan
el Van Sponge
Mulan
Level 109
God Stats
27W - 23L
1,619 SR
Queue Stats
263W - 243L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 0 / 3
7,192
719
7,413
5,645
1,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

9
2 / 0 / 7
6,163
616
4,182
7,307
4,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
12
5 / 0 / 4
6,636
664
4,914
8,006
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
12
5 / 0 / 1
7,162
716
5,994
5,352
2,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
10
3 / 2 / 2
6,272
627
3,826
2,836
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arkrathos
Khepri
9
0 / 3 / 1
5,315
532
2,089
8,660
4,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
B1bek
Agni
10
0 / 3 / 2
5,381
538
2,466
5,468
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Bradient
Izanami
10
0 / 2 / 0
5,241
524
4,804
5,698
1,248
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 0
5,490
549
3,243
9,760
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 6 / 0
5,056
506
2,421
10,360
3,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
18
Kills
2
2
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
3
4.5
L
Khepri
Arkrathos
Khepri
0
3
1
0.17
L
Agni
B1bek
Agni
0
3
2
0.33
L
Izanami
Bradient
Izanami
0
2
0
0
L
2
4
0
0.5
W
2
0
7
5.5
W
Thor
5
0
4
7
W
Horus
5
0
1
5.5
L
0
6
0
0
W
Janus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,329
Damage
15,023
29,146
Taken
39,946
12,367
Mitigated
15,158
15,129
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,413
4,023
0
3,765
5,645
1,579
0
719
4,926
0
58,305
L
Khepri
Arkrathos
Khepri
2,089
606
0
1,711
8,660
4,791
0
3,096
5,444
16,051
0
L
Agni
B1bek
Agni
2,466
332
0
731
5,468
1,612
0
1,129
4,225
34,913
1,044
L
Izanami
Bradient
Izanami
4,804
3,740
0
1,060
5,698
1,248
0
838
4,860
0
41,735
L
3,243
1,426
0
2,568
9,760
4,091
0
1,743
7,905
0
38,274
W
4,182
959
0
1,809
7,307
4,585
0
2,081
5,226
15,070
0
W
Thor
4,914
1,198
0
4,944
8,006
2,439
0
693
7,313
0
42,484
W
Horus
5,994
2,922
38
3,953
5,352
2,890
698
0
5,352
0
42,451
L
2,421
114
0
2,709
10,360
3,416
0
806
8,973
0
28,100
W
Janus
3,826
451
0
620
2,836
874
0
1,047
1,789
37,829
681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,425
Gold Earned
26,483
359
Minions Killed
309
0
Camps Cleared
0
1,050,163
Distance Traveled
1,027,484
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,192
719
104
10
0
193,553
0
L
Khepri
5,315
532
17
2
0
213,462
0
L
Agni
5,381
538
87
9
0
195,157
1
L
Izanami
5,241
524
91
9
0
200,994
0
L
Kali
5,490
549
62
6
0
228,922
0
W
Geb
6,163
616
25
3
0
223,691
0
W
Thor
6,636
664
78
8
0
237,500
2
W
Horus
7,162
716
72
7
0
208,212
2
L
Mulan
5,056
506
52
5
0
188,949
0
W
Janus
6,272
627
80
8
0
187,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role