Player Matchup

Athena
Athena
 
Athena
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Anxiety
Chang'e
Level 153
God Stats
1W - 1L
1,727 SR
Queue Stats
99W - 100L
1,574 Elo+
Party 1
Nemesis
Nemesis
Ogmasterb
Nemesis
Level 190
God Stats
4W - 6L
1,496 SR
Queue Stats
588W - 618L
1,406 Elo+
Solo
Osiris
Osiris
galeli5714
Osiris
Level 119
God Stats
0W - 4L
1,129 SR
Queue Stats
796W - 867L
1,453 Elo+
Solo
Jormungandr
Jormungandr
gawin94
Jormungandr
Level 151
God Stats
2W - 3L
1,715 SR
Queue Stats
269W - 294L
1,469 Elo+
Solo
Team Averages
Level 149
1,513 SR
1,480 Elo+

VS

Team Averages
Level 99
1,627 SR
1,455 Elo+
Guan Yu
Guan Yu
Explodus1830
Guan Yu
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,287 Elo+
Solo
Sol
Sol
Illyden
Sol
Level 127
God Stats
4W - 2L
1,734 SR
Queue Stats
91W - 79L
1,544 Elo+
Solo
Hercules
Hercules
Loki god6225
Hercules
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 73L
1,447 Elo+
Solo
Ares
Ares
MaddMann86
Ares
Level 140
God Stats
8W - 3L
1,830 SR
Queue Stats
465W - 497L
1,507 Elo+
Solo
Artemis
Artemis
waldo498
Artemis
Level 78
God Stats
4W - 1L
1,570 SR
Queue Stats
102W - 110L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 1 / 4
5,322
1,064
3,139
7,228
6,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Anxiety
Chang'e
12
2 / 0 / 3
5,293
1,059
4,867
3,908
1,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Ogmasterb
Nemesis
10
2 / 3 / 2
5,052
1,010
2,699
7,048
6,083
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
galeli5714
Osiris
1
0 / 0 / 0
1,284
257
0
0
0
Jormungandr
gawin94
Jormungandr
5
0 / 0 / 0
4,284
857
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Explodus1830
Guan Yu
10
0 / 1 / 3
5,634
1,127
2,141
6,276
5,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Sol
12
2 / 0 / 2
6,550
1,310
5,577
3,842
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Loki god6225
Hercules
11
1 / 1 / 3
6,222
1,244
1,754
8,924
5,606
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

10
1 / 2 / 3
6,353
1,271
3,625
6,764
6,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
waldo498
Artemis
9
0 / 2 / 4
5,681
1,136
3,153
4,829
2,122
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
5
Kills
4
4
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
4
3
L
Chang'e
Anxiety
Chang'e
2
0
3
3.5
W
Guan Yu
Explodus1830
Guan Yu
0
1
3
1.5
W
Sol
2
0
2
3
W
Hercules
Loki god6225
Hercules
1
1
3
2.5
W
1
2
3
1.25
L
Nemesis
Ogmasterb
Nemesis
2
3
2
1
L
Osiris
galeli5714
Osiris
0
0
0
0
L
Jormungandr
gawin94
Jormungandr
0
0
0
0
W
Artemis
waldo498
Artemis
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,705
Damage
16,250
18,184
Taken
30,635
14,627
Mitigated
20,738
7,226
Healing
15,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,139
716
915
982
7,228
6,762
0
3,979
3,043
4,373
0
L
Chang'e
Anxiety
Chang'e
4,867
310
1,730
2,001
3,908
1,782
0
2,027
1,840
11,599
0
W
Guan Yu
Explodus1830
Guan Yu
2,141
69
3,982
2,897
6,276
5,082
387
1,455
4,738
0
3,977
W
Sol
5,577
1,349
0
1,790
3,842
1,351
3,046
719
3,037
20,110
0
W
Hercules
Loki god6225
Hercules
1,754
199
295
4,314
8,924
5,606
198
2,334
6,590
0
5,868
W
3,625
102
0
944
6,764
6,577
484
1,849
4,851
5,813
0
L
Nemesis
Ogmasterb
Nemesis
2,699
340
387
1,211
7,048
6,083
0
3,196
3,709
0
5,227
L
Osiris
galeli5714
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
gawin94
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
waldo498
Artemis
3,153
1,668
771
829
4,829
2,122
2,287
1,649
3,014
0
9,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,235
Gold Earned
30,440
21
Minions Killed
58
0
Camps Cleared
0
289,148
Distance Traveled
448,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,322
1,064
3
1
0
107,082
0
L
Chang'e
5,293
1,059
15
3
0
114,612
0
W
Guan Yu
5,634
1,127
5
1
0
117,142
0
W
Sol
6,550
1,310
32
6
0
88,269
0
W
Hercules
6,222
1,244
11
2
0
91,011
0
W
Ares
6,353
1,271
2
0
0
89,533
0
L
Nemesis
5,052
1,010
3
1
0
65,209
0
L
Osiris
1,284
257
0
0
0
0
0
L
Jormungandr
4,284
857
0
0
0
2,245
0
W
Artemis
5,681
1,136
8
2
0
62,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role